﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>TA 23071 Power Push +</name>
        <specs>
            <workingWidth>12</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_manureSpreader</function>
        </functions>
        <image>$data/vehicles/brantner/ta23071/store_ta23071.png</image>
        <price>44000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>BRANTNER</brand>
        <category>trailers</category>
        <shopTranslationOffset>0 -0.036 0</shopTranslationOffset>
        <shopRotationOffset>-0.076 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2313472</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>395776</indexBufferMemoryUsage>
        <textureMemoryUsage>2162688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_trailer</typeDesc>
        <filename>$data/vehicles/brantner/ta23071/ta23071.i3d</filename>
        <size width="4" length="10.2" height="4.2" lengthOffset="0.4"/>
        <speedLimit value="16"/>
        <sounds volumeFactor="1.8"/>
        <components maxMass="20500">
            <component centerOfMass="0 0.75 -0.5" solverIterationCount="10" mass="6600"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TRAILER" />
    </base>

    <configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault" isDefault="true">
            <configuration name="fillVolume"         index="1" />
            <configuration name="fillUnit"           index="1" />
            <configuration name="trailer"            index="1" />
            <configuration name="vehicleType"        index="1" />
            <configuration name="folding"            index="1" />
            <configuration name="inputAttacherJoint" index="1" />
            <configuration name="ai"                 index="2" />
        </configurationSet>
        <configurationSet name="$l10n_category_manureSpreaders">
            <configuration name="fillVolume"         index="2" />
            <configuration name="fillUnit"           index="2" />
            <configuration name="trailer"            index="2" />
            <configuration name="vehicleType"        index="2" />
            <configuration name="folding"            index="2" />
            <configuration name="inputAttacherJoint" index="2" />
            <configuration name="ai"                 index="1" />
        </configurationSet>
    </configurationSets>

    <vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="trailer">
            <objectChange node="backDoor" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="effects" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="colSpreader" compoundChildActive="false" />
            <objectChange node="colSpreader1" compoundChildActive="false" />
            <objectChange node="colSpreaderDoor" compoundChildActive="false" />
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_category_manureSpreaders" price="20000" vehicleType="manureSpreader">
            <objectChange node="spreaderModule" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="effectsManure" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="colPart05" compoundChildActive="false" />
            <objectChange node="colPart06" compoundChildActive="false" />
            <objectChange node="colPart07" compoundChildActive="false" />
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_55R26_5.xml" isLeft="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="65" damper="50" yOffset="0.02"/>
                        <wheelChock/>
                        <wheelChock isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_55R26_5.xml" isLeft="false" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="65" damper="50" yOffset="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_55R26_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelBackLeft"   forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="65" damper="50" yOffset="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_55R26_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.7" repr="wheelBackRight"  forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="65" damper="50" yOffset="0.02"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1000" brand="TRELLEBORG" saveId="TRELLEBORG_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml">
                        <physics yOffset="0.028"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml">
                        <physics yOffset="0.028"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml">
                        <physics yOffset="0.028"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/710_50R26_5.xml">
                        <physics yOffset="0.028"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_55R26_5.xml">
                        <physics yOffset="0.015"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_55R26_5.xml">
                        <physics yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_55R26_5.xml">
                        <physics yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_55R26_5.xml">
                        <physics yOffset="0.015"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1000" brand="BKT" saveId="BKT_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.03"/>
                        <wheelChock/>
                        <wheelChock/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.03"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.03"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/710_50R26_5.xml">
                        <physics yOffset="0.03"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/600_55R26_5.xml">
                        <physics yOffset="0.024"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1000" brand="VREDESTEIN" saveId="VREDESTEIN_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.038"/>
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.038"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.038"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/710_50R26_5.xml">
                        <physics yOffset="0.038"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1 material="1">SHARED_DA_METAL_BLACK</color1>
            <hub linkNode="wheelFrontLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelFrontRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackLeft"    filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackRight"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJointConfigurations>
            <inputAttacherJointConfiguration powerTakeOffConfigId="1">
                <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.785"/>
            </inputAttacherJointConfiguration>
            <inputAttacherJointConfiguration powerTakeOffConfigId="2">
                <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.785"/>
            </inputAttacherJointConfiguration>
        </inputAttacherJointConfigurations>

        <brakeForce force="1.2" maxForce="2.5" maxForceMass="20500"/>
        <airConsumer usage="0.5" />
        <support animationName="moveSupport" />
    </attachable>

