﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="forageWagon" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>CARGOS 9500</name>
        <specs>
            <neededPower>220</neededPower>
            <combination xmlFilename="$data/objects/pallets/bonsilage/bonsilagePallet.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_forageWagon</function>
        </functions>
        <image>$data/vehicles/claas/cargos9500/store_cargos9500.png</image>
        <price>116500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CLAAS</brand>
        <category>loaderWagons</category>
        <shopTranslationOffset>0 -0.058 0</shopTranslationOffset>
        <shopRotationOffset>-0.922 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4193792</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1128192</indexBufferMemoryUsage>
        <textureMemoryUsage>2621440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_forageWagon</typeDesc>
        <filename>$data/vehicles/claas/cargos9500/cargos9500.i3d</filename>
        <size width="4" length="11.5" height="4.1" lengthOffset="0.9"/>
        <speedLimit value="17" />
        <components maxMass="34000">
            <component centerOfMass="0 0.8 0.2" solverIterationCount="10" mass="11800" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="200" />
            <joint component1="1" component2="2" node="pickupJoint" rotLimit="0 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <sounds volumeFactor="1.1"/>
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml">
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.032" />
                        <steeringAxle scale="0.3" rotMax="17" rotMin="-17" />
                        <steering node="steeringBarFront" nodeMinTransX="0.15" nodeMaxTransX="-0.15" />
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.032" />
                        <steeringAxle scale="0.3" rotMax="17" rotMin="-17" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.047" />
                        <steeringAxle scale="-0.7" rotMax="17" rotMin="-17" />
                        <steering node="steeringBarBack" nodeMinTransX="0.15" nodeMaxTransX="-0.15" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.047" />
                        <steeringAxle scale="-0.7" rotMax="17" rotMin="-17" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="wheelMiddleLeft"                            forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.0395" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/710_50R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.0" repr="wheelMiddleRight"                           forcePointRatio="0.45" initialCompression="25" suspTravel="0.12" spring="58" damper="60" yOffset="0.0395" />
                    </wheel>
                    <wheel>
                        <physics rotMin="-30" rotMax="30" restLoad="0.1" repr="wheelArmLeftPhysics"  driveNode="wheelPickupLeft"  forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.01" initialCompression="60" suspTravel="0.05" spring="30" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true" />
                    </wheel>
                    <wheel>
                        <physics rotMin="-30" rotMax="30" restLoad="0.1" repr="wheelArmRightPhysics" driveNode="wheelPickupRight" forcePointRatio="0.1" radius="0.203" width="0.16" mass="0.01" initialCompression="60" suspTravel="0.05" spring="30" damper="50" rotationDamping="0.0001" brakeFactor="0" versatileYRot="true" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="3600" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.037" />
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.037"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.052"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.052"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.0445"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/800_45R26_5.xml">
                        <physics yOffset="0.0445"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
                <foliageBendingModifier index="2" minX="-1.52" maxX="1.52"/>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.035" />
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.035" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.05" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.05" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.042" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.042" />
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.033" />
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.033" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.048" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.048" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.04" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/710_50R26_5.xml">
                        <physics yOffset="0.04" />
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="3600" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="MICHELIN_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.038" />
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.038"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.053"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.053"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.045"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/800_45R26_5.xml">
                        <physics yOffset="0.045"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
                <foliageBendingModifier index="2" minX="-1.52" maxX="1.52"/>
            </wheelConfiguration>
        </wheelConfigurations>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="pickupDummyWheelLeft"  filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"  color="CLAAS_RED1" />
            <dynamicallyLoadedWheel linkNode="pickupDummyWheelRight" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false" color="CLAAS_RED1" />
        </dynamicallyLoadedWheels>

