﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Speed-Tiller 465</name>
        <specs>
            <neededPower>360</neededPower>
            <workingWidth>9.5</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_discHarrow</function>
        </functions>
        <image>$data/vehicles/caseIH/speedtiller465/store_speedtiller465.png</image>
        <price>86000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CASEIH</brand>
        <category>discHarrows</category>
        <shopDynamicTitle>true</shopDynamicTitle>
        <shopTranslationOffset>0 -0.143 0</shopTranslationOffset>
        <shopRotationOffset>-0.445 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2771968</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>433664</indexBufferMemoryUsage>
        <textureMemoryUsage>2818048</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_discHarrow</typeDesc>
        <filename>$data/vehicles/caseIH/speedtiller465/speedtiller465.i3d</filename>
        <size width="4.5" length="8.5" height="4.5" lengthOffset="2.2"/>
        <speedLimit value="18" />
        <components>
            <component centerOfMass="0 0.65 0.5" solverIterationCount="10" mass="9150" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="1000"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="1000"/>
            <joint component1="1" component2="2" node="leftArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="rightArmJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <designConfigurations title="$l10n_ui_brands">
        <designConfiguration name="Case IH Speed-Tiller 465" price="0" vehicleBrand="CASEIH" vehicleName="Speed-Tiller 465" vehicleIcon="$data/vehicles/caseIH/speedtiller465/store_speedtiller465.png">
            <objectChange node="config_caseIH01" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="config_caseIH02" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="config_caseIH03" visibilityActive="true" visibilityInactive="false"/>
            <material name="speedtiller465_mat" shaderParameter="colorMat0" color="CASEIH_RED1"/>
            <material name="speedtillerPowerflex95_mat" shaderParameter="colorMat0" color="CASEIH_RED1"/>
            <material name="_hubColor0" color="CASEIH_RED1"/>
        </designConfiguration>
        <designConfiguration name="K-Line Powerflex 95" price="0" vehicleBrand="KLINE" vehicleName="Powerflex 95" vehicleIcon="$data/vehicles/caseIH/speedtiller465/store_powerflex95.png">
            <objectChange node="config_kline01" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="config_kline02" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="config_kline03" visibilityActive="true" visibilityInactive="false"/>
            <material name="speedtiller465_mat" shaderParameter="colorMat0" color="KLINE_GREEN1"/>
            <material name="speedtillerPowerflex95_mat" shaderParameter="colorMat0" color="KLINE_GREEN1"/>
            <material name="_hubColor0" color="KLINE_GREEN1"/>
        </designConfiguration>
    </designConfigurations>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml" isLeft="true" >
                        <physics rotSpeed="0" restLoad="4.9" repr="wheelLeft"  forcePointRatio="0.5" initialCompression="40" suspTravel="0.13" spring="76" damper="60" rotationDamping="0.002" yOffset="0.025"/>
                        <wheelChock/>
                        <wheelChock isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml" isLeft="false" >
                        <physics rotSpeed="0" restLoad="4.9" repr="wheelRight" forcePointRatio="0.5" initialCompression="40" suspTravel="0.13" spring="76" damper="60" rotationDamping="0.002" yOffset="0.025"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_55R17_5.xml" isLeft="true" >
                        <physics rotSpeed="0" restLoad="3.5" repr="wheelFrontLeft" useReprDirection="true"  forcePointRatio="0.5" initialCompression="40" suspTravel="0.15" spring="50" damper="60" rotationDamping="0.005" yOffset="0.04"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_55R17_5.xml" isLeft="false" >
