﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../bin/shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Trac-Pack</name>
        <specs>
            <workingWidth>18.0</workingWidth>
            <combination xmlFilename="$data/vehicles/vervaet/hydroTrikeXL/hydroTrikeXL.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_slurrySpreaderTool</function>
        </functions>
        <image>$data/vehicles/bomech/tracPack/store_tracPack.png</image>
        <price>62000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>BOMECH</brand>
        <category>slurryTanks</category>
        <shopHeight>4.75</shopHeight>
        <shopTranslationOffset>0 -0.634 0</shopTranslationOffset>
        <shopRotationOffset>0.002 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>4726016</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1206272</indexBufferMemoryUsage>
        <textureMemoryUsage>2162688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_manureDistributor</typeDesc>
        <filename>$data/vehicles/bomech/tracPack/tracPack.i3d</filename>
        <speedLimit value="20" />
        <size width="4" length="3.5" height="4.9" lengthOffset="-1"/>
        <components>
            <component centerOfMass="0 0.3 -0.3" solverIterationCount="20" mass="1440"/>
            <component centerOfMass="0 0 0"      solverIterationCount="20" mass="1000" />
            <component centerOfMass="0 0 0"      solverIterationCount="20" mass="150" />
            <component centerOfMass="0 0 0"      solverIterationCount="20" mass="150" />
            <joint component1="1" component2="2" node="componentJointBackArm" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="2" component2="3" node="componentJointArmLeft" rotLimit="0 0 0" transLimit="0 0 0" />
            <joint component1="2" component2="4" node="componentJointArmRight" rotLimit="0 0 0" transLimit="0 0 0" />

            <collisionPair component1="1" component2="3" enabled="false"/>
            <collisionPair component1="1" component2="4" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/4_00R8.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics driveMode="0" restLoad="0.1" repr="armLeftWheel"  initialCompression="10" suspTravel="0.1" spring="5" damper="5" frictionScale="0.3" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T510/4_00R8.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics driveMode="0" restLoad="0.1" repr="armRightWheel" initialCompression="10" suspTravel="0.1" spring="5" damper="5" frictionScale="0.3" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics driveMode="0" restLoad="0.4" repr="supperWheelCenterLeft"  radius="0.4" width="0.4" initialCompression="10" suspTravel="0.1" spring="50" damper="50" frictionScale="0.2" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics driveMode="0" restLoad="0.4" repr="supperWheelCenterRight" radius="0.4" width="0.4" initialCompression="10" suspTravel="0.1" spring="50" damper="50" frictionScale="0.2" supportsWheelSink="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0 material="18">SHARED_WHITE1</color0>
            <hub linkNode="armLeftWheel"  filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.1 0.165 0.165" offset="-0.012"/>
            <hub linkNode="armRightWheel" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.1 0.165 0.165" offset="-0.012"/>
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" topReferenceNode="topReferenceNode" jointType="implement" upperRotationOffset="-5" lowerRotLimitScale="0 0 0" useFoldingLoweredState="true" lowerTransLimitScale="0 0 0">
                <distanceToGround lower="0.83" upper="0.83"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric" length="1" diameter="0.008" straighteningFactor="2" adapterNode="electric_connector"/>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" length="1" diameter="0.02" straighteningFactor="2" adapterNode="hydraulicIn01_connector">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1" diameter="0.02" straighteningFactor="3" adapterNode="hydraulicOut01_connector">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" length="1" diameter="0.02" straighteningFactor="3" adapterNode="hydraulicIn02_connector">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1" diameter="0.02" straighteningFactor="3" adapterNode="hydraulicOut02_connector">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>

        <hose inputAttacherJointIndices="1" type="TOOL_CONNECTOR_TOP_RIGHT" node="topRightHose" length="2.00" diameter="0.155" straighteningFactor="2.5" isTwoPointHose="true">
            <objectChange node="topRightHose_connector" visibilityActive="true" visibilityInactive="false"/>
        </hose>
    </connectionHoses>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.08 0.28 0.08 0.28"/>
    </licensePlates>