    <powerConsumer ptoRpm="400" neededMinPtoPower="10" neededMaxPtoPower="30" />

    <powerTakeOffs>
        <powerTakeOffConfigurations>
            <powerTakeOffConfiguration>
            </powerTakeOffConfiguration>
            <powerTakeOffConfiguration>
                <input inputAttacherJointIndices="1" inputNode="pto" aboveAttacher="true" detachNode="ptoDetachNode" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml"/>
            </powerTakeOffConfiguration>
        </powerTakeOffConfigurations>
    </powerTakeOffs>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached"  length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detached"  length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_detached" length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed"  node="airDoubleRed" adapterNode="airDoubleRed_detached"  length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="airDoubleRed_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airDoubleYellow" adapterNode="airDoubleYellow_detached" length="1.4" diameter="0.015" straighteningFactor="2.5">
            <objectChange node="airDoubleYellow_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_detached" length="1.4" diameter="0.01" straighteningFactor="2.5">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="rearMultipointLight_01Left"    filename="$data/shared/assets/lights/lizard/rearLight31_left.xml"/>
        <sharedLight linkNode="rearMultipointLight_01Left02"  filename="$data/shared/assets/lights/lizard/rearLight31_left.xml"/>
        <sharedLight linkNode="rearMultipointLight_01Right"   filename="$data/shared/assets/lights/lizard/rearLight31_right.xml"/>
        <sharedLight linkNode="rearMultipointLight_01Right02" filename="$data/shared/assets/lights/lizard/rearLight31_right.xml"/>
        <sharedLight linkNode="plateNumberLight02_01"         filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="plateNumberLight02_02"         filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml"/>
        <sharedLight linkNode="sideMarker07Orange"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="sideMarker07Orange1"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="sideMarker07Orange2"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="sideMarker07Orange3"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="sideMarker07Orange4"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="sideMarker07Orange5"         filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="backLightsHigh2" lightTypes="0" />
                <light node="licensePlateLightHigh1" lightTypes="0" />
                <light node="licensePlateLightHigh2" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightLeft node="turnLightLeftBack2" />
                <turnLightRight node="turnLightRightBack" />
                <turnLightRight node="turnLightRightBack2" />
                <brakeLight node="backLightsHigh1" />
                <brakeLight node="backLightsHigh2" />
                <reverseLight node="reverseLightHigh1" />
                <reverseLight node="reverseLightHigh2" />
            </high>
        </realLights>
    </lights>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
            </foldingConfiguration>
            <foldingConfiguration>
                <foldingParts startAnimTime="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.1" turnOnFoldDirection="-1">
                    <foldingPart animationName="openBackDoor" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="unloadingAnim">
            <part node="floor01"                        startTime="0"   endTime="150" startTrans="0 0 0" endTrans="0 0 -2.85" />
            <part node="floor02"                        startTime="150" endTime="300" startTrans="0 0 0" endTrans="0 0 -2.3" />
            <part node="hydraulicPart"                  startTime="150" endTime="300" startTrans="0 0 0" endTrans="0 0 -1.2" />
            <part node="pipeArm1"                       startTime="0"   endTime="300" startRot="0 0 0" endRot="0 40 0" />
            <part node="fillVolumeDeformScaleNodeFront" startTime="0" endTime="300" startScale="1 1 1" endScale="1 1 0.01" />

            <sound template="dischargeStart" startTime="0.1" direction="1"  volumeScale="0.5" pitchScale="1.2"/>
        </animation>
        <animation name="openBackDoor" resetOnStart="false">
            <part node="spreaderMovePart"               startTime="0"  endTime="1.5" startTrans="0 1.7 0" endTrans="0 0 0"/>
            <part node="spreaderDoor"                   startTime="0"  endTime="1.5" startRot="0 0 75" endRot="0 0 0"/>
            <part node="fillVolumeDeformScaleNodeBack"  startTime="0" endTime="0.5" startScale="1 1 5" endScale="1 1 1" />

