﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Z 18051/2 XXL Power Flex</name>
        <specs>
            <combination xmlFilename="$data/vehicles/brantner/z18051/z18051.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <storePacks>
            <storePack>STARTER_WOODCHIPS</storePack>
        </storePacks>
        <image>$data/vehicles/brantner/z18051/store_z18051.png</image>
        <price>32000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>BRANTNER</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 -0.02 0</shopTranslationOffset>
        <shopRotationOffset>0.053 0 0</shopRotationOffset>
        <shopLoadingDelay initial="0.35"/>
        <vertexBufferMemoryUsage>2101248</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>334336</indexBufferMemoryUsage>
        <textureMemoryUsage>1179648</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>$data/vehicles/brantner/z18051/z18051.i3d</filename>
        <size width="3.8" length="8" lengthOffset="0.8"/>
        <sounds volumeFactor="1.8"/>
        <components maxMass="18000">
            <component centerOfMass="0 0.6 -0.25"  solverIterationCount="30" mass="1000"/>
            <component centerOfMass="0 0 -0.4" solverIterationCount="20" mass="2510"/>
            <component centerOfMass="0 0 -0.4" solverIterationCount="10" mass="500"/>
            <joint component1="1" component2="2" node="axisJoint"     rotLimit="0 90 0" transLimit="0 0 0" />
            <joint component1="2" component2="3" node="drawbarJoint"  rotLimit="0 0 0" transLimit="0 0 0" />
            <collisionPair component1="1" component2="3" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontLeft"   forcePointRatio="0.4" initialCompression="19" suspTravel="0.12" spring="67" damper="30"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontRight"  forcePointRatio="0.4" initialCompression="19" suspTravel="0.12" spring="67" damper="30"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheelBackLeft"    forcePointRatio="0.4" initialCompression="05" suspTravel="0.12" spring="57" damper="30" brakeFactor="0.6" frictionScale="1.9"/>
                        <wheelChock parkingNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d" color="SHARED_BLACK1"/>
                        <wheelChock parkingNode="wheelChock06" isInverted="true" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d" color="SHARED_BLACK1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiCrossTracHS3/385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheelBackRight"   forcePointRatio="0.4" initialCompression="05" suspTravel="0.12" spring="57" damper="30" brakeFactor="0.6" frictionScale="1.9"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="CONTINENTAL" saveId="CONTINENTAL_DEFAULT2">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R22_5.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/continental/contiHybridHT3/385_65R22_5.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.008" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHD/560_45R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="BKT" saveId="BKT_BROAD">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml">
                        <physics yOffset="0.002" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_45R22_5.xml">
                        <physics yOffset="0.009" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_45R22_5.xml">
                        <physics yOffset="0.009" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_45R22_5.xml">
                        <physics yOffset="0.009" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/560_45R22_5.xml">
                        <physics yOffset="0.009" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1200" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="CONTINENTAL_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_40R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_40R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_40R22_5.xml">
                        <physics yOffset="0.008" />
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_40R22_5.xml">
                        <physics yOffset="0.008" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1 material="1">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.35 0.35" offset="0.01"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.35 0.35" offset="0.01"/>