        <rimColor>CLAAS_RED1</rimColor>

        <hubs>
            <color0>CLAAS_DARKGREY2</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"        filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelFrontRight"       filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelMiddleLeft"       filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelMiddleRight"      filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackLeft"         filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackRight"        filename="$data/shared/wheels/hubs/hub_n10_5.xml"     isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="pickupDummyWheelLeft"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true"  scale="0.125 0.125 0.125" >
                <color0>CLAAS_RED1</color0>
                <color1>-</color1>
            </hub>
            <hub linkNode="pickupDummyWheelRight" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.125 0.125 0.125" >
                <color0>CLAAS_RED1</color0>
                <color1>-</color1>
            </hub>
        </hubs>
    </wheels>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_01" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport_02" filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d"/>
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electric_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <speedRotatingParts>
        <speedRotatingPart node="pickupDummyWheelLeft" radius="0.2" wheelIndex="7" />
        <speedRotatingPart node="pickupDummyWheelRight" radius="0.2" wheelIndex="8" />
        <speedRotatingPart node="pickUpWheel" radius="-0.2" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="pickupDrumTop" radius="0.3" groundReferenceNodeIndex="1" fadeOutTime="3" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" />
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.69" steeringBarLeftNode="steeringBarLeft"/>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90" backwards="true"/>
        <support animationName="moveSupport" />
        <brakeForce force="1.6" maxForce="2.4" maxForceMass="26500"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.7" diameter="0.025" straighteningFactor="1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.7" diameter="0.025" straighteningFactor="1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.7" diameter="0.025" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.7" diameter="0.025" straighteningFactor="1.5">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn01" length="1.7" diameter="0.008" straighteningFactor="2">
            <objectChange node="electricIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="pto" aboveAttacher="true" detachNode="ptoDetachNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml">
            <objectChange node="ptoDetachArm" rotationActive="-62 0 0" rotationInactive="0 0 0"/>
        </input>
    </powerTakeOffs>

    <powerConsumer ptoRpm="470" neededMinPtoPower="40" neededMaxPtoPower="65" />

    <lights>
        <sharedLight linkNode="sideMarker_05Orange_02"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker_05Orange_01"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="rearPlateNumberLight_01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="rearPlateNumberLight_02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="rearLight42_left"  filename="$data/shared/assets/lights/lizard/rearLight42_left.xml" />
        <sharedLight linkNode="rearLight42_right" filename="$data/shared/assets/lights/lizard/rearLight42_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBack1" lightTypes="1"/>
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
                <reverseLight node="reverseLight"/>
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="backLightsStatic"     lightTypes="0"/>
            <defaultLight shaderNode="backLightsStatic1"    lightTypes="0"/>
            <defaultLight shaderNode="worklightBackStatic"  lightTypes="1" intensity="45" />
            <defaultLight shaderNode="worklightBackStatic2" lightTypes="1" intensity="45" />
            <defaultLight shaderNode="reverseLightStatic1"  lightTypes="1" intensity="45" />
        </defaultLights>

        <reverseLights>
            <reverseLight shaderNode="reverseLightStatic" />
        </reverseLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateNode" position="BACK" preferedType="ELONGATED" placementArea="0.10 0.29 0.10 0.29"/>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" threshold="0.2" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="forageWagon" functionName="processForageWagonArea" disableBackwards="true" >
            <area startNode="workArea01Start" widthNode="workArea01Width" heightNode="workArea01Height" />
            <groundReferenceNode index="1" />
        </workArea>
    </workAreas>

    <animations>
        <animation name="moveSupport">
            <part node="supportArm01"     startTime="0" endTime="0.5" startRot="0 0 0"  endRot="85 0 0" />
            <part node="supportArmPart"   startTime="0" endTime="0.5" startRot="0 0 0"  endRot="-90 0 0" />
            <part node="drawbar"          startTime="0" endTime="0.5" startRot="1.25 0 0" endRot="6 0 0" />
            <part node="supportCollision" startTime="0" endTime="0.5" startTrans="0 -0.521 0.707" endTrans="0 -1.03 0.707" />

           <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.4"  volumeScale="1" pitchScale="1.5" fadeIn="0.1" fadeOut="0.1" linkNode="attacherJoint"/>
           <sound template="clackVar2"             startTime="0.49" direction="-1" volumeScale="2" pitchScale="0.8"                            linkNode="attacherJoint"/>
           <sound template="clackVar2"             startTime="0.15" direction="1"  volumeScale="2" pitchScale="0.8"                            linkNode="attacherJoint"/>
        </animation>