            <sound template="metalOpen"              startTime="1.49" direction="-1" volumeScale="1.9" pitchScale="0.5"/>
            <sound template="metalOpen"              startTime="1.49" direction="-1" volumeScale="1"   pitchScale="1.5"/>
            <sound template="metalClose"             startTime="1.49" direction="1"  volumeScale="1.9" pitchScale="0.5"/>
            <sound template="metalClose"             startTime="1.49" direction="1"  volumeScale="1"   pitchScale="1.5"/>
            <sound template="metalLowVar2"           startTime="0.1"  direction="-1" volumeScale="2.5" pitchScale="1"/>
            <sound template="metalOpen"              startTime="0.01" direction="1"  volumeScale="1.9" pitchScale="0.5"/>
            <sound template="clackVar1"              startTime="0.01" direction="1"  volumeScale="1.3" pitchScale="1.2"/>
            <sound template="hydraulicLayerTone"     startTime="0.01" endTime="1.49" volumeScale="0.4" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01"/>
            <sound template="cylinderPunch" startTime="1.49"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0"  endTime="0.15" startTrans="0 0.45 0" endTrans="0 0.03 0" />

            <sound template="clackVar2"  startTime="0.1" direction="0" volumeScale="0.8" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="latchSmall" startTime="0.1" direction="-1" volumeScale="0.6" pitchScale="1.2" linkNode="attacherJoint"/>
        </animation>
        <animation name="tipAnimationBack">
            <part node="floor01"                        startTime="0"  endTime="10" startTrans="0 0 0" endTrans="0 0 -2.85" />
            <part node="floor02"                        startTime="10" endTime="16" startTrans="0 0 0" endTrans="0 0 -2.5" />
            <part node="hydraulicPart"                  startTime="10" endTime="16" startTrans="0 0 0" endTrans="0 0 -1.2" />
            <part node="pipeArm1"                       startTime="0"  endTime="16" startRot="0 0 0" endRot="0 40 0" />
            <part node="fillVolumeDeformScaleNodeFront" startTime="0" endTime="16" startScale="1 1 1" endScale="1 1 0.1" />

            <sound template="hydraulicLayerTone3"    startTime="10.00" endTime="15.90" volumeScale="0.6" pitchScale="0.5"/>
            <sound template="defaultHydraulicSound"  startTime="10.00" endTime="15.90" volumeScale="0.6" pitchScale="0.5"/>
            <sound template="metalClose"             startTime="9.80"  direction="1"   volumeScale="1.5" pitchScale="0.6"/>
            <sound template="metalClose"             startTime="9.9"   direction="-1"  volumeScale="1.5" pitchScale="0.8"/>
            <sound template="metalOpen"              startTime="15.7"  direction="1"   volumeScale="1.9" pitchScale="0.5"/>
            <sound template="metalLowVar2"           startTime="0.01"  direction="-1"  volumeScale="2.5" pitchScale="1"/>
            <sound template="hydraulicLayerTone2"    startTime="0.01"  endTime="9.99"  volumeScale="1.7" pitchScale="0.9"/>
            <sound template="hydraulicLayerTone3"    startTime="0.01"  endTime="9.99"  volumeScale="0.2" pitchScale="1.1"/>
            <sound template="cylinderPunch" startTime="0.01"/>
            <sound template="cylinderPunch" startTime="15.99"/>
            <sound template="cylinderPunch" startTime="9.99"/>
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="backDoor" startTime="0" endTime="4" startRot="0 0 0" endRot="90 0 0" />
            <part node="fillVolumeDeformScaleNodeBack"  startTime="0" endTime="0.2" startScale="1 1 1" endScale="1 1 0.3" />

            <sound template="metalOpen"     startTime="0.01" direction="1"  volumeScale="2.3" pitchScale="0.6"/>
            <sound template="clackVar1"     startTime="0.01" direction="1"  volumeScale="1.3" pitchScale="0.7"/>
            <sound template="metalClose"    startTime="0.01" direction="-1" volumeScale="2.6" pitchScale="0.3"/>
            <sound template="metalLowVar2"  startTime="0.01" direction="-1" volumeScale="1.3" pitchScale="0.7"/>
            <sound template="clackVar1"     startTime="3.8"  direction="1"  volumeScale="1.3" pitchScale="0.9"/>
            <sound template="latchSmall"    startTime="0.01" direction="-1" volumeScale="0.2" pitchScale="0.8"/>
            <sound template="cylinderPunch" startTime="0.01" direction="-1"/>
            <sound template="cylinderPunch" startTime="3.99"/>
            <sound template="hydraulicLayerTone" startTime="0.01" endTime="3.99" volumeScale="0.4" pitchScale="0.8"/>
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="floor01"                        startTime="0"  endTime="20" startTrans="0 0 0" endTrans="0 0 -2.85" />
            <part node="floor02"                        startTime="10"  endTime="30" startTrans="0 0 0" endTrans="0 0 -2.5" />
            <part node="hydraulicPart"                  startTime="10"  endTime="30" startTrans="0 0 0" endTrans="0 0 -1.2" />
            <part node="pipeArm1"                       startTime="0"  endTime="30" startRot="0 0 0" endRot="0 40 0" />
            <part node="fillVolumeDeformScaleNodeFront" startTime="0" endTime="30" startScale="1 1 1" endScale="1 1 0.1" />
            <part node="doorGrain"                      startTime="0.0" endTime="1" startTrans="0 0 0" endTrans="0 0 0.127" />