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.35 0.35" offset="0.01"/>
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.35 0.35" offset="0.01"/>
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" rootNode="z18051_drawbar_component3" attacherHeight="0.93"/>
        </inputAttacherJoints>
        <brakeForce force="0.5" maxForce="1.9" maxForceMass="18000"/>
        <support animationName="moveSupport" />
    </attachable>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="25 55 70" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
        </sounds>
    </attacherJoints>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="SQUARISH" placementArea="0.02 0.26 0.2 0.15"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="2.0" diameter="0.015" straighteningFactor="1.5" minDeltaY="0.1">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="2.0" diameter="0.015" straighteningFactor="1.5" minDeltaY="0.1">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="2.3" diameter="0.015" straighteningFactor="0.5" minDeltaY="0.1">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="2.3" diameter="0.015" straighteningFactor="0.5" minDeltaY="0.1">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn" length="2.2" diameter="0.008" straighteningFactor="0.5" minDeltaY="0.1">
            <objectChange node="electricIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <target attacherJointIndices="1" type="electric" node="electricAdapter" socket="electric"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulicInAdapter" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="airDoubleRed" node="airDoubleRedAdapter" socket="air_red"/>
        <target attacherJointIndices="1" type="airDoubleYellow" node="airDoubleYellowAdapter" socket="air_yellow"/>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|2" linkNode="airIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|3" linkNode="airOut01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electricIn_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="whiteRound_03"  filename="$data/shared/assets/reflectors/lizard/whiteRound_03.xml" />
        <sharedLight linkNode="whiteRound_04"  filename="$data/shared/assets/reflectors/lizard/whiteRound_03.xml" />
        <sharedLight linkNode="rearLight31_left"  filename="$data/shared/assets/lights/lizard/rearLight31_left.xml" />
        <sharedLight linkNode="rearLight31_right"  filename="$data/shared/assets/lights/lizard/rearLight31_right.xml" />
        <sharedLight linkNode="sideMarker06Orange"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange1"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange2"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker06Orange3"  filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="plateNumberLight01"  filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="sideMarker03_left"  filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker03_right"  filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLightHigh1" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="body"                     startTime="0.0" endTime="14" startRot="0 0 0" endRot="-40 0 0" tangentType="spline"/>
            <part node="doorBackLock"             startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="-70 0 0" />
            <part node="doorBack" direction="-1"  startTime="0.0" endTime="14" startRot="0 0 0" endRot="20 0 0" />
            <part node="doorBack" direction="1"   startTime="5.0" endTime="5.5" startRot="0 0 0" endRot="20 0 0" />
            <part node="doorBack" direction="1"   startTime="5.5" endTime="14" startRot="20 0 0" endRot="40 0 0" />
            <part node="effectNodesBack" startTime="0.3" endTime="14" startRot="0 0 0" endRot="45 0 0" />


            <sound template="metalLowVar2"  startTime="0.15"  direction="-1" volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="0.15"  direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <!-- <sound template="metalOpen"     startTime="0.15"  direction="1"  volumeScale="1.5" pitchScale="0.6"/> -->
            <sound template="metalLowVar2"  startTime="13.99" direction="1"  volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="13.99" direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="thudVar2"      startTime="13.9"  direction="-1" volumeScale="1.4" pitchScale="0.7"/>
            <sound template="clackVar6"     startTime="13.99" direction="-1" volumeScale="0.7" pitchScale="0.3"/>