        <animation name="rotatePickup">
            <part node="pickupJoint"  startTime="0" endTime="0.5" startRot="-5 0 0" endRot="0 0 0" />
            <part                     startTime="0" endTime="0.5" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="27 0 0"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.3"  direction="-1" volumeScale="1.2" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.3"  direction="1"  volumeScale="0.3" pitchScale="1"   linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.4"                 direction="1"  volumeScale="0.6" pitchScale="0.5" linkNode="attacherJoint"/>
            <sound template="clackVar6"             startTime="0.01"                direction="-1" volumeScale="1.2" pitchScale="0.8" linkNode="attacherJoint"/>
            <sound template="sheetImp02"            startTime="0.01"                direction="-1" volumeScale="1.5" pitchScale="1.4" linkNode="attacherJoint"/>
        </animation>

        <animation name="tipAnimationBack">
            <part node="backDoor"         startTime="0.0" endTime="0.3" startTrans="0 0 0" endTrans="0 0.033 0" />
            <part node="backDoor"         startTime="0.3" endTime="3.0" startRot="0 0 0"   endRot="90 0 0" />

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="0.3"  volumeScale="2"   pitchScale="1.3" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="defaultHydraulicSound" startTime="0.3"  endTime="2.99" volumeScale="2"   pitchScale="0.8" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="clackVar6"             startTime="0.01" direction="1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="0.01" direction="1"  volumeScale="1"   pitchScale="0.8" />
            <sound template="clackVar5"             startTime="0.2"  direction="1"  volumeScale="2"   pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="0.3"  direction="1"  volumeScale="1.5" pitchScale="0.8" />
            <sound template="metalClose"            startTime="0.3"  direction="-1" volumeScale="2"   pitchScale="0.6" />
            <sound template="cylinderPunch"         startTime="0.3"  direction="-1" volumeScale="1.5" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="2"   pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="2.99" direction="1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar4"             startTime="2.99" direction="1"  volumeScale="3"   pitchScale="0.6"/>
            <sound template="clackVar6"             startTime="2.99" direction="1"  volumeScale="2"   pitchScale="0.7"/>
            <sound template="clackVar6"             startTime="2.99" direction="-1" volumeScale="2"   pitchScale="0.9" />
            <sound template="thudVar2"              startTime="2.99" direction="-1" volumeScale="2"   pitchScale="0.8" />
        </animation>

        <animation name="topDoor">
            <part node="topDoor" startTime="0" endTime="1" startRot="0 0 0" endRot="130 0 0" />
            <part node="topDoorPart" startTime="0" endTime="0.65" startRot="0 0 0" endRot="-76.999 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="drawbar" playSound="true">
                <controls axis="AXIS_DRAWBAR" invertAxis="false" mouseSpeedFactor="0.4" iconName="DRAWBAR_ROTATE_X" />
                <rotation rotSpeed="10" rotAcceleration="40" rotMax="20" rotMin="-10" startRot="0" rotationAxis="1"/>
                <inputAttacherJoint value="true" />
                <dependentPart node="drawbarHydraulic" />
                <dependentPart node="hoseHolder" />
                <powerTakeOffs indices="1" />
            </movingTool>
            <movingTool node="topDoor" playSound="true">
                <controls axis="AXIS_DOOR" invertAxis="true" mouseSpeedFactor="0.4" iconName="TOP_DOOR_ROTATE" />
                <animation animSpeed="0.3" animAcceleration="5" animName="topDoor" />
                <dependentPart node="topDoorHydraulic" />
            </movingTool>
            <movingTool node="backDoor" playSound="true">
                <dependentPart node="backDoorHydraulic" />
            </movingTool>
            <movingTool node="pickupJoint" playSound="true">
                <componentJoint index="1" />
            </movingTool>
        </movingTools>