            <sound template="hydraulicLayerTone3"    startTime="19.99" endTime="29.99" volumeScale="0.6"  pitchScale="0.5"/>
            <sound template="defaultHydraulicSound"  startTime="19.99" endTime="29.99" volumeScale="0.6"  pitchScale="0.5"/>
            <sound template="hydraulicLayerTone2"    startTime="0.01"  endTime="19.99" volumeScale="1.7"  pitchScale="0.9"/>
            <sound template="hydraulicLayerTone3"    startTime="0.01"  endTime="19.99" volumeScale="0.25" pitchScale="1"/>
            <sound template="metalLowVar2"           startTime="0.01"  direction="-1"  volumeScale="2.5"  pitchScale="1"/>
            <sound template="metalClose"             startTime="19.99" direction="1"   volumeScale="1.8"  pitchScale="0.6"/>
            <sound template="metalClose"             startTime="19.9"  direction="-1"  volumeScale="1.8"  pitchScale="0.8"/>
            <sound template="metalLowVar2"           startTime="30.00" direction="1"   volumeScale="2.5"  pitchScale="1"/>
            <sound template="metalClose"             startTime="29.99" direction="-1"  volumeScale="1.8"  pitchScale="0.7"/>
            <sound template="latchSmall"             startTime="0.01"  direction="1"   volumeScale="0.4"  pitchScale="0.5"/>
            <sound template="latchSmall"             startTime="0.99"  direction="-1"  volumeScale="0.2"  pitchScale="0.7"/>
            <sound template="slideOpen"              startTime="0.02"  direction="1"   volumeScale="2"    pitchScale="1.2"/>
            <sound template="slideClose"             startTime="0.99"  direction="-1"  volumeScale="2"    pitchScale="1.2"/>
            <sound template="metalClose"             startTime="1"     direction="1"   volumeScale="0.8"  pitchScale="2"/>
            <sound template="metalClose"             startTime="0.01"  direction="-1"  volumeScale="0.8"  pitchScale="1.8"/>
            <sound template="cylinderPunch" startTime="0.01"/>
            <sound template="cylinderPunch" startTime="29.99"/>
            <sound template="cylinderPunch" startTime="19.99"/>
        </animation>
    </animations>

    <turnOnVehicle turnOffIfNotAllowed="true" >
        <sounds>
            <work template="dischargeLoop" fadeIn="0.4" fadeOut="1.7" volumeScale="0.7" pitchScale="1.2"/>
            <work template="manureFill" pitchScale="1.0" volumeScale="3" fadeIn="0.01" fadeOut="1.1"/>
        </sounds>
    </turnOnVehicle>

    <cylindered>
        <movingTools>
            <movingTool node="topDoor" playSound="true">
                <controls axis="AXIS_DOOR" invertAxis="true" mouseSpeedFactor="0.6" iconName="TOP_DOOR_ROTATE" />
                <rotation rotSpeed="50" rotAcceleration="160" rotMax="90" rotMin="0" rotationAxis="1" />
                <dependentPart node="topDoorHydraulic" />
            </movingTool>
            <movingTool node="backDoor">
                <dependentPart node="backDoorHydraulic" />
            </movingTool>

            <movingTool node="doorGrain">
                <dependentPart node="grainDoorArm02" />
            </movingTool>

            <movingTool node="pipeArm1" >
                <dependentPart node="pipeArm2" />
            </movingTool>
            <movingTool node="spreaderDoor" >
                <dependentPart node="peaderHydraulic" />
            </movingTool>