            <sound template="latchSmall"    startTime="0.01"  direction="0"  volumeScale="0.2" pitchScale="0.9"/>
            <sound template="clackVar2"     startTime="0.01"  direction="0"  volumeScale="1"   pitchScale="1.7"/>
            <sound template="metalOpen"     startTime="5.0"   direction="1"  volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.01"  direction="-1" volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"   startTime="5.0"   direction="1"  volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="0"/>
            <sound template="cylinderPunch" startTime="13.99" direction="1"/>
        </animation>
        <animation name="tipAnimationLeft">
            <part node="doorLeftLock"            startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 -60" />
            <part node="doorLeftLockArm01"       startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 90" />
            <part node="doorLeft" direction="-1" startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 40" />
            <part node="doorLeft" direction="1"  startTime="2.2" endTime="2.5" startRot="0 0 0" endRot="0 0 30" />
            <part node="doorLeft" direction="1"  startTime="2.5" endTime="8" startRot="0 0 30" endRot="0 0 40" />
            <part node="bodyLeft"                startTime="0.0" endTime="12" startRot="0 0 0" endRot="0 0 -45" tangentType="spline"/>
            <part node="effectNodesLeft"         startTime="0.3" endTime="12" startRot="0 0 0" endRot="0 0 45" tangentType="spline"/>

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1" volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="0.15"  direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="clackVar6"     startTime="0.45"  direction="1"  volumeScale="1"   pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.45"  direction="1"  volumeScale="0.8" pitchScale="0.6"/>
            <sound template="metalLowVar2"  startTime="11.99" direction="0"  volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="11.99" direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="11.99" direction="-1" volumeScale="2"   pitchScale="0.6"/>
            <sound template="latchSmall"    startTime="0.01"  direction="-1" volumeScale="0.2" pitchScale="0.9"/>
            <sound template="clackVar2"     startTime="0.01"  direction="-1" volumeScale="1"   pitchScale="1.7"/>
            <sound template="metalOpen"     startTime="2.1"   direction="1"  volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.01"  direction="-1" volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"   startTime="2.1"   direction="1"  volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="-1"/>
            <sound template="cylinderPunch" startTime="11.99" direction="0"/>
        </animation>
        <animation name="tipAnimationRight">
            <part node="doorRightLock"      startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 60" />
            <part node="doorRightLockArm01" startTime="0.0" endTime="0.2" startRot="0 0 0" endRot="0 0 -90" />
            <part node="doorRight" direction="-1" startTime="0.0" endTime="8" startRot="0 0 0" endRot="0 0 -40" />
            <part node="doorRight" direction="1"  startTime="2.2" endTime="2.5" startRot="0 0 0" endRot="0 0 -30" />
            <part node="doorRight" direction="1"  startTime="2.5" endTime="8" startRot="0 0 30" endRot="0 0 -40" />
            <part node="bodyRight"        startTime="0.0" endTime="12" startRot="0 0 0" endRot="0 0 45" tangentType="spline"/>
            <part node="effectNodesRight" startTime="0.3" endTime="12" startRot="0 0 0" endRot="0 0 -45" tangentType="spline"/>

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1" volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="0.15"  direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="clackVar6"     startTime="0.2"   direction="1"  volumeScale="1"   pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.2"   direction="1"  volumeScale="0.8" pitchScale="0.6"/>
            <sound template="metalLowVar2"  startTime="11.99" direction="0"  volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="11.99" direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="11.99" direction="-1" volumeScale="2"   pitchScale="0.6"/>
            <sound template="latchSmall"    startTime="0.01"  direction="-1" volumeScale="0.2" pitchScale="0.9"/>