    <powerConsumer ptoRpm="400" neededMinPtoPower="20" neededMaxPtoPower="20" forceNode="tracPack_main_component1" maxForce="1" />

    <lights>
        <sharedLight linkNode="rearLight10_left"         filename="$data/shared/assets/lights/lizard/rearLight10_left.xml" />
        <sharedLight linkNode="rearLight10_right"        filename="$data/shared/assets/lights/lizard/rearLight10_right.xml" />
        <sharedLight linkNode="sideMarker03_left"        filename="$data/shared/assets/lights/lizard/sideMarker03_left.xml" />
        <sharedLight linkNode="sideMarker03_right"       filename="$data/shared/assets/lights/lizard/sideMarker03_right.xml" />
        <sharedLight linkNode="plateNumberLight02_left"  filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight02_right" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh"        lightTypes="0" />
                <light node="licensePlateLightHigh" lightTypes="0" />
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
            </high>
        </realLights>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.25"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.1" loweringMaxLimit="0.1" ignoreFoldMiddleWhileFolded="true" detachingMinLimit="1" detachingMaxLimit="1" unfoldWarning="$l10n_warning_firstFoldUpTheTool" >
                    <foldingPart animationName="folding" speedScale="1.5" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <part componentJointIndex="1" startTime="0" endTime="2" startRotMinLimit="-20 0 -5" startRotMaxLimit="20 0 5" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0" startTransMinLimit="0 0 0" startTransMaxLimit="0 0.15 0" endTransMinLimit="0 0 0" endTransMaxLimit="0 0 0"/>
            <part componentJointIndex="2" startTime="0" endTime="1" startRotMinLimit="-2.5 0 0" startRotMaxLimit="4 0 0" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0" />
            <part componentJointIndex="3" startTime="0" endTime="1" startRotMinLimit="-4 0 0" startRotMaxLimit="2.5 0 0" endRotMinLimit="0 0 0" endRotMaxLimit="0 0 0" />

            <!-- main part -->
            <part node="componentJointBackArm" startTime="0" endTime="2" startRot="10 0 0" endRot="49.3 0 0"/>
            <part node="hoseArmCenter"         startTime="10" endTime="14" startRot="0 0 0" endRot="30 0 0"/>
            <part node="lightbarCollision"     startTime="10" endTime="14" startRot="5 0 0" endRot="-65 0 0"/>

            <!-- armLeft -->
            <part node="armLeftPart04"        startTime="2" endTime="7"   startRot="0 0 0" endRot="0 0 176.9"/>
            <part node="armLeftPart04Phy"     startTime="2" endTime="7"   startRot="0 0 0" endRot="0 0 176.9"/>
            <part node="armLeftPart03"        startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 88"/>
            <part node="armLeftPart03Phy"     startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 88"/>
            <part node="armLeftPart02"        startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 88"/>
            <part node="armLeftPart02Phy"     startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 88"/>
            <part node="armLeftFoldingPart01" startTime="6" endTime="9.5" startRot="0 0 0" endRot="0 0 84"/>
            <part node="componentJointArmLeft" startTime="12" endTime="20" startRot="0 0 0" endRot="0 95 0" tangentType="spline"/>
            <part node="armLeftPart01XRotRefFrame" startTime="12" endTime="20" startRot="0 0 0" endRot="0 95 0" tangentType="spline"/>
            <part node="armLeftFoldingPart04" startTime="12" endTime="20" startRot="0 -55 0" endRot="-10 -70 0"/>