                        <physics rotSpeed="0" restLoad="3.5" repr="wheelFrontRight" useReprDirection="true" forcePointRatio="0.5" initialCompression="40" suspTravel="0.15" spring="50" damper="60" rotationDamping="0.005" yOffset="0.04"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.8" repr="wheelLeftArmOuter"  radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="25" damper="60" rotationDamping="0.0035" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.8" repr="wheelRightArmOuter" radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="25" damper="60" rotationDamping="0.0035" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.8" repr="wheelLeftArmInner"  radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="25" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.8" repr="wheelRightArmInner" radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="25" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="2.8" repr="wheelLeftCenter"    radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="65" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="2.8" repr="wheelRightCenter"   radius="0.24" width="0.2" forcePointRatio="0.5" initialCompression="40" suspTravel="0.1" spring="65" damper="60" rotationDamping="0.002" brakeFactor="0"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>CASEIH_RED1</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.3 0.3 0.3" />
            <hub linkNode="wheelRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.3 0.3 0.3" />
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true"  scale="0.3 0.3 0.3" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.3 0.3 0.3" />
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart shaderNode="discsLeftArray"  radius="0.31" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsCenterArray"  radius="0.31" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsRightArray"  radius="0.31" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roll01"  radius="0.28" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roll02"  radius="0.28" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="roll03"  radius="0.28" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.7"/>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="2.5" loweredForce="0.05"/>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn03"  length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="2" diameter="0.02" straighteningFactor="1.5" minDeltaY="-0.5">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|1" linkNode="electric_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airIn_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airOut_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="bigTriangle"        filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml" />
        <sharedLight linkNode="rearLight21Red"     filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="rearLight21Red1"    filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="rearLight21Orange1" filename="$data/shared/assets/lights/lizard/rearLight21Orange_left.xml" />
        <sharedLight linkNode="rearLight21Orange"  filename="$data/shared/assets/lights/lizard/rearLight21Orange_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <powerConsumer forceNode="0>" forceFactor="1" maxForce="35" />

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.2" chargeValue="1" depthNode="depthNode" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/rollerEffect01Array.dds" numRows="20" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/rollerEffect01Array.dds" numRows="20" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/rollerEffect01Array.dds" numRows="20" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>

            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/discEffect01Array.dds" numRows="50" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/discEffect02Array.dds" numRows="50" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/caseIH/speedtiller465/discEffect03Array.dds" numRows="50" rowLength="18" minFade="0.07"/>
            </effectNode>
        </effect>
        <particle>
            <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="1"/>
        </particle>
    </workParticles>

    <foldable>
       <foldingConfigurations>
           <foldingConfiguration>
               <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.125">
                   <foldingPart animationName="folding" speedScale="1"/>
               </foldingParts>
             </foldingConfiguration>