            <sound template="clackVar2"     startTime="0.01"  direction="-1" volumeScale="1"   pitchScale="1.7"/>
            <sound template="metalOpen"     startTime="2.1"   direction="1"  volumeScale="2.5" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.01"  direction="-1" volumeScale="1.5" pitchScale="0.7"/>
            <sound template="hingeMedium"   startTime="2.1"   direction="1"  volumeScale="1.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="-1"/>
            <sound template="cylinderPunch" startTime="11.99" direction="0"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="body"               startTime="0.0" endTime="35" startRot="0 0 0" endRot="-40 0 0" tangentType="spline"/>
            <part node="effectNodesDoor"    startTime="0.0" endTime="35" startRot="0 0 0" endRot="45 0 0" tangentType="spline"/>

            <sound template="metalLowVar2"  startTime="0.15"  direction="-1" volumeScale="2.2" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="0.15"  direction="-1" volumeScale="1.2" pitchScale="0.8"/>
            <sound template="metalOpen"     startTime="0.15"  direction="1"  volumeScale="1.5" pitchScale="0.6"/>
            <sound template="clackVar6"     startTime="1.1"  direction="1"  volumeScale="0.6" pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="1.1"  direction="1"  volumeScale="1.1" pitchScale="0.9"/>
            <sound template="metalLowVar2"  startTime="34.99" direction="0"  volumeScale="2.5" pitchScale="1.2"/>
            <sound template="metalClose"    startTime="34.99" direction="1"  volumeScale="1.2" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="34.99" direction="-1" volumeScale="2"   pitchScale="0.6"/>
            <sound template="cylinderPunch" startTime="0.01"  direction="0"/>
            <sound template="cylinderPunch" startTime="34.99" direction="0"/>
        </animation>
        <animation name="tipAnimationGrainDoorDoor">
            <part node="grainDoor"       startTime="0.0" endTime="0.5" startTrans="0 0 0" endTrans="0 0.176 0" tangentType="spline"/>

            <sound template="latchSmall" startTime="0.01" direction="1"  volumeScale="0.4" pitchScale="0.5"/>
            <sound template="latchSmall" startTime="0.0"  direction="-1" volumeScale="0.2" pitchScale="0.7"/>
            <sound template="slideOpen"  startTime="0.01" direction="1"  volumeScale="3.5" pitchScale="2.5"/>
            <sound template="slideClose" startTime="0.49" direction="-1" volumeScale="3.5" pitchScale="2.5"/>
            <sound template="metalClose" startTime="0.49" direction="1"  volumeScale="0.8" pitchScale="2"/>
            <sound template="metalClose" startTime="0.0"  direction="-1" volumeScale="0.8" pitchScale="1.8"/>
        </animation>
        <animation name="toggleCover">
            <part node="cover_closedRot" startTime="0"    endTime="0.05" visibility="true" />
            <part node="cover_openedRot" startTime="0"    endTime="0.05" visibility="false" />
            <part node="cover_closedRot" startTime="0.05" endTime="0.1"  visibility="false" />
            <part node="cover_openedRot" startTime="0.05" endTime="0.1"  visibility="true" />

            <sound template="fabricCover2" startTime="0.01" direction="1"  volumeScale="1.4" pitchScale="1.5"/>
            <sound template="fabricCover1" startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="1.8"/>
        </animation>
        <animation name="moveSupport">
            <part componentJointIndex="2" startTime="0.0" endTime="0.15" startRotLimit="25 0 0" endRotLimit="10 0 0" />

            <sound template="metalClose" startTime="0.01" direction="0" volumeScale="0.3" pitchScale="2.8" linkNode="attacherJoint"/>
            <sound template="clackVar2"  startTime="0.1"  direction="0" volumeScale="1"   pitchScale="1.7" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.1"  direction="0" volumeScale="0.7" pitchScale="2.0" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="bodyLeft" playSound="true" >
              <dependentPart node="hydraulic01Body" />
              <dependentPart node="hydraulic02Body" />
            </movingTool>
            <movingTool node="bodyRight" playSound="true" >
              <dependentPart node="hydraulic01Body" />
              <dependentPart node="hydraulic02Body" />
            </movingTool>
            <movingTool node="body" playSound="true" >
              <dependentPart node="hydraulic01Body" />