            <movingTool node="floor01" >
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="floor02" >
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="1 2"/>
            </movingTool>
            <movingTool node="fillVolumeDeformScaleNodeFront" >
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="3 4 5 6"/>
            </movingTool>
            <movingTool node="fillVolumeDeformScaleNodeBack" >
                <fillVolume fillVolumeIndex="1" deformerNodeIndices="7 8 9 10"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="peaderHydraulic" referencePoint="peaderHydraulicRef" referenceFrame="peaderHydraulicRef" playSound="true" invertZ="false">
                <translatingPart node="peaderHydraulicPunch" />
            </movingPart>
            <movingPart node="topDoorHydraulic" referencePoint="topDoorHydraulicRef" referenceFrame="topDoorHydraulicRef" playSound="true" >
                <translatingPart node="topDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="backDoorHydraulic" referencePoint="backDoorHydraulicRef" referenceFrame="backDoorHydraulicRef" playSound="true" >
                <translatingPart node="backDoorHydraulicPunch" />
            </movingPart>
            <movingPart node="pipeArm2" referencePoint="pipeArm2Ref" localReferencePoint="pipeArm3" referenceFrame="pipeArm2RefFrame" playSound="true">
                <dependentPart node="pipeArm3" />
            </movingPart>
            <movingPart node="pipeArm3" referencePoint="pipeArm2Ref" referenceFrame="pipeArm2Ref"/>

            <movingPart node="grainDoorArm02" referencePoint="grainDoorArm01Ref" localReferencePoint="grainDoorArm01" referenceFrame="grainDoorArm02RefFrame" playSound="true">
                <dependentPart node="grainDoorArm01" />
            </movingPart>
            <movingPart node="grainDoorArm01" referencePoint="grainDoorArm01Ref" referenceFrame="grainDoorArm01Ref"/>
        </movingParts>

        <sounds>
            <hydraulic template="hydraulicLayerTone" volumeScale="0.4"  pitchScale="1.2"  fadeIn="0.2" />
            <actionSound template="clackVar6"        pitchScale="0.8"   volumeScale="1"   linkNode="topDoor" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="topDoor"/>
            <actionSound template="sheetImp02"       pitchScale="1.3"   volumeScale="1.2" linkNode="topDoor" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="topDoor"/>
            <actionSound template="cylinderPunch"    pitchScale="1"     volumeScale="0.5" linkNode="topDoor" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="topDoor"/>
            <actionSound template="clackVar6"        pitchScale="0.7"   volumeScale="1.2" linkNode="topDoor" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="topDoor"/>
            <actionSound template="sheetImp02"       pitchScale="0.8"   volumeScale="2"   linkNode="topDoor" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="topDoor"/>
            <actionSound template="thudVar2"         pitchScale="0.8"   volumeScale="1.5" linkNode="topDoor" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="topDoor"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="34000" allowAILoading="true">
                        <fillRootNode node="ta23071_main_component1" />
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="autoAimTarget" startZ="2.5" endZ="-3" invert="false" startPercentage="15"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="MANURESPREADER" capacity="25000">
                        <fillRootNode node="ta23071_main_component1" />
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.23" fillUnitIndex="1">
                        <deformNode node="fillVolumeDeformNode01"/>
                        <deformNode node="fillVolumeDeformNode02"/>
                        <deformNode node="fillVolumeDeformNode03"/>
                        <deformNode node="fillVolumeDeformNode04"/>
                        <deformNode node="fillVolumeDeformNode05"/>
                        <deformNode node="fillVolumeDeformNode06"/>
                        <deformNode node="fillVolumeDeformNode07"/>
                        <deformNode node="fillVolumeDeformNode08"/>
                        <deformNode node="fillVolumeDeformNode09"/>
                        <deformNode node="fillVolumeDeformNode10"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeManure" maxDelta="0.23" fillUnitIndex="1">
                        <deformNode node="fillVolumeDeformNode01"/>
                        <deformNode node="fillVolumeDeformNode02"/>
                        <deformNode node="fillVolumeDeformNode03"/>
                        <deformNode node="fillVolumeDeformNode04"/>
                        <deformNode node="fillVolumeDeformNode05"/>
                        <deformNode node="fillVolumeDeformNode06"/>
                        <deformNode node="fillVolumeDeformNode11"/>
                        <deformNode node="fillVolumeDeformNode12"/>
                    </volume>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="3" length="5" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="fillVolumeHeightNode1" />
                <refNode node="fillVolumeHeightNode2" />
                <node node="grainNorm" baseScale="1 1 1" transAxis="0 1 0" />
                <node node="particleNode" baseScale="1 0.1 1" scaleAxis="0 1 0" transAxis="0 0 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.2" />
                        <doorAnimation name="tipAnimationBackDoor" speedScale="1.0" startTipTime="0.2"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2">
                        <animation name="tipAnimationGrainDoor" speedScale="0.7" closeSpeedScale="2" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
            <trailerConfiguration>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <licensePlates>
        <licensePlate node="licensePlateBack01" position="BACK" preferedType="SQUARISH" placementArea="0.08 0.19 0.2 0.19"/>
        <licensePlate node="licensePlateBack02" position="BACK" preferedType="SQUARISH" placementArea="0.08 0.2 0.2 0.2"/>
    </licensePlates>