        <movingParts>
            <!-- pickup -->
            <movingPart node="wheelArmLeft" referenceFrame="wheelArmLeftPhysics" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="wheelArmRight" referenceFrame="wheelArmRightPhysics" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="pickUp" referencePoint="pickUpRef" referenceFrame="pickUpRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="pickUpHydraulic" referencePoint="pickUpHydraulicRef" referenceFrame="pickUpHydraulicRef" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="pickUpHydraulicPunch" />
            </movingPart>
            <movingPart node="pickupDrumTopHolder" referencePoint="pickupDrumTopHolderRef" referenceFrame="pickupDrumTopHolderRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="wheelArm" localReferencePoint="wheelArmPart" referencePoint="wheelArmRef" referenceFrame="wheelArmRefFrame" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="wheelArmPart" />
            </movingPart>
            <movingPart node="wheelArmPart" referencePoint="wheelArmRef" referenceFrame="wheelArmRef" />
            <movingPart node="pickUpWheelArm01" localReferencePoint="pickUpWheelArm02" referencePoint="pickUpWheelArm01Ref" referenceFrame="pickUpWheelArm01RefFrame" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="pickUpWheelArm02" />
            </movingPart>
            <movingPart node="pickUpWheelArm02" referencePoint="pickUpWheelArm01Ref" referenceFrame="pickUpWheelArm01Ref" />
            <!-- axis -->
            <movingPart node="axisBackLeftHydraulic" referencePoint="axisBackLeftHydraulicRef" referenceFrame="axisBackLeftHydraulicRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="300"/>
            <movingPart node="axisBackRightHydraulic" referencePoint="axisBackRightHydraulicRef" referenceFrame="axisBackRightHydraulicRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="300"/>
            <movingPart node="axisFrontLeftHydraulic" referencePoint="axisFrontLeftHydraulicRef" referenceFrame="axisFrontLeftHydraulicRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="300"/>
            <movingPart node="axisFrontRightHydraulic" referencePoint="axisFrontRightHydraulicRef" referenceFrame="axisFrontRightHydraulicRef" isActiveDirty="true" scaleZ="true" maxUpdateDistance="300"/>
            <movingPart node="steeringBarBackHydraulic" referencePoint="steeringBarBackHydraulicRef" referenceFrame="steeringBarBackHydraulicRef" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="steeringBarBackHydraulicPunch" />
            </movingPart>
            <movingPart node="steeringBarFrontHydraulic" referencePoint="steeringBarFrontHydraulicRef" referenceFrame="steeringBarFrontHydraulicRef" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="steeringBarFrontHydraulicPunch" />
            </movingPart>
            <!-- steering -->
            <movingPart node="steeringBarLeft" localReferencePoint="steeringBarLeftPart" referencePoint="steeringBarLeftPartRef" referenceFrame="forcedSteering">
                <dependentPart node="steeringBarLeftPart" />
            </movingPart>
            <movingPart node="steeringBarLeftPart" referencePoint="steeringBarLeftPartRef" referenceFrame="steeringBarLeftPartRef" />
            <!-- drawbar -->
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef">
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>
            <movingPart node="hoseHolder" localReferencePoint="hoseHolderArm" referencePoint="hoseHolderRef" referenceFrame="hoseHolderRefFrame">
                <dependentPart node="hoseHolderArm" />
            </movingPart>
            <movingPart node="hoseHolderArm" referencePoint="hoseHolderRef" referenceFrame="hoseHolderRef" />
            <!-- backDoor -->
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef">
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>
            <!-- topDoor -->
            <movingPart node="topDoorHydraulic" referencePoint="topDoorHydraulicRef" referenceFrame="topDoorHydraulicRefFrame">
                <translatingPart node="topDoorHydraulicPunch" />
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="defaultHydraulicSound" pitchScale="1.1" volumeScale="1.5" linkNode="topDoorHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="topDoorHydraulic"/>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.7" volumeScale="1.2" linkNode="drawbarHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="drawbarHydraulic"/>
            <actionSound template="sheetImp01"            pitchScale="0.3" volumeScale="1"   linkNode="topDoor"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="topDoor"/>
            <actionSound template="clackVar6"             pitchScale="1"   volumeScale="1"   linkNode="topDoor"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="topDoor"/>
            <actionSound template="clackVar6"             pitchScale="1"   volumeScale="1"   linkNode="topDoor"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>
            <actionSound template="cylinderPunch"         pitchScale="1"   volumeScale="0.2" linkNode="topDoor"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>
            <actionSound template="sheetImp01"            pitchScale="0.4" volumeScale="0.5" linkNode="topDoor"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="topDoor"/>
            <actionSound template="clackVar6"             pitchScale="0.8" volumeScale="1"   linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="sheetImp02"            pitchScale="1.3" volumeScale="1.2" linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="cylinderPunch"         pitchScale="1"   volumeScale="0.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="drawbar"/>
            <actionSound template="clackVar6"             pitchScale="0.7" volumeScale="1.8" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="clackVar4"             pitchScale="1.3" volumeScale="0.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="sheetImp02"            pitchScale="0.8" volumeScale="2"   linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
            <actionSound template="thudVar2"              pitchScale="0.8" volumeScale="2.5" linkNode="drawbar"          actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="drawbar"/>
        </sounds>
    </cylindered>