              <dependentPart node="hydraulic02Body" />
            </movingTool>
            <movingTool node="grainDoor" playSound="false" >
              <dependentPart node="grainDoorArm01" />
            </movingTool>
            <movingTool node="doorLeftLock" playSound="false" >
                <dependentPart node="doorLeftLockArm02" />
            </movingTool>
            <movingTool node="doorRightLock" playSound="false" >
                <dependentPart node="doorRightLockArm02" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="hydraulic01Body" referencePoint="hydraulic01BodyRef" referenceFrame="hydraulic01BodyRefFrame" limitedAxis="1" >
              <dependentPart node="hydraulic01BodyPart" />
            </movingPart>
            <movingPart node="hydraulic01BodyPart" referencePoint="hydraulic01BodyRef" referenceFrame="hydraulic01BodyPartRefFrame" limitedAxis="2" divideTranslatingDistance="false">
                <translatingPart node="bodyHydraulic01Punch01" maxZTrans="0.575"/>
                <translatingPart node="bodyHydraulic01Punch02" maxZTrans="0.575"/>
                <translatingPart node="bodyHydraulic01Punch03" maxZTrans="0.575"/>
            </movingPart>
            <movingPart node="hydraulic02Body" referencePoint="hydraulic02BodyRef" referenceFrame="hydraulic02BodyRefFrame" limitedAxis="1" >
              <dependentPart node="hydraulic02BodyPart" />
            </movingPart>
            <movingPart node="hydraulic02BodyPart" referencePoint="hydraulic02BodyRef" referenceFrame="hydraulic02BodyPartRefFrame" limitedAxis="2" divideTranslatingDistance="false">
                <translatingPart node="bodyHydraulic02Punch01" maxZTrans="0.575"/>
                <translatingPart node="bodyHydraulic02Punch02" maxZTrans="0.575"/>
                <translatingPart node="bodyHydraulic02Punch03" maxZTrans="0.575"/>
            </movingPart>
            <movingPart node="grainDoorArm01" localReferencePoint="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm01RefFrame" >
                <dependentPart node="grainDoorArm02" />
            </movingPart>
            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm02Ref" referenceFrame="grainDoorArm02Ref" />
            <movingPart node="axis" referencePoint="axisRef" referenceFrame="axisRef" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="250"/>
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="drawbarRef" limitedAxis="1" isActiveDirty="true" maxUpdateDistance="250"/>
            <movingPart node="drawbarSpringHolder" referencePoint="drawbarSpringHolderRef" referenceFrame="drawbarSpringHolderRef" isActiveDirty="true" maxUpdateDistance="300">
                <translatingPart node="drawbarSpringHolderPunch" />
            </movingPart>
            <movingPart node="drawbarSpring" referencePoint="drawbarSpringHolderRef" referenceFrame="drawbarSpringHolderRef" scaleZ="true" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="doorLeftLockArm02" referencePoint="doorLeftLockArm02Ref" referenceFrame="doorLeftLockArm02Ref" scaleZ="true"/>
            <movingPart node="doorRightLockArm02" referencePoint="doorRightLockArm02Ref" referenceFrame="doorRightLockArm02Ref" scaleZ="true"/>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone" pitchScale="0.5" volumeScale="0.9" linkNode="hydraulic01BodyPart" actionNames="TRANSLATING_POS" nodes="hydraulic01BodyPart">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="0.8" linkNode="hydraulic01BodyPart" actionNames="TRANSLATING_NEG" nodes="hydraulic01BodyPart"/>

            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="hydraulic01BodyPart" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulic01Punch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="hydraulic01BodyPart" actionNames="TRANSLATING_END_NEG" nodes="bodyHydraulic01Punch03"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="19600" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="4.05" endZ="0.39" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.1" maxAllowedHeapAngle="12.5" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfoBack" width="1.0" length="4.5" />
            </unloadInfo>
            <unloadInfo>
                <node node="unloadInfoLeft" width="1.0" length="4.5" />
            </unloadInfo>
            <unloadInfo>