         </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part componentJointIndex="1"      startTime="0" endTime="2" startRotLimit="0 0 10" endRotLimit="0 0 0"/>
            <part componentJointIndex="2"      startTime="0" endTime="2" startRotLimit="0 0 10" endRotLimit="0 0 0"/>
            <part node="backArm"               startTime="0" endTime="2" startRot="0 0 0"  endRot="15 0 0"/>
            <part node="wheelFrontLeftRot"     startTime="0" endTime="2" startRot="0 0 0"  endRot="-15 0 0"/>
            <part node="wheelFrontRightRot"    startTime="0" endTime="2" startRot="0 0 0"  endRot="-15 0 0"/>
            <part node="backArm"               startTime="2" endTime="8" startRot="15 0 0"  endRot="84 0 0"/>
            <part node="wheelFrontLeftRot"     startTime="2" endTime="8" startRot="-15 0 0"  endRot="-84 0 0"/>
            <part node="wheelFrontRightRot"    startTime="2" endTime="8" startRot="-15 0 0"  endRot="-84 0 0"/>
            <part node="axis"                  startTime="0" endTime="2" startRot="3 0 0"  endRot="0 0 0"/>
            <part node="wheels"                startTime="2" endTime="8" startRot="-10 0 0"  endRot="0 0 0"/>
            <part node="leftArmJoint"          startTime="8" endTime="15" startRot="0 0 0"  endRot="0 0 90"/>
            <part node="rightArmJoint"         startTime="9" endTime="15.8" startRot="0 0 0"  endRot="0 0 -90"/>
            <part node="leftArmWheelArm"       startTime="0" endTime="1" startRot="0 0 10"  endRot="0 0 10"/>
            <part node="leftArmWheelArm_phys"  startTime="0" endTime="1" startRot="10 0 0"  endRot="10 0 0"/>
            <part node="rightArmWheelArm"      startTime="0" endTime="1" startRot="0 0 -10"  endRot="0 0 -10"/>
            <part node="rightArmWheelArm_phys" startTime="0" endTime="1" startRot="10 0 0"  endRot="10 0 0"/>

            <sound template="hydraulicLayerTone"    startTime="8"     endTime="15" volumeScale="1"     pitchScale="1"/>
            <sound template="hydraulicLayerTone"    startTime="9"     endTime="15.8" volumeScale="1"   pitchScale="0.8"/>
            <sound template="defaultHydraulicSound" startTime="9"     endTime="15.8" volumeScale="1"   pitchScale="1"/>
            <sound template="defaultHydraulicSound" startTime="8"     endTime="15"   volumeScale="1"   pitchScale="0.8"/>
            <sound template="hydraulicLayerTone"    startTime="0"     endTime="7.99" volumeScale="1.2" pitchScale="0.6"/>
            <sound template="clackVar3"             startTime="15.7"  direction="-1" volumeScale="2.6" pitchScale="0.7" />
            <sound template="clackVar5"             startTime="15.79" direction="-1" volumeScale="0.8" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="15.1"  direction="-1" volumeScale="2.6" pitchScale="0.6" />
            <sound template="clackVar5"             startTime="15"    direction="-1" volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar1"             startTime="9.3"   direction="-1" volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="9.3"   direction="-1" volumeScale="2.6" pitchScale="0.9" />
            <sound template="clackVar6"             startTime="9.2"   direction="-1" volumeScale="1.4" pitchScale="0.9" />
            <sound template="sheetImp02"            startTime="2.2"   direction="-1" volumeScale="3"   pitchScale="0.6" />
            <sound template="clackVar3"             startTime="2.3"   direction="-1" volumeScale="2.4" pitchScale="0.5" />
            <sound template="lowStartGroundMed01"   startTime="1.99"  direction="-1" volumeScale="1.2" pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="1.99"  direction="-1" volumeScale="2.5" pitchScale="0.7" />
            <sound template="lowGroundMed02"        startTime="0.2"   direction="-1" volumeScale="1.2" pitchScale="0.8" />
            <sound template="clackVar3"             startTime="0.1"   direction="-1" volumeScale="3.4" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="0.5"   direction="-1" volumeScale="2.4" pitchScale="0.8" />
            <sound template="raiseGroundMed01"      startTime="0.01"  direction="1"  volumeScale="1.5" pitchScale="1.1" />
            <sound template="clackVar4"             startTime="0.01"  direction="1"  volumeScale="2.2" pitchScale="0.6" />
            <sound template="clackVar6"             startTime="1.9"   direction="1"  volumeScale="1.1" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="1.9"   direction="1"  volumeScale="2.5" pitchScale="0.7" />