    <pickup>
        <animation name="rotatePickup" isDefaultLowered="false"/>
    </pickup>

    <fillUnit>
        <fillUnitConfigurations title="$l10n_configuration_silageAdditives">
            <fillUnitConfiguration name="$l10n_configuration_valueNo" price="0">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="44000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="2.161" endZ="-3.128" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="$l10n_configuration_valueYes" price="2000">
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="forageWagon" capacity="44000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="2.161" endZ="-3.128" invert="false" startPercentage="25"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="SILAGE_ADDITIVE" capacity="10" showInShop="false" uiPrecision="2">
                        <exactFillRootNode node="exactFillRootNodeAdditives" />
                    </fillUnit>
                </fillUnits>

                <objectChange node="silageAdditivesTank_vis" visibilityActive="true" visibilityInactive="false"/>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" fillUnitIndex="1" maxDelta="1" maxAllowedHeapAngle="15"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="loadNode" width="1.4" length="1.0" />
            </unloadInfo>
        </unloadInfos>

        <loadInfos>
            <loadInfo>
                <node node="loadNode" width="1.4" length="1.0" />
            </loadInfo>
        </loadInfos>

        <heightNodes>
            <heightNode>
                <refNode node="heightNode01" />
                <refNode node="heightNode02" />
                <node node="unloadingParticle" baseScale="1 0.2 1" scaleAxis="0 0.5 0" />
                <node node="unloadingEffect" baseScale="1 1 1" transAxis="0 1 0" scaleAxis="0 0 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration name="$l10n_configuration_valueDefault" price="0">
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.25" />
                        <animationNodes>
                            <animationNode node="scroller01" rotSpeed="1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="scroller02" rotSpeed="-1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="scroller03" rotSpeed="1300"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
                            <animationNode node="scratchingFloor" rotSpeed="17.5"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
                            <animationNode node="scratchingFloor1" rotSpeed="5"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
                        </animationNodes>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNode" emptySpeed="2935" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="1.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="unloadingParticle" effectClass="ParticleEffect" materialType="unloadingParticle" fadeTime="0.5" delay="0.1" worldSpace="false" lifespan="0.11"/>
                    <effectNode effectNode="unloadingEffect" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNode"/>
                </effectNode>
                <effectNode effectNode="smokeEffect"      materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
            <dischargeStateSound template="dischargeLoop" pitchScale="1.0" volumeScale="1.3" fadeIn="1" fadeOut="1.7"/>
        </dischargeNode>
    </dischargeable>

    <forageWagon workAreaIndex="1" fillUnitIndex="1" loadInfoIndex="1" maxPickupLitersPerSecond="350">
        <additives fillUnitIndex="2" usage="0.0000275" fillTypes="GRASS_WINDROW" />
        <fillVolume dischargeScrollSpeed="0 0 0.3" loadScrollSpeed="0 0 0.05"/>

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/claas/cargos9500/pickupEffectArray.dds" numRows="12" rowLength="10" minFade="0.15" shapeScale="0.65"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/claas/cargos9500/liftupEffectArray.dds" numRows="10" rowLength="10" delay="0.35" shapeScale="0.25"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.1"/>
            <effectNode effectClass="ParticleEffect" effectNode="pickupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.2" worldSpace="false"/>
        </fillEffect>

        <startFillEffect fillStartDelay="0.4" fillStartFadeOff="2500">
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPOUT" linkNode="pickupOutEffectNode">
                <motionPathEffect textureFilename="$data/effects/pickup/sharedPickupArrayOUT.dds" numRows="4" rowLength="22" delay="0"/>
            </effectNode>
        </startFillEffect>
    </forageWagon>

    <turnOnVehicle>
        <animationNodes>
            <animationNode node="pickupDrum" rotSpeed="-500"   rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="rotor"      rotSpeed="400"  rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="3" />
            <animationNode node="scratchingFloor" rotSpeed="4.375"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="scratchingFloor1" rotSpeed="1.25"  rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
        </animationNodes>
        <sounds>
            <work template="FORAGE_WAGON_01" linkNode="pickUp" volumeScale="1.4" />
        </sounds>
    </turnOnVehicle>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="10"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4 5 6" width="2.9" height="4" length="9.3" lengthOffset="0.5"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.37" maxX="1.37" minZ="-0.9" maxZ="0.1" yOffset="-0.35" node="pickUpRef" />
        <bendingNode minX="-1.47" maxX="1.47" minZ="-3.3" maxZ="3.7" yOffset="0.6" />
        <bendingNode minX="-1.4" maxX="1.4" minZ="-4.5" maxZ="-3.2" yOffset="1.3" />
        <bendingNode minX="-0.2" maxX="0.2" minZ="0.05" maxZ="1.6" yOffset="-0.7" node="drawbar" />
    </foliageBending>