    <dischargeable>
        <dischargeNode emptySpeed="2430" node="dischargeNode" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="2.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="particleEmitter" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="1"/>
                    <effectNode effectNode="grainNorm" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNode" extraDistance="0.1"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
        <dischargeNode emptySpeed="850" node="dischargeNodeGrainDoor" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="0.5" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle" emitCountScale="3"/>
                    <effectNode effectNode="effectGrainDoor" materialType="unloading"  fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.1"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-3.55" maxZ="3.4" yOffset="0.6" />
        <bendingNode minX="-1.35" maxX="1.35" minZ="-4.2" maxZ="-2.6" yOffset="1.4" />
    </foliageBending>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <sprayer fillUnitIndex="1" unloadInfoIndex="1">
        <usageScales workingWidth="12.0" scale="1"/>
        <effects>
            <effectNode effectClass="TypedMotionPathEffect" effectType="MANURE_SPREADER" linkNode="manureEffectNarrowNode">
                <motionPathEffect textureFilename="$data/vehicles/brantner/ta23071/manureEffectNarrowArray.dds" numRows="54" rowLength="24" />
            </effectNode>

            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitterNarrow" particleType="smoke" materialType="smokeParticle" worldSpace="false" emitCountScale="0.3" spriteScale="0.5"/>
        </effects>
        <animationNodes>
            <animationNode node="spreader01" rotSpeed="-1200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="spreader02" rotSpeed="-1200" rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="2"/>
        </animationNodes>
        <turnedAnimation name="unloadingAnim" turnOnSpeedScale="1" turnOffSpeedScale="-15" externalFill="false"/>
    </sprayer>

    <ai>
        <aiConfigurations>
            <aiConfiguration>
                <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
                <allowTurnBackward value="false"/>
                <turningRadiusLimitation radius="9"/>
                <toolReverserDirectionNode node="aiMarkerBack"/>
            </aiConfiguration>
            <aiConfiguration/>
        </aiConfigurations>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="3" height="4" length="8" lengthOffset="0.6"/>
    </ai>