            <!-- armRight -->
            <part node="armRightPart04"        startTime="2" endTime="7"   startRot="0 0 0" endRot="0 0 -176.9"/>
            <part node="armRightPart04Phy"     startTime="2" endTime="7"   startRot="0 0 0" endRot="0 0 -176.9"/>
            <part node="armRightPart03"        startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 -88"/>
            <part node="armRightPart03Phy"     startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 -88"/>
            <part node="armRightPart02"        startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 -88"/>
            <part node="armRightPart02Phy"     startTime="6" endTime="14"  startRot="0 0 0" endRot="0 0 -88"/>
            <part node="armRightFoldingPart01" startTime="6" endTime="9.5" startRot="0 0 0" endRot="0 0 -84"/>
            <part node="componentJointArmRight" startTime="12" endTime="20" startRot="0 0 0" endRot="0 -95 0" tangentType="spline"/>
            <part node="armRightPart01XRotRefFrame" startTime="12" endTime="20" startRot="0 0 0" endRot="0 -95 0" tangentType="spline"/>
            <part node="armRightFoldingPart04" startTime="12" endTime="20" startRot="55 0 0" endRot="70 0 0"/>

            <sound template="defaultHydraulicSound" startTime="2.01"  endTime="7"     volumeScale="1.2" pitchScale="1.2" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="hydraulicLayerTone"    startTime="6"     endTime="14"    volumeScale="1.2" pitchScale="1"   fadeIn="0.01" fadeOut="0.01"/>
            <sound template="hydraulicLayerTone"    startTime="12"    endTime="19.99" volumeScale="1.2" pitchScale="0.7" fadeIn="0.1"  fadeOut="0.1"/>
            <sound template="defaultHydraulicSmall" startTime="10"    endTime="14"    volumeScale="1.4" pitchScale="1" />
            <sound template="defaultHydraulicSound" startTime="0.50"  endTime="2"     volumeScale="1.4" pitchScale="0.7" />
            <sound template="clackVar4"             startTime="19.99" direction="-1"  volumeScale="2.1" pitchScale="0.5" />
            <sound template="sheetImp02"            startTime="19.8"  direction="-1"  volumeScale="1.8" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="12"    direction="-1"  volumeScale="3"   pitchScale="0.7" />
            <sound template="foldStartMed02"        startTime="12"    direction="-1"  volumeScale="2"   pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="12"    direction="-1"  volumeScale="2"   pitchScale="1.7" />
            <sound template="clackVar6"             startTime="12"    direction="-1"  volumeScale="1"   pitchScale="0.8" />
            <sound template="clackVar6"             startTime="10"    direction="-1"  volumeScale="1"   pitchScale="1" />
            <sound template="sheetImp01"            startTime="10"    direction="-1"  volumeScale="0.3" pitchScale="1" />
            <sound template="sheetImp02"            startTime="6"     direction="-1"  volumeScale="2"   pitchScale="1.8" />
            <sound template="clackVar6"             startTime="6"     direction="-1"  volumeScale="1.2" pitchScale="1" />
            <sound template="sheetImp02"            startTime="6"     direction="-1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="2.01"  direction="-1"  volumeScale="1.7" pitchScale="1.6" />
            <sound template="clackVar6"             startTime="2.01"  direction="-1"  volumeScale="1.2" pitchScale="1" />
            <sound template="sheetImp02"            startTime="7"     direction="1"   volumeScale="1.7" pitchScale="1.6" />
            <sound template="clackVar6"             startTime="7"     direction="1"   volumeScale="1.2" pitchScale="1" />
            <sound template="sheetImp02"            startTime="14"    direction="1"   volumeScale="2"   pitchScale="1.8" />
            <sound template="clackVar6"             startTime="14"    direction="1"   volumeScale="1.2" pitchScale="1" />
            <sound template="sheetImp02"            startTime="14"    direction="1"   volumeScale="2"   pitchScale="0.8" />
            <sound template="clackVar6"             startTime="9.5"   direction="1"   volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar6"             startTime="19.99" direction="1"   volumeScale="1.3" pitchScale="0.8" />
            <sound template="foldStartMed02"        startTime="19.99" direction="1"   volumeScale="2"   pitchScale="0.7" />
            <sound template="clackVar6"             startTime="19.99" direction="1"   volumeScale="1.1" pitchScale="0.6" />
            <sound template="sheetImp02"            startTime="19.99" direction="1"   volumeScale="2"   pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="19.99" direction="1"   volumeScale="0.8" pitchScale="1.8" />
            <sound template="clackVar4"             startTime="19.99" direction="1"   volumeScale="2"   pitchScale="0.5" />
            <sound template="sheetImp02"            startTime="1"     direction="-1"  volumeScale="2"   pitchScale="0.8" />
            <sound template="foldStartMed02"        startTime="1"     direction="-1"  volumeScale="2.2" pitchScale="0.7" />
            <sound template="clackVar6"             startTime="1.99"  direction="1"   volumeScale="1"   pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="1.99"  direction="1"   volumeScale="1.4" pitchScale="1.8" />
            <sound template="foldStartMed02"        startTime="1.9"   direction="1"   volumeScale="2"   pitchScale="0.7" />
        </animation>