                <node node="unloadInfoRight" width="1.0" length="4.5" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                  <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                      <animation name="tipAnimationBack" speedScale="0.65" startTipTime="0.4" closeSpeedScale="1.5"/>
                  </tipSide>
                  <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                      <animation name="tipAnimationGrainDoor" speedScale="0.9" closeSpeedScale="2"/>
                      <doorAnimation name="tipAnimationGrainDoorDoor" speedScale="1.0" startTipTime="0.4"/>
                  </tipSide>
                    <tipSide name="$l10n_info_tipSideLeft" dischargeNodeIndex="3">
                        <animation name="tipAnimationLeft" speedScale="0.65" startTipTime="0.2" closeSpeedScale="1.5"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRight" dischargeNodeIndex="4">
                        <animation name="tipAnimationRight" speedScale="0.65" startTipTime="0.2" closeSpeedScale="1.5"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="1400"  fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="4"/>
                    <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.5"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="490"  fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="0.3" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="2"/>
                    <effectNode effectNode="effectGrainDoor" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.7"/>
                </effectNode>
                <effectNode effectNode="effectSmokeDoor" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeLeft" emptySpeed="1400"  fillUnitIndex="1" unloadInfoIndex="2" >
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleLeft" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="2"/>
                    <effectNode effectNode="effectGrainLeft" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeLeft" extraDistance="0.45"/>
                </effectNode>
                <effectNode effectNode="effectSmokeLeft" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeRight" emptySpeed="1400"  fillUnitIndex="1" unloadInfoIndex="3" >
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleRight" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="2"/>
                    <effectNode effectNode="effectGrainRight" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeRight" extraDistance="0.45"/>
                </effectNode>
                <effectNode effectNode="effectSmokeRight" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueYes" price="500" openCoverWhileTipping="true">
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
                <objectChange node="configuration_cover" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cover_openedRot" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cover_closedRot" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart07" compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart08" compoundChildActive="true" compoundChildInactive="false"/>
            </coverConfiguration>
            <coverConfiguration name="$l10n_configuration_valueNo"/>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="7"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.7" height="3.3" length="2.3" lengthOffset="0" hasCollision="false"/>
        <agentAttachment jointNode="axisJoint"     rotCenterWheelIndices="3 4" width="2.7" height="3.3" length="5.5" lengthOffset="1.65"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.25" maxX="1.25" minZ="-2.75" maxZ="2.6" yOffset="0.6" />
        <bendingNode minX="-0.2" maxX="0.2" minZ="0.3" maxZ="2.2" yOffset="-0.1" node="drawbar"/>
    </foliageBending>

    <baseMaterial>
        <material name="z18051_mat" baseNode="z18051_lod0">
            <shaderParameter name="colorMat0" value="BRANTNER_GREEN2"/>
            <shaderParameter name="colorMat1" material="7" value="0.3050 0.3050 0.3050 1"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations>
        <material name="z18051_mat" shaderParameter="colorMat0" />
        <baseMaterialConfiguration name="$l10n_ui_colorGreen"  color="BRANTNER_GREEN2"/>
        <baseMaterialConfiguration name="$l10n_ui_colorBlack"  color="SHARED_BLACK1"/>
        <baseMaterialConfiguration name="$l10n_ui_colorOrange" color="BRANTNER_ORANGE1"/>
        <baseMaterialConfiguration name="$l10n_ui_colorRed"    color="BRANTNER_RED1"/>