    <baseMaterial>
        <material name="cargos9500_mat" baseNode="cargos9500_vis">
            <shaderParameter name="colorMat0" value="CLAAS_GREEN1"/>
            <shaderParameter name="colorMat1" value="CLAAS_WHITE1"/>
            <shaderParameter name="colorMat2" value="CLAAS_DARKGREY2"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="cargos9500_main_component1" node="0>" />
        <i3dMapping id="cargos9500_vis" node="0>0" />
        <i3dMapping id="pto" node="0>0|0|0" />
        <i3dMapping id="pickupJoint" node="0>0|0|1" />
        <i3dMapping id="axisFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0|0" />
        <i3dMapping id="axisFrontLeftHydraulicRef" node="0>0|1|0|1" />
        <i3dMapping id="axisFrontRight" node="0>0|1|1" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1|0" />
        <i3dMapping id="axisFrontRightHydraulicRef" node="0>0|1|1|1" />
        <i3dMapping id="wheelMiddleLeft" node="0>0|1|2" />
        <i3dMapping id="wheelMiddleRight" node="0>0|1|3" />
        <i3dMapping id="axisBackLeft" node="0>0|1|4" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|4|0" />
        <i3dMapping id="axisBackLeftHydraulicRef" node="0>0|1|4|1" />
        <i3dMapping id="axisBackRight" node="0>0|1|5" />
        <i3dMapping id="wheelBackRight" node="0>0|1|5|0" />
        <i3dMapping id="axisBackRightHydraulicRef" node="0>0|1|5|1" />
        <i3dMapping id="wheelChock01" node="0>0|1|6|0" />
        <i3dMapping id="wheelChock02" node="0>0|1|6|1" />
        <i3dMapping id="chockSupport_01" node="0>0|1|6|2" />
        <i3dMapping id="chockSupport_02" node="0>0|1|6|3" />
        <i3dMapping id="sideMarker_05Orange_02" node="0>0|2|0|0" />
        <i3dMapping id="redTriangle_02_01" node="0>0|2|0|1" />
        <i3dMapping id="redTriangle_02_02" node="0>0|2|0|2" />
        <i3dMapping id="sideMarker_05Orange_01" node="0>0|2|0|3" />
        <i3dMapping id="backLightsStatic" node="0>0|2|1|1" />
        <i3dMapping id="reverseLightStatic" node="0>0|2|1|2" />
        <i3dMapping id="worklightBackStatic" node="0>0|2|1|3" />
        <i3dMapping id="reverseLightStatic1" node="0>0|2|1|5" />
        <i3dMapping id="workLightBack1" node="0>0|2|2|0" />
        <i3dMapping id="unloadingEffect" node="0>0|3|0|0" />
        <i3dMapping id="smokeEffect" node="0>0|3|0|1" />
        <i3dMapping id="unloadingParticle" node="0>0|3|1|0" />
        <i3dMapping id="emitShapeWindrowFalling2" node="0>0|3|1|1" />
        <i3dMapping id="liftupEffectNode" node="0>0|3|2" />
        <i3dMapping id="pickupOutEffectNode" node="0>0|3|3" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|4|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|1" />
        <i3dMapping id="loadNode" node="0>0|4|2" />
        <i3dMapping id="fillVolume" node="0>0|4|3" />
        <i3dMapping id="dischargeNode" node="0>0|4|4" />
        <i3dMapping id="heightNode01" node="0>0|4|5" />
        <i3dMapping id="heightNode02" node="0>0|4|6" />
        <i3dMapping id="workArea01Start" node="0>0|5|0" />
        <i3dMapping id="workArea01Width" node="0>0|5|1" />
        <i3dMapping id="workArea01Height" node="0>0|5|2" />
        <i3dMapping id="scratchingFloor" node="0>0|6|0" />
        <i3dMapping id="scratchingFloor1" node="0>0|6|1" />
        <i3dMapping id="drawbar" node="0>0|6|2" />