        <animation name="moveSupport">
            <part node="supportMount" startTime="0" endTime="0.1" startVisibility="false" endVisibility="true"/>
            <part node="support"      startTime="0" endTime="0.06" startTrans="0 0.355 0" endTrans="0 0 0"/>

            <sound template="metalClose" startTime="0.01" direction="-1"  volumeScale="1.4" pitchScale="2" />
            <sound template="clackVar6"  startTime="0.01" direction="-1"  volumeScale="1.4" pitchScale="0.8" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="armMain">
                <dependentPart node="armMainHydraulicLeft" />
            </movingTool>
            <movingTool node="armMainPhy" wheelIndices="3 4">
                <componentJoint index="2" />
                <componentJoint index="3" />
            </movingTool>
            <movingTool node="componentJointBackArm">
                <componentJoint index="1" />
            </movingTool>

            <movingTool node="componentJointArmLeft">
                <componentJoint index="2" />
            </movingTool>
            <movingTool node="componentJointArmRight">
                <componentJoint index="3" />
            </movingTool>

            <movingTool node="armLeftFoldingPart01">
                <dependentPart node="armLeftFoldingPart02" />
            </movingTool>

            <movingTool node="armLeftPart02" wheelIndices="1">
                <dependentPart node="armLeftPart02Hydraulic" />
                <dependentPart node="armLeftPart03Hydraulic" />
                <dependentPart node="armLeftFoldingPart04" />
            </movingTool>

            <movingTool node="armLeftPart04">
                <dependentPart node="armLeftPart04_01" />
            </movingTool>

            <movingTool node="armRightFoldingPart01">
                <dependentPart node="armRightFoldingPart02" />
            </movingTool>

            <movingTool node="armRightPart02" wheelIndices="2">
                <dependentPart node="armRightPart02Hydraulic" />
                <dependentPart node="armRightPart03Hydraulic" />
                <dependentPart node="armRightFoldingPart04" />
            </movingTool>

            <movingTool node="armRightPart04">
                <dependentPart node="armRightPart04_01" />
            </movingTool>

            <movingTool node="hoseArmCenter">
                <dependentPart node="lightbar" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="armMainMountLeft" referencePoint="armMainMountLeftRef" referenceFrame="armMainMountRefFrame" isActiveDirty="true" maxUpdateDistance="300">
                <dependentPart node="armMainMountRight"/>
            </movingPart>
            <movingPart node="armMainMountRight" referencePoint="armMainMountRightRef" referenceFrame="armMainMountRefFrame">
                <dependentPart node="armMainZRot"/>
            </movingPart>
            <movingPart node="armMainZRot" referencePoint="armMainZRotRef" referenceFrame="armMainZRotRefFrame">
                <dependentPart node="armMain"/>
            </movingPart>
            <movingPart node="armMain" referencePoint="armMainRef" referenceFrame="armMainRefFrame">
                <dependentPart node="armMainHydraulicLeft"/>
                <dependentPart node="armMainHydraulicRight"/>
            </movingPart>