            <sound template="clackVar4"             startTime="2.3"   direction="1"  volumeScale="3"   pitchScale="0.7" />
            <sound template="clickLong"             startTime="2"     endTime="6.9"  direction="1"     volumeScale="3.5" pitchScale="0.6" />
            <sound template="clackVar3"             startTime="8"                    volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar6"             startTime="8"                    volumeScale="1.5" pitchScale="0.6" />
            <sound template="sheetImp02"            startTime="9.1"   direction="1"  volumeScale="3"   pitchScale="0.8" />
            <sound template="clackVar3"             startTime="9.1"   direction="1"  volumeScale="3"   pitchScale="0.9" />
            <sound template="clackVar4"             startTime="15"    direction="1"  volumeScale="2"   pitchScale="0.6" />
            <sound template="clackVar6"             startTime="15"    direction="1"  volumeScale="1.6" pitchScale="0.6" />
            <sound template="sheetImp02"            startTime="15.1"  direction="1"  volumeScale="2.7" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="15.2"  direction="1"  volumeScale="1.7" pitchScale="0.9" />
            <sound template="clackVar4"             startTime="15.7"  direction="1"  volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar3"             startTime="15.7"  direction="1"  volumeScale="2.6" pitchScale="0.5" />
            <sound template="clackVar1"             startTime="2.2"   direction="1"  volumeScale="2"   pitchScale="0.9" />
        </animation>

        <animation name="moveSupport">
            <part node="supportArm" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 -0.38 0"/>

            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="1" pitchScale="1" linkNode="attacherJoint"/>
            <sound template="clackVar3" startTime="0.5"  direction="1"  volumeScale="1" pitchScale="1" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axis" playSound="true" wheelIndices="1 2">
                <dependentPart node="axisHydraulic" />
                <dependentPart node="backArmPart01" />
            </movingTool>
            <movingTool node="backArm" playSound="true" wheelIndices="3 4 9 10">
                <dependentPart node="backArmHydraulic" />
                <dependentPart node="backArmPart02" />
                <componentJoint index="1"/>
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="leftArmJoint" playSound="true" >
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="rightArmJoint" playSound="true" >
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="wheelFrontLeftRot" playSound="false" wheelIndices="3"/>
            <movingTool node="wheelFrontRightRot" playSound="false" wheelIndices="4"/>
            <movingTool node="leftArmWheelArm" playSound="true" wheelIndices="3">
                <dependentPart node="leftArmWheelArmHydraulic" />
            </movingTool>
            <movingTool node="rightArmWheelArm" playSound="true" wheelIndices="4">
                <dependentPart node="rightArmWheelArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef">
                <translatingPart node="axisHydraulicPunch" />
            </movingPart>
            <movingPart node="backArmHydraulic" referencePoint="backArmHydraulicRef" referenceFrame="backArmHydraulicRefFrame">
                <translatingPart node="backArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef" isActiveDirty="true" maxUpdateDistance="150">
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef" isActiveDirty="true" maxUpdateDistance="150">
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm" referencePoint="leftArmRef" referenceFrame="leftArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArm" referencePoint="rightArmRef" referenceFrame="rightArmRef" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="backArmPart01" referencePoint="backArmPart01Ref" referenceFrame="backArmPart01Ref"/>
            <movingPart node="backArmPart02" referencePoint="backArmPart02Ref" referenceFrame="backArmPart02Ref"/>
            <movingPart node="leftArmWheelArmHydraulic" referencePoint="leftArmWheelArmHydraulicRef" referenceFrame="leftArmWheelArmHydraulicRef">