        <i3dMapping id="drawbarHydraulicRef" node="0>0|6|2|0" />
        <i3dMapping id="forcedSteering" node="0>0|6|2|1" />
        <i3dMapping id="steeringBarLeft" node="0>0|6|2|1|0" />
        <i3dMapping id="steeringBarLeftPart" node="0>0|6|2|1|0|0|0" />
        <i3dMapping id="steeringBarLeftPartRef" node="0>0|6|2|1|0|0|0|0" />
        <i3dMapping id="ptoDetachNode" node="0>0|6|2|3" />
        <i3dMapping id="attacherJoint" node="0>0|6|2|4" />
        <i3dMapping id="hoseHolderRef" node="0>0|6|2|5" />
        <i3dMapping id="supportArm01" node="0>0|6|2|6" />
        <i3dMapping id="supportArm02" node="0>0|6|2|6|0" />
        <i3dMapping id="supportArmPart" node="0>0|6|2|6|0|0|0" />
        <i3dMapping id="supportCollision" node="0>0|6|2|7" />
        <i3dMapping id="ptoDetachArm" node="0>0|6|2|8" />
        <i3dMapping id="worklightBackStatic2" node="0>0|6|2|9|0" />
        <i3dMapping id="drawbarHydraulic" node="0>0|6|3" />
        <i3dMapping id="drawbarHydraulicPunch" node="0>0|6|3|0" />
        <i3dMapping id="hoseHolder" node="0>0|6|4" />
        <i3dMapping id="hoseHolderArm" node="0>0|6|4|0" />
        <i3dMapping id="airIn_detached" node="0>0|6|4|1|0" />
        <i3dMapping id="airIn_detachedAdapter" node="0>0|6|4|1|0|0" />
        <i3dMapping id="airOut_detached" node="0>0|6|4|1|1" />
        <i3dMapping id="airOut_detachedAdapter" node="0>0|6|4|1|1|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|6|4|1|2" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|6|4|1|2|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|6|4|1|3" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|6|4|1|3|0" />
        <i3dMapping id="electricIn01_detached" node="0>0|6|4|1|4" />
        <i3dMapping id="electric_detachedAdapter" node="0>0|6|4|1|4|0" />
        <i3dMapping id="airIn" node="0>0|6|4|1|5" />
        <i3dMapping id="airOut" node="0>0|6|4|1|6" />
        <i3dMapping id="hydraulicIn01" node="0>0|6|4|1|7" />
        <i3dMapping id="hydraulicOut01" node="0>0|6|4|1|8" />
        <i3dMapping id="electricIn01" node="0>0|6|4|1|9" />
        <i3dMapping id="hoseHolderRefFrame" node="0>0|6|5" />
        <i3dMapping id="backDoor" node="0>0|6|6|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|6|6|0|0" />
        <i3dMapping id="rearPlateNumberLight_01" node="0>0|6|6|0|1|0|0" />
        <i3dMapping id="rearPlateNumberLight_02" node="0>0|6|6|0|1|0|1" />
        <i3dMapping id="rearLight42_left" node="0>0|6|6|0|1|0|2" />
        <i3dMapping id="rearLight42_right" node="0>0|6|6|0|1|0|3" />
        <i3dMapping id="backLightsStatic1" node="0>0|6|6|0|1|1|1" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|6|6|0|1|2|0" />
        <i3dMapping id="backLightsHigh1" node="0>0|6|6|0|1|3|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|6|6|0|1|4|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|6|6|0|1|4|1" />
        <i3dMapping id="reverseLight" node="0>0|6|6|0|1|5|0" />
        <i3dMapping id="licensePlateNode" node="0>0|6|6|0|2" />
        <i3dMapping id="backDoorHydraulic" node="0>0|6|7" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|6|7|0" />
        <i3dMapping id="topDoorHydraulic" node="0>0|6|8" />
        <i3dMapping id="topDoorHydraulicPunch" node="0>0|6|8|0" />
        <i3dMapping id="topDoor" node="0>0|6|9" />