            <movingPart node="armMainHydraulicLeft" referencePoint="armMainHydraulicLeftRef" referenceFrame="armMainHydraulicLeftRef">
                <translatingPart node="armMainHydraulicLeftPunch" />
            </movingPart>
            <movingPart node="armMainHydraulicRight" referencePoint="armMainHydraulicRightRef" referenceFrame="armMainHydraulicRightRef">
                <translatingPart node="armMainHydraulicRightPunch" />
            </movingPart>

            <movingPart node="armLeftPart01XRot" referencePoint="armLeftPart01XRotRef" referenceFrame="armLeftPart01XRotRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1">
                <dependentPart node="armLeftPart01YRot"/>
            </movingPart>
            <movingPart node="armLeftPart01YRot" referencePoint="armLeftPart01YRotRef" referenceFrame="armLeftPart01YRotRefFrame" limitedAxis="1">
                <dependentPart node="armLeftPart01YRotTransPartRot"/>
                <dependentPart node="armLeftPart01Hydraulic"/>
            </movingPart>
            <movingPart node="armLeftPart01YRotTransPartRot" referencePoint="armLeftPart01YRotTransPartRef" referenceFrame="armLeftPart01YRotTransPartRef" doDirectionAlignment="false">
                <translatingPart node="armLeftPart01YRotTransPart"/>
            </movingPart>

            <movingPart node="armRightPart01XRot" referencePoint="armRightPart01XRotRef" referenceFrame="armRightPart01XRotRefFrame" isActiveDirty="true" maxUpdateDistance="300" limitedAxis="1">
                <dependentPart node="armRightPart01YRot"/>
            </movingPart>
            <movingPart node="armRightPart01YRot" referencePoint="armRightPart01YRotRef" referenceFrame="armRightPart01YRotRefFrame" limitedAxis="1">
                <dependentPart node="armRightPart01YRotTransPartRot"/>
                <dependentPart node="armRightPart01Hydraulic"/>
            </movingPart>
            <movingPart node="armRightPart01YRotTransPartRot" referencePoint="armRightPart01YRotTransPartRef" referenceFrame="armRightPart01YRotTransPartRef" doDirectionAlignment="false">
                <translatingPart node="armRightPart01YRotTransPart"/>
            </movingPart>

            <movingPart node="armMainMountHydraulic" referencePoint="armMainMountHydraulicRef" referenceFrame="armMainMountHydraulicRef">
                <translatingPart node="armMainMountHydraulicPunch"/>
            </movingPart>

            <movingPart node="armLeftFoldingPart02" referencePoint="armLeftFoldingPart02Ref" localReferencePoint="armLeftFoldingPart03" referenceFrame="armLeftFoldingPart02RefFrame">
                <dependentPart node="armLeftFoldingPart03"/>
            </movingPart>
            <movingPart node="armLeftFoldingPart03" referencePoint="armLeftFoldingPart02Ref" referenceFrame="armLeftFoldingPart02Ref"/>
            <movingPart node="armLeftFoldingPart04" referencePoint="armLeftFoldingPart04Ref" referenceFrame="armLeftFoldingPart04Ref" foldMinLimit="0" foldMaxLimit="0.6"/>
            <movingPart node="armLeftFoldingPart04Cable" referencePoint="armLeftFoldingPart04Ref" referenceFrame="armLeftFoldingPart04Ref" scaleZ="true" isActiveDirty="true" maxUpdateDistance="50"/>

            <movingPart node="armRightFoldingPart02" referencePoint="armRightFoldingPart02Ref" localReferencePoint="armRightFoldingPart03" referenceFrame="armRightFoldingPart02RefFrame">
                <dependentPart node="armRightFoldingPart03"/>
            </movingPart>
            <movingPart node="armRightFoldingPart03" referencePoint="armRightFoldingPart02Ref" referenceFrame="armRightFoldingPart02Ref"/>
            <movingPart node="armRightFoldingPart04" referencePoint="armRightFoldingPart04Ref" referenceFrame="armRightFoldingPart04Ref" foldMinLimit="0" foldMaxLimit="0.6"/>
            <movingPart node="armRightFoldingPart04Cable" referencePoint="armRightFoldingPart04Ref" referenceFrame="armRightFoldingPart04Ref" scaleZ="true" isActiveDirty="true" maxUpdateDistance="50"/>