                <translatingPart node="leftArmWheelArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmWheelArmHydraulic" referencePoint="rightArmWheelArmHydraulicRef" referenceFrame="rightArmWheelArmHydraulicRef">
                <translatingPart node="rightArmWheelArmHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <cultivator useDeepMode="false">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="0>" />
        </sounds>
    </cultivator>

    <ai>
        <needsLowering value="true" />
        <collisionTrigger node="aiCollisionNode" width="10.5" height="2.2"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
        <allowTurnBackward value="false" />
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.9" height="4.3" length="5" lengthOffset="1.1"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.75" maxX="1.75" minZ="-1.05" maxZ="0.25" yOffset="0.6" />
        <bendingNode minX="-1.0" maxX="1.0" minZ="0.25" maxZ="2.5" yOffset="0.6" />
        <bendingNode minX="-0.3" maxX="0.3" minZ="2.5" maxZ="5.8" yOffset="0.6" />
        <bendingNode minX="-1.6" maxX="1.6" minZ="-3.05" maxZ="-0.5" yOffset="-0.5" node="backArm" />
        <bendingNode minX="-1.6" maxX="0.9" minZ="0.5" maxZ="3.9" yOffset="-0.4" node="leftArm" />
        <bendingNode minX="-0.9" maxX="1.6" minZ="0.5" maxZ="3.9" yOffset="-0.4" node="rightArm" />
    </foliageBending>

    <baseMaterial>
        <material name="speedtiller465_mat" baseNode="speedtiller465_vis">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
        </material>
        <material name="speedtillerPowerflex95_mat" baseNode="speedtiller465_vis02">
            <shaderParameter name="colorMat0" value="CASEIH_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="speedtiller465_main_component1" node="0>" />
        <i3dMapping id="speedtiller465_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportArm" node="0>0|0|1|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|2|0|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|2|1|0" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicIn02_detachedAdapter" node="0>0|0|2|2|0" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicOut02_detachedAdapter" node="0>0|0|2|3|0" />
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicIn03_detachedAdapter" node="0>0|0|2|4|0" />
        <i3dMapping id="airIn_detached" node="0>0|0|2|5" />
        <i3dMapping id="airIn_connector" node="0>0|0|2|5|0" />
        <i3dMapping id="airOut_detached" node="0>0|0|2|6" />
        <i3dMapping id="airOut_connector" node="0>0|0|2|6|0" />
        <i3dMapping id="electric_detached" node="0>0|0|2|7" />
        <i3dMapping id="electric_connector" node="0>0|0|2|7|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|8" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|9" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|10" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|11" />
        <i3dMapping id="hydraulicIn03" node="0>0|0|2|12" />
        <i3dMapping id="electric" node="0>0|0|2|13" />
        <i3dMapping id="airIn" node="0>0|0|2|14" />
        <i3dMapping id="airOut" node="0>0|0|2|15" />
        <i3dMapping id="axis" node="0>0|1|0" />
        <i3dMapping id="wheels" node="0>0|1|0|0" />
        <i3dMapping id="wheelLeft" node="0>0|1|0|0|0" />
        <i3dMapping id="wheelRight" node="0>0|1|0|0|1" />
        <i3dMapping id="axisHydraulicRef" node="0>0|1|0|1" />
        <i3dMapping id="backArmPart01" node="0>0|1|0|3" />
        <i3dMapping id="axisHydraulic" node="0>0|1|1" />
        <i3dMapping id="axisHydraulicPunch" node="0>0|1|1|0" />
        <i3dMapping id="backArm" node="0>0|1|2" />
        <i3dMapping id="leftArmJoint" node="0>0|1|2|0" />
        <i3dMapping id="rightArmJoint" node="0>0|1|2|1" />
        <i3dMapping id="wheelLeftCenter" node="0>0|1|2|2" />
        <i3dMapping id="wheelRightCenter" node="0>0|1|2|3" />
        <i3dMapping id="leftArm" node="0>0|1|2|4|0" />
        <i3dMapping id="leftArmHydraulicRef" node="0>0|1|2|4|0|0" />
        <i3dMapping id="roll01" node="0>0|1|2|4|0|1|0" />
        <i3dMapping id="discsLeftArray" node="0>0|1|2|4|0|2" />
        <i3dMapping id="config_caseIH02" node="0>0|1|2|4|0|4|0" />
        <i3dMapping id="config_kline02" node="0>0|1|2|4|0|4|1" />