    <baseMaterial>
        <material name="ta23071_mat" baseNode="ta23071_vis">
            <shaderParameter name="colorMat0" value="BRANTNER_GREEN2"/>
        </material>
        <material name="ta23071Alpha_mat" baseNode="alpha_mesh">
            <shaderParameter name="colorMat0" value="BRANTNER_GREEN2"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="ta23071_main_component1" node="0>" />
        <i3dMapping id="ta23071_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportArm" node="0>0|0|1|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|1" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|2" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|3" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|4" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|5" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|6" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|7" />
        <i3dMapping id="electric" node="0>0|0|2|8" />
        <i3dMapping id="airDoubleRed" node="0>0|0|2|9" />
        <i3dMapping id="airDoubleYellow" node="0>0|0|2|10" />
        <i3dMapping id="electric_detached" node="0>0|0|2|11" />
        <i3dMapping id="airDoubleYellow_detached" node="0>0|0|2|12" />
        <i3dMapping id="airDoubleRed_detached" node="0>0|0|2|13" />
        <i3dMapping id="pto" node="0>0|0|4" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|4|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
        <i3dMapping id="wheelBackLeft" node="0>0|1|2" />
        <i3dMapping id="wheelBackRight" node="0>0|1|3" />
        <i3dMapping id="sideMarker07Orange" node="0>0|2|0" />
        <i3dMapping id="sideMarker07Orange1" node="0>0|2|1" />
        <i3dMapping id="sideMarker07Orange2" node="0>0|2|2" />
        <i3dMapping id="sideMarker07Orange3" node="0>0|2|3" />
        <i3dMapping id="sideMarker07Orange4" node="0>0|2|4" />
        <i3dMapping id="sideMarker07Orange5" node="0>0|2|5" />
        <i3dMapping id="workAreaStart" node="0>0|3|0" />
        <i3dMapping id="workAreaWidth" node="0>0|3|1" />
        <i3dMapping id="workAreaHeight" node="0>0|3|2" />
        <i3dMapping id="backDoor" node="0>0|4|0" />
        <i3dMapping id="grainDoorPart" node="0>0|4|0|0" />
        <i3dMapping id="grainDoorArm02" node="0>0|4|0|0|0" />
        <i3dMapping id="grainDoorArm01" node="0>0|4|0|0|0|0" />
        <i3dMapping id="grainDoorArm02RefFrame" node="0>0|4|0|0|0|1" />
        <i3dMapping id="doorGrain" node="0>0|4|0|0|1|0" />
        <i3dMapping id="grainDoorArm01Ref" node="0>0|4|0|0|1|0|0" />
        <i3dMapping id="backDoorHydraulicRef" node="0>0|4|0|1" />
        <i3dMapping id="licensePlateBack01" node="0>0|4|0|2" />
        <i3dMapping id="rearMultipointLight_01Left" node="0>0|4|0|3|0|0" />
        <i3dMapping id="rearMultipointLight_01Right" node="0>0|4|0|3|0|1" />
        <i3dMapping id="plateNumberLight02_01" node="0>0|4|0|3|0|2" />
        <i3dMapping id="backLightsHigh1" node="0>0|4|0|3|1|0" />
        <i3dMapping id="licensePlateLightHigh1" node="0>0|4|0|3|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|4|0|3|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|4|0|3|2|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|4|0|3|3|0" />
        <i3dMapping id="colPart05" node="0>0|4|0|5" />
        <i3dMapping id="colPart06" node="0>0|4|0|6" />
        <i3dMapping id="colPart07" node="0>0|4|0|7" />
        <i3dMapping id="floor01" node="0>0|4|1" />
        <i3dMapping id="floor02" node="0>0|4|1|0" />
        <i3dMapping id="topDoor" node="0>0|4|1|0|0" />
        <i3dMapping id="alpha_mesh" node="0>0|4|1|0|0|0" />
        <i3dMapping id="topDoorHydraulicRef" node="0>0|4|1|0|0|2" />
        <i3dMapping id="fillVolumeDeformNode01" node="0>0|4|1|0|1" />
        <i3dMapping id="fillVolumeDeformNode02" node="0>0|4|1|0|2" />
        <i3dMapping id="topDoorHydraulic" node="0>0|4|1|0|6" />
        <i3dMapping id="topDoorHydraulicPunch" node="0>0|4|1|0|6|0" />
        <i3dMapping id="hydraulicPart" node="0>0|4|1|1" />
        <i3dMapping id="pipeArm2Ref" node="0>0|4|1|1|0" />
        <i3dMapping id="pipeArm1" node="0>0|4|2" />
        <i3dMapping id="pipeArm2" node="0>0|4|2|0" />
        <i3dMapping id="pipeArm3" node="0>0|4|2|0|0" />
        <i3dMapping id="pipeArm2RefFrame" node="0>0|4|2|0|1" />