    </baseMaterialConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="z18051_main_component1" node="0>" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|0" />
        <i3dMapping id="wheelBackRight" node="0>0|0|1" />
        <i3dMapping id="wheelChock01" node="0>0|0|2" />
        <i3dMapping id="wheelChock06" node="0>0|0|3" />
        <i3dMapping id="rearLight31_left" node="0>0|1|0|0" />
        <i3dMapping id="rearLight31_right" node="0>0|1|0|1" />
        <i3dMapping id="plateNumberLight01" node="0>0|1|0|2" />
        <i3dMapping id="sideMarker06Orange" node="0>0|1|0|3" />
        <i3dMapping id="sideMarker06Orange1" node="0>0|1|0|4" />
        <i3dMapping id="sideMarker06Orange2" node="0>0|1|0|5" />
        <i3dMapping id="sideMarker06Orange3" node="0>0|1|0|6" />
        <i3dMapping id="sideMarker03_right" node="0>0|1|0|7" />
        <i3dMapping id="sideMarker03_left" node="0>0|1|0|8" />
        <i3dMapping id="backLightsHigh1" node="0>0|1|1|0" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|1|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|2|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|1|3|0" />
        <i3dMapping id="trailerAttacherJoint" node="0>0|2|0" />
        <i3dMapping id="electricAdapter" node="0>0|2|1" />
        <i3dMapping id="hydraulicInAdapter" node="0>0|2|2" />
        <i3dMapping id="airDoubleYellowAdapter" node="0>0|2|3" />
        <i3dMapping id="airDoubleRedAdapter" node="0>0|2|4" />
        <i3dMapping id="dischargeNodeBack" node="0>0|3|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|3|1" />
        <i3dMapping id="dischargeNodeLeft" node="0>0|3|2" />
        <i3dMapping id="dischargeNodeRight" node="0>0|3|3" />
        <i3dMapping id="axis" node="0>0|4|0|0" />
        <i3dMapping id="drawbar" node="0>0|4|0|0|0|0" />
        <i3dMapping id="drawbarSpringHolderRef" node="0>0|4|0|0|0|0|0" />
        <i3dMapping id="electricIn_detached" node="0>0|4|0|0|0|0|1|0" />
        <i3dMapping id="electricIn_detachedAdapter" node="0>0|4|0|0|0|0|1|0|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|4|0|0|0|0|1|1" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|4|0|0|0|0|1|1|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|4|0|0|0|0|1|2" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|4|0|0|0|0|1|2|0" />
        <i3dMapping id="airOut_detached" node="0>0|4|0|0|0|0|1|3" />
        <i3dMapping id="airOut01_detachedAdapter" node="0>0|4|0|0|0|0|1|3|0" />
        <i3dMapping id="airIn_detached" node="0>0|4|0|0|0|0|1|4" />
        <i3dMapping id="airIn01_detachedAdapter" node="0>0|4|0|0|0|0|1|4|0" />
        <i3dMapping id="electricIn" node="0>0|4|0|0|0|0|1|5" />
        <i3dMapping id="hydraulicIn01" node="0>0|4|0|0|0|0|1|6" />
        <i3dMapping id="hydraulicOut01" node="0>0|4|0|0|0|0|1|7" />
        <i3dMapping id="airOut" node="0>0|4|0|0|0|0|1|8" />
        <i3dMapping id="airIn" node="0>0|4|0|0|0|0|1|9" />
        <i3dMapping id="drawbarSpringHolder" node="0>0|4|0|0|1" />
        <i3dMapping id="drawbarSpringHolderPunch" node="0>0|4|0|0|1|0" />
        <i3dMapping id="drawbarSpringRef" node="0>0|4|0|0|1|0|0" />
        <i3dMapping id="drawbarSpring" node="0>0|4|0|0|1|1" />
        <i3dMapping id="bodyLeft" node="0>0|4|1|0" />
        <i3dMapping id="bodyRight" node="0>0|4|1|0|0|0" />
        <i3dMapping id="body" node="0>0|4|1|0|0|0|0|0" />
        <i3dMapping id="doorLeft" node="0>0|4|1|0|0|0|0|0|0" />
        <i3dMapping id="doorRight" node="0>0|4|1|0|0|0|0|0|1" />
        <i3dMapping id="doorBack" node="0>0|4|1|0|0|0|0|0|2" />
        <i3dMapping id="grainDoor" node="0>0|4|1|0|0|0|0|0|2|0|0" />
        <i3dMapping id="grainDoorArm02Ref" node="0>0|4|1|0|0|0|0|0|2|0|0|0" />
        <i3dMapping id="grainDoorArm01RefFrame" node="0>0|4|1|0|0|0|0|0|2|1" />
        <i3dMapping id="grainDoorArm01" node="0>0|4|1|0|0|0|0|0|2|1|0" />
        <i3dMapping id="grainDoorArm02" node="0>0|4|1|0|0|0|0|0|2|1|0|0" />
        <i3dMapping id="configuration_cover" node="0>0|4|1|0|0|0|0|0|3|0" />
        <i3dMapping id="cover_openedRot" node="0>0|4|1|0|0|0|0|0|3|0|2" />
        <i3dMapping id="cover_closedRot" node="0>0|4|1|0|0|0|0|0|3|0|3" />
        <i3dMapping id="doorLeftLock" node="0>0|4|1|0|0|0|0|0|4" />
        <i3dMapping id="doorLeftLockArm02Ref" node="0>0|4|1|0|0|0|0|0|4|0" />
        <i3dMapping id="doorRightLock" node="0>0|4|1|0|0|0|0|0|5" />