        <i3dMapping id="discEffect01LinkNode" node="0>0|1|2|4|0|5" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|1|2|4|0|6" />
        <i3dMapping id="leftArmWheelArm" node="0>0|1|2|4|0|8" />
        <i3dMapping id="leftArmWheelArmHydraulicRef" node="0>0|1|2|4|0|8|0" />
        <i3dMapping id="leftArmWheelArmHydraulic" node="0>0|1|2|4|0|9" />
        <i3dMapping id="leftArmWheelArmHydraulicPunch" node="0>0|1|2|4|0|9|0" />
        <i3dMapping id="rightArm" node="0>0|1|2|5|0" />
        <i3dMapping id="rightArmHydraulicRef" node="0>0|1|2|5|0|0" />
        <i3dMapping id="roll03" node="0>0|1|2|5|0|1|0" />
        <i3dMapping id="discsRightArray" node="0>0|1|2|5|0|2" />
        <i3dMapping id="config_caseIH03" node="0>0|1|2|5|0|4|0" />
        <i3dMapping id="config_kline03" node="0>0|1|2|5|0|4|1" />
        <i3dMapping id="discEffect02LinkNode" node="0>0|1|2|5|0|5" />
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|1|2|5|0|6" />
        <i3dMapping id="rightArmWheelArm" node="0>0|1|2|5|0|8" />
        <i3dMapping id="rightArmWheelArmHydraulicRef" node="0>0|1|2|5|0|8|0" />
        <i3dMapping id="rightArmWheelArmHydraulic" node="0>0|1|2|5|0|9" />
        <i3dMapping id="rightArmWheelArmHydraulicPunch" node="0>0|1|2|5|0|9|0" />
        <i3dMapping id="backArmHydraulicRef" node="0>0|1|2|6" />
        <i3dMapping id="leftArmHydraulic" node="0>0|1|2|7" />
        <i3dMapping id="leftArmHydraulicPunch" node="0>0|1|2|7|0" />
        <i3dMapping id="rightArmHydraulic" node="0>0|1|2|8" />
        <i3dMapping id="rightArmHydraulicPunch" node="0>0|1|2|8|0" />
        <i3dMapping id="roll02" node="0>0|1|2|9" />
        <i3dMapping id="groundReferenceNode" node="0>0|1|2|10" />
        <i3dMapping id="depthNode" node="0>0|1|2|11" />
        <i3dMapping id="discsCenterArray" node="0>0|1|2|12" />
        <i3dMapping id="rearLight21Red1" node="0>0|1|2|14|0|0" />
        <i3dMapping id="rearLight21Red" node="0>0|1|2|14|0|1" />
        <i3dMapping id="rearLight21Orange1" node="0>0|1|2|14|0|2" />
        <i3dMapping id="rearLight21Orange" node="0>0|1|2|14|0|3" />
        <i3dMapping id="bigTriangle" node="0>0|1|2|14|0|4" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|2|14|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|2|14|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|2|14|2|1" />
        <i3dMapping id="backArmPart02" node="0>0|1|2|15" />
        <i3dMapping id="discEffect03LinkNode" node="0>0|1|2|17" />
        <i3dMapping id="rollerEffect03LinkNode" node="0>0|1|2|18" />
        <i3dMapping id="backArmHydraulicRefFrame" node="0>0|1|3" />
        <i3dMapping id="backArmHydraulic" node="0>0|1|3|0" />
        <i3dMapping id="backArmHydraulicPunch" node="0>0|1|3|0|0" />
        <i3dMapping id="backArmPart01Ref" node="0>0|1|4" />
        <i3dMapping id="backArmPart02Ref" node="0>0|1|5" />
        <i3dMapping id="workAreaStart" node="0>0|2|0" />
        <i3dMapping id="workAreaWidth" node="0>0|2|1" />
        <i3dMapping id="workAreaHeight" node="0>0|2|2" />
        <i3dMapping id="aiMarkerLeft" node="0>0|3|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|3|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|3|2" />
        <i3dMapping id="sizeMarkerLeft" node="0>0|3|3" />
        <i3dMapping id="sizeMarkerRight" node="0>0|3|4" />
        <i3dMapping id="sizeMarkerBack" node="0>0|3|5" />
        <i3dMapping id="aiCollisionNode" node="0>0|3|6" />
        <i3dMapping id="config_caseIH01" node="0>0|4|0" />
        <i3dMapping id="config_kline01" node="0>0|4|1" />
        <i3dMapping id="smokeEmitter" node="0>0|5|0" />
        <i3dMapping id="speedtiller465_vis02" node="0>0|6|0" />
        <i3dMapping id="leftArmRef" node="1>0" />
        <i3dMapping id="leftArmWheelArm_phys" node="1>1" />
        <i3dMapping id="wheelFrontLeftRot" node="1>1|0" />
        <i3dMapping id="wheelFrontLeft" node="1>1|0|0" />
        <i3dMapping id="wheelLeftArmInner" node="1>2" />
        <i3dMapping id="wheelLeftArmOuter" node="1>3" />
        <i3dMapping id="rightArmRef" node="2>0" />
        <i3dMapping id="rightArmWheelArm_phys" node="2>1" />
        <i3dMapping id="wheelFrontRightRot" node="2>1|0" />
        <i3dMapping id="wheelFrontRight" node="2>1|0|0" />
        <i3dMapping id="wheelRightArmOuter" node="2>2" />
        <i3dMapping id="wheelRightArmInner" node="2>3" />
    </i3dMappings>
</vehicle>