        <i3dMapping id="backDoorHydraulic" node="0>0|5|0" />
        <i3dMapping id="backDoorHydraulicPunch" node="0>0|5|0|0" />
        <i3dMapping id="exactFillRootNode" node="0>0|6|0" />
        <i3dMapping id="autoAimTarget" node="0>0|6|1" />
        <i3dMapping id="fillVolume" node="0>0|6|2" />
        <i3dMapping id="dischargeNode" node="0>0|6|3" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|6|4" />
        <i3dMapping id="fillVolumeDischargeNode" node="0>0|6|5" />
        <i3dMapping id="fillVolumeDeformNodes" node="0>0|6|6" />
        <i3dMapping id="fillVolumeDeformScaleNodeFront" node="0>0|6|6|0" />
        <i3dMapping id="fillVolumeDeformNode03" node="0>0|6|6|0|0" />
        <i3dMapping id="fillVolumeDeformNode04" node="0>0|6|6|0|1" />
        <i3dMapping id="fillVolumeDeformNode05" node="0>0|6|6|0|2" />
        <i3dMapping id="fillVolumeDeformNode06" node="0>0|6|6|0|3" />
        <i3dMapping id="fillVolumeDeformScaleNodeBack" node="0>0|6|6|1" />
        <i3dMapping id="fillVolumeDeformNode07" node="0>0|6|6|1|0" />
        <i3dMapping id="fillVolumeDeformNode08" node="0>0|6|6|1|1" />
        <i3dMapping id="fillVolumeDeformNode09" node="0>0|6|6|1|2" />
        <i3dMapping id="fillVolumeDeformNode10" node="0>0|6|6|1|3" />
        <i3dMapping id="fillVolumeDeformNode11" node="0>0|6|6|1|4" />
        <i3dMapping id="fillVolumeDeformNode12" node="0>0|6|6|1|5" />
        <i3dMapping id="fillVolumeHeightNode1" node="0>0|6|7|0" />
        <i3dMapping id="fillVolumeHeightNode2" node="0>0|6|7|1" />
        <i3dMapping id="fillVolumeManure" node="0>0|6|8" />
        <i3dMapping id="unloadInfo" node="0>0|6|9" />
        <i3dMapping id="particleNode" node="0>0|7" />
        <i3dMapping id="particleEmitter" node="0>0|7|0" />
        <i3dMapping id="effects" node="0>0|8" />
        <i3dMapping id="grainNorm" node="0>0|8|0|0" />
        <i3dMapping id="smokeNorm" node="0>0|8|1" />
        <i3dMapping id="effectNodesDoor" node="0>0|8|2|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|8|2|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|8|2|0|1" />
        <i3dMapping id="particleNodesDoor" node="0>0|8|2|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|8|2|1|0" />
        <i3dMapping id="effectsManure" node="0>0|9" />
        <i3dMapping id="manureShader" node="0>0|9|0|0" />
        <i3dMapping id="manureEmitter" node="0>0|9|0|1" />
        <i3dMapping id="smokeEmitter" node="0>0|9|0|2" />
        <i3dMapping id="spreaderModule" node="0>0|10" />
        <i3dMapping id="spreaderMovePart" node="0>0|10|0|0" />
        <i3dMapping id="colSpreaderDoor" node="0>0|10|0|0|0" />
        <i3dMapping id="spreader02" node="0>0|10|1|0" />
        <i3dMapping id="spreader01" node="0>0|10|2|0" />
        <i3dMapping id="spreaderDoor" node="0>0|10|4" />
        <i3dMapping id="peaderHydraulicRef" node="0>0|10|4|0" />
        <i3dMapping id="rearMultipointLight_01Left02" node="0>0|10|4|2|0|0" />
        <i3dMapping id="rearMultipointLight_01Right02" node="0>0|10|4|2|0|1" />
        <i3dMapping id="plateNumberLight02_02" node="0>0|10|4|2|0|2" />
        <i3dMapping id="backLightsHigh2" node="0>0|10|4|2|1|0" />
        <i3dMapping id="licensePlateLightHigh2" node="0>0|10|4|2|1|1" />
        <i3dMapping id="turnLightLeftBack2" node="0>0|10|4|2|2|0" />
        <i3dMapping id="turnLightRightBack2" node="0>0|10|4|2|2|1" />
        <i3dMapping id="reverseLightHigh2" node="0>0|10|4|2|3|0" />
        <i3dMapping id="licensePlateBack02" node="0>0|10|4|3" />
        <i3dMapping id="colSpreader1" node="0>0|10|4|6" />
        <i3dMapping id="peaderHydraulic" node="0>0|10|8" />
        <i3dMapping id="peaderHydraulicPunch" node="0>0|10|8|0" />
        <i3dMapping id="colSpreader" node="0>0|10|10" />
        <i3dMapping id="manureEffectNarrowNode" node="0>0|10|11|0" />
        <i3dMapping id="smokeEmitterNarrow" node="0>0|10|11|1" />
        <i3dMapping id="TOstart" node="0>0|11|0" />
        <i3dMapping id="TOwidth" node="0>0|11|1" />
        <i3dMapping id="TOheight" node="0>0|11|2" />
        <i3dMapping id="aiMarkerLeft" node="0>0|12|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|12|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|12|2" />
    </i3dMappings>
</vehicle>
