<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="helianthus5700" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="1" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="2" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="5" filename="$data/shared/assets/assetLibraryStickers_diffuse.png" />
    <File fileId="6" filename="$data/shared/default_normal.png" />
    <File fileId="12" filename="$data/vehicles/capello/helianthus5700/cutterBladesArray.png" />
    <File fileId="11" filename="$data/vehicles/capello/helianthus5700/helianthus5700Decal_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/capello/helianthus5700/helianthus5700_normal.png" />
    <File fileId="3" filename="$data/vehicles/capello/helianthus5700/helianthus5700_vmask.png" />
    <File fileId="7" filename="$data/vehicles/capello/helianthus5700/helianthus5704Saw_diffuse.png" />
    <File fileId="8" filename="$data/vehicles/capello/helianthus5700/helianthus5704Saw_normal.png" />
    <File fileId="9" filename="$data/vehicles/capello/helianthus5700/helianthus5704Saw_vmask.png" />
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  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="4" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="helianthus5704Saw_mat" materialId="5" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.7255 0.7255 0.7255 8"/>
      <CustomParameter name="colorMat1" value="0.5210 0.5210 0.5271 8"/>
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="helianthus5700_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.0232 0.0232 0.0232 0"/>
      <CustomParameter name="colorMat1" value="0.7529 0.0396 0.0395 0"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
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    <Material name="helianthus5700Decal_mat" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="11"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
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    <Material name="helianthus5700_mat1" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="vtxRotate_colorMask">
      <CustomParameter name="colorMat0" value="0.0232 0.0232 0.0232 0"/>
      <CustomParameter name="colorMat1" value="0.7529 0.0396 0.0395 0"/>
      <Custommap name="mTrackArray" fileId="12"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
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  </Materials>


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  </Shapes>

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            <TransformGroup name="heightNode01" translation="2.11081 -1.16939 -2.87759" rotation="0 90 0" nodeId="5"/>
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          <TransformGroup name="ptoInputNodeLeft" translation="2.77391 0.64951 -0.672534" rotation="0 90 0" nodeId="8"/>
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        <TransformGroup name="movingParts" nodeId="9">
          <TransformGroup name="reelArm" translation="0 1.25491 -0.113594" collision="false" clipDistance="300" nodeId="10">
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            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="mainDrum" translation="-1.83105e-06 0.623979 -0.207779" collision="false" clipDistance="300" nodeId="15"/>
          <Shape name="blades" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="300" nodeId="16"/>
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            <TransformGroup name="componentJointCutterBar" translation="1.80335e-08 0.618658 -0.552084" rotation="8.27677 0 0" nodeId="18"/>
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                    <TransformGroup name="cutterBarRefFrame" translation="-1.89702e-24 4.9738e-16 -1.42109e-16" rotation="0 -90 0" nodeId="23">
                      <TransformGroup name="cutterBar" translation="0 4.9738e-16 0" collision="false" clipDistance="300" nodeId="24">
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        </TransformGroup>
        <TransformGroup name="workAreas" translation="0 0.270782 0.437973" nodeId="38">
          <TransformGroup name="workArea" nodeId="39">
            <TransformGroup name="workAreaStart" translation="2.85 -2.13163e-16 0.5" collision="false" nodeId="40"/>
            <TransformGroup name="workAreaWidth" translation="-2.85 -1.06581e-16 0.5" collision="false" nodeId="41"/>
            <TransformGroup name="workAreaHeight" translation="2.85 -3.55271e-17 -0.0199275" nodeId="42"/>
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        </TransformGroup>
        <TransformGroup name="effect" translation="0 0.270782 0.437973" nodeId="43">
          <TransformGroup name="CutterMotionPathEffect" translation="0 -0.310159 -0.898892" rotation="8.59446 0 0" scale="1 1 1" nodeId="44">
            <TransformGroup name="effectNodePlant" translation="0 -0.65 0.15" nodeId="45">
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            <TransformGroup name="effectNodeFruit" translation="0 -0.39087 -0.212832" rotation="4.76391 0 0" nodeId="46">
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          <Shape name="smokeEmitter" translation="0 0.0740392 0.141611" rotation="12.7799 0 0" shapeId="9" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="47"/>
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        </TransformGroup>
        <TransformGroup name="ai" translation="0 0.270782 0.437973" nodeId="52">
          <TransformGroup name="aiMarkerLeft" translation="2.85 0 0.5" nodeId="53"/>
          <TransformGroup name="aiMarkerRight" translation="-2.85 0 0.5" nodeId="54"/>
          <TransformGroup name="aiMarkerBack" translation="0 0 -1.02025" nodeId="55"/>
          <TransformGroup name="aiCollisionNode" translation="0 -0.270782 1.20474" nodeId="56"/>
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        <TransformGroup name="visuals" nodeId="57">
          <Shape name="screws_decal" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="30" nodeId="58"/>
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    </Shape>
    <Shape name="helianthus5700_cutterBar_component2" translation="0 0.156526 -0.413634" rotation="8.58605 0 0" shapeId="14" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="62">
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</i3D>