        <i3dMapping id="topDoorPart" node="0>0|6|9|0" />
        <i3dMapping id="topDoorHydraulicRef" node="0>0|6|9|1" />
        <i3dMapping id="topDoorHydraulicRefFrame" node="0>0|6|10" />
        <i3dMapping id="steeringBarBackHydraulic" node="0>0|6|11" />
        <i3dMapping id="steeringBarBackHydraulicPunch" node="0>0|6|11|0" />
        <i3dMapping id="steeringBarBack" node="0>0|6|12" />
        <i3dMapping id="axisBackLeftHydraulic" node="0>0|6|12|0" />
        <i3dMapping id="steeringBarBackHydraulicRef" node="0>0|6|12|0|0" />
        <i3dMapping id="axisBackRightHydraulic" node="0>0|6|12|1" />
        <i3dMapping id="steeringBarFront" node="0>0|6|13" />
        <i3dMapping id="axisFrontLeftHydraulic" node="0>0|6|13|0" />
        <i3dMapping id="steeringBarFrontHydraulicRef" node="0>0|6|13|0|0" />
        <i3dMapping id="axisFrontRightHydraulic" node="0>0|6|13|1" />
        <i3dMapping id="steeringBarFrontHydraulic" node="0>0|6|14" />
        <i3dMapping id="steeringBarFrontHydraulicPunch" node="0>0|6|14|0" />
        <i3dMapping id="pickUp" node="0>0|6|15" />
        <i3dMapping id="pickupDrum" node="0>0|6|15|0" />
        <i3dMapping id="pickupDrumTopHolderRef" node="0>0|6|15|3" />
        <i3dMapping id="pickUpHydraulicRef" node="0>0|6|15|4" />
        <i3dMapping id="pickUpWheelArm01" node="0>0|6|15|5" />
        <i3dMapping id="pickUpWheelArm02" node="0>0|6|15|5|0" />
        <i3dMapping id="pickUpWheel" node="0>0|6|15|5|0|0" />
        <i3dMapping id="pickupEffectNode" node="0>0|6|15|6|0" />
        <i3dMapping id="pickupSmokeEmitter" node="0>0|6|15|6|1" />
        <i3dMapping id="wheelArm" node="0>0|6|16" />
        <i3dMapping id="wheelArmPart" node="0>0|6|16|0" />
        <i3dMapping id="wheelArmLeft" node="0>0|6|16|1|0" />
        <i3dMapping id="pickupDummyWheelLeft" node="0>0|6|16|1|0|0|0" />
        <i3dMapping id="wheelArmRight" node="0>0|6|16|2|0" />
        <i3dMapping id="pickupDummyWheelRight" node="0>0|6|16|2|0|0|0" />
        <i3dMapping id="pickupDrumTopHolder" node="0>0|6|17" />
        <i3dMapping id="pickupDrumTop" node="0>0|6|17|0" />
        <i3dMapping id="wheelArmRef" node="0>0|6|17|2" />
        <i3dMapping id="wheelArmRefFrame" node="0>0|6|18" />
        <i3dMapping id="pickUpHydraulic" node="0>0|6|19" />
        <i3dMapping id="pickUpHydraulicPunch" node="0>0|6|19|0" />
        <i3dMapping id="pickUpWheelArm01Ref" node="0>0|6|20" />
        <i3dMapping id="pickUpWheelArm01RefFrame" node="0>0|6|21" />
        <i3dMapping id="rotor" node="0>0|6|22" />
        <i3dMapping id="scroller01" node="0>0|6|23" />
        <i3dMapping id="scroller02" node="0>0|6|24" />
        <i3dMapping id="scroller03" node="0>0|6|25" />
        <i3dMapping id="silageAdditivesTank_vis" node="0>0|7|0" />
        <i3dMapping id="exactFillRootNodeAdditives" node="0>0|7|0|1" />
        <i3dMapping id="hoses" node="0>1|0" />
        <i3dMapping id="pickupDrumTopHolderChain" node="0>1|1" />
        <i3dMapping id="wheelArmLeftPhysics" node="1>0|0" />
        <i3dMapping id="wheelPickupLeft" node="1>0|0|0|0" />
        <i3dMapping id="wheelArmRightPhysics" node="1>1|0" />
        <i3dMapping id="wheelPickupRight" node="1>1|0|0|0" />
        <i3dMapping id="pickUpRef" node="1>2" />
        <i3dMapping id="groundRefNode" node="1>3" />
    </i3dMappings>
</vehicle>