        <i3dMapping id="doorRightLockArm02Ref" node="0>0|4|1|0|0|0|0|0|5|0" />
        <i3dMapping id="doorBackLock" node="0>0|4|1|0|0|0|0|0|6" />
        <i3dMapping id="doorLeftLockArm01" node="0>0|4|1|0|0|0|0|0|7" />
        <i3dMapping id="doorLeftLockArm02" node="0>0|4|1|0|0|0|0|0|7|0" />
        <i3dMapping id="doorRightLockArm01" node="0>0|4|1|0|0|0|0|0|8" />
        <i3dMapping id="doorRightLockArm02" node="0>0|4|1|0|0|0|0|0|8|0" />
        <i3dMapping id="hydraulic01BodyRef" node="0>0|4|1|0|0|0|0|0|9" />
        <i3dMapping id="hydraulic02BodyRef" node="0>0|4|1|0|0|0|0|0|10" />
        <i3dMapping id="whiteRound_04" node="0>0|4|1|0|0|0|0|0|11|0|0" />
        <i3dMapping id="whiteRound_03" node="0>0|4|1|0|0|0|0|0|11|0|1" />
        <i3dMapping id="fillVolume" node="0>0|4|1|0|0|0|0|0|12|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|1|0|0|0|0|0|12|1" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|4|1|0|0|0|0|0|12|2" />
        <i3dMapping id="unloadInfoRight" node="0>0|4|1|0|0|0|0|0|12|3" />
        <i3dMapping id="unloadInfoLeft" node="0>0|4|1|0|0|0|0|0|12|4" />
        <i3dMapping id="unloadInfoBack" node="0>0|4|1|0|0|0|0|0|12|5" />
        <i3dMapping id="effectNodesBack" node="0>0|4|1|0|0|0|0|0|13|0|0" />
        <i3dMapping id="effectGrainBack" node="0>0|4|1|0|0|0|0|0|13|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|4|1|0|0|0|0|0|13|0|0|1" />
        <i3dMapping id="particleNodesBack" node="0>0|4|1|0|0|0|0|0|13|0|1" />
        <i3dMapping id="effectParticleBack" node="0>0|4|1|0|0|0|0|0|13|0|1|0" />
        <i3dMapping id="effectNodesDoor" node="0>0|4|1|0|0|0|0|0|13|1|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|4|1|0|0|0|0|0|13|1|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|4|1|0|0|0|0|0|13|1|0|1" />
        <i3dMapping id="particleNodesDoor" node="0>0|4|1|0|0|0|0|0|13|1|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|4|1|0|0|0|0|0|13|1|1|0" />
        <i3dMapping id="effectNodesLeft" node="0>0|4|1|0|0|0|0|0|13|2|0" />
        <i3dMapping id="effectGrainLeft" node="0>0|4|1|0|0|0|0|0|13|2|0|0" />
        <i3dMapping id="effectSmokeLeft" node="0>0|4|1|0|0|0|0|0|13|2|0|1" />
        <i3dMapping id="particleNodesLeft" node="0>0|4|1|0|0|0|0|0|13|2|1" />
        <i3dMapping id="effectParticleLeft" node="0>0|4|1|0|0|0|0|0|13|2|1|0" />
        <i3dMapping id="effectNodesRight" node="0>0|4|1|0|0|0|0|0|13|3|0" />
        <i3dMapping id="effectGrainRight" node="0>0|4|1|0|0|0|0|0|13|3|0|0" />
        <i3dMapping id="effectSmokeRight" node="0>0|4|1|0|0|0|0|0|13|3|0|1" />
        <i3dMapping id="particleNodesRight" node="0>0|4|1|0|0|0|0|0|13|3|1" />
        <i3dMapping id="effectParticleRight" node="0>0|4|1|0|0|0|0|0|13|3|1|0" />
        <i3dMapping id="colPart07" node="0>0|4|1|0|0|0|0|0|15|2" />
        <i3dMapping id="colPart08" node="0>0|4|1|0|0|0|0|0|15|6" />
        <i3dMapping id="hydraulic01BodyRefFrame" node="0>0|4|2" />
        <i3dMapping id="hydraulic01Body" node="0>0|4|2|0" />
        <i3dMapping id="hydraulic01BodyPartRefFrame" node="0>0|4|2|0|0" />
        <i3dMapping id="hydraulic01BodyPart" node="0>0|4|2|0|0|0" />
        <i3dMapping id="bodyHydraulic01Punch01" node="0>0|4|2|0|0|0|0" />
        <i3dMapping id="bodyHydraulic01Punch02" node="0>0|4|2|0|0|0|0|0" />
        <i3dMapping id="bodyHydraulic01Punch03" node="0>0|4|2|0|0|0|0|0|0" />
        <i3dMapping id="hydraulic02BodyRefFrame" node="0>0|4|3" />
        <i3dMapping id="hydraulic02Body" node="0>0|4|3|0" />
        <i3dMapping id="hydraulic02BodyPartRefFrame" node="0>0|4|3|0|0" />
        <i3dMapping id="hydraulic02BodyPart" node="0>0|4|3|0|0|0" />
        <i3dMapping id="bodyHydraulic02Punch01" node="0>0|4|3|0|0|0|0" />
        <i3dMapping id="bodyHydraulic02Punch02" node="0>0|4|3|0|0|0|0|0" />
        <i3dMapping id="bodyHydraulic02Punch03" node="0>0|4|3|0|0|0|0|0|0" />
        <i3dMapping id="licensePlateNodeBack" node="0>0|5|0" />
        <i3dMapping id="z18051_lod0" node="0>0|6|2|0" />
        <i3dMapping id="axisJoint" node="0>0|7" />
        <i3dMapping id="drawbarJoint" node="1>0" />
        <i3dMapping id="wheelFrontLeft" node="1>1|0" />
        <i3dMapping id="wheelFrontRight" node="1>1|1" />
        <i3dMapping id="axisRef" node="1>2" />
        <i3dMapping id="z18051_drawbar_component3" node="2>" />
        <i3dMapping id="attacherJoint" node="2>0" />
        <i3dMapping id="drawbarRef" node="2>2" />
    </i3dMappings>
</vehicle>