            <movingPart node="armLeftPart01Hydraulic" referencePoint="armLeftPart01HydraulicRef" referenceFrame="armLeftPart01HydraulicRef">
                <translatingPart node="armLeftPart01HydraulicPunch"/>
            </movingPart>
            <movingPart node="armLeftPart02Hydraulic" referencePoint="armLeftPart02HydraulicRef" referenceFrame="armLeftPart02HydraulicRef">
                <translatingPart node="armLeftPart02HydraulicPunch"/>
            </movingPart>
            <movingPart node="armLeftPart03Hydraulic" referencePoint="armLeftPart03HydraulicRef" referenceFrame="armLeftPart03HydraulicRef">
                <translatingPart node="armLeftPart03HydraulicPunch"/>
            </movingPart>

            <movingPart node="armLeftPart04_01" referencePoint="armLeftPart04_02Ref" localReferencePoint="armLeftPart04_02" referenceFrame="armLeftPart04_01RefFrame">
                <dependentPart node="armLeftPart04_02"/>
                <dependentPart node="armLeftPart04Hydraulic"/>
            </movingPart>
            <movingPart node="armLeftPart04_02" referencePoint="armLeftPart04_02Ref" referenceFrame="armLeftPart04_02Ref"/>
            <movingPart node="armLeftPart04Hydraulic" referencePoint="armLeftPart04HydraulicRef" referenceFrame="armLeftPart04HydraulicRef">
                <translatingPart node="armLeftPart04HydraulicPunch"/>
            </movingPart>

            <movingPart node="armRightPart01Hydraulic" referencePoint="armRightPart01HydraulicRef" referenceFrame="armRightPart01HydraulicRef">
                <translatingPart node="armRightPart01HydraulicPunch"/>
            </movingPart>
            <movingPart node="armRightPart02Hydraulic" referencePoint="armRightPart02HydraulicRef" referenceFrame="armRightPart02HydraulicRef">
                <translatingPart node="armRightPart02HydraulicPunch"/>
            </movingPart>
            <movingPart node="armRightPart03Hydraulic" referencePoint="armRightPart03HydraulicRef" referenceFrame="armRightPart03HydraulicRef">
                <translatingPart node="armRightPart03HydraulicPunch"/>
            </movingPart>

            <movingPart node="armRightPart04_01" referencePoint="armRightPart04_02Ref" localReferencePoint="armRightPart04_02" referenceFrame="armRightPart04_01RefFrame">
                <dependentPart node="armRightPart04_02"/>
                <dependentPart node="armRightPart04Hydraulic"/>
            </movingPart>
            <movingPart node="armRightPart04_02" referencePoint="armRightPart04_02Ref" referenceFrame="armRightPart04_02Ref"/>
            <movingPart node="armRightPart04Hydraulic" referencePoint="armRightPart04HydraulicRef" referenceFrame="armRightPart04HydraulicRef">
                <translatingPart node="armRightPart04HydraulicPunch"/>
            </movingPart>

            <movingPart node="groundAdjustNode01_02" referencePoint="groundAdjustNode01_02Ref" referenceFrame="groundAdjustNode01_02Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode03_04" referencePoint="groundAdjustNode03_04Ref" referenceFrame="groundAdjustNode03_04Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode05_06" referencePoint="groundAdjustNode05_06Ref" referenceFrame="groundAdjustNode05_06Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode07_08" referencePoint="groundAdjustNode07_08Ref" referenceFrame="groundAdjustNode07_08Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode09_10" referencePoint="groundAdjustNode09_10Ref" referenceFrame="groundAdjustNode09_10Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode11_12" referencePoint="groundAdjustNode11_12Ref" referenceFrame="groundAdjustNode11_12Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode13_14" referencePoint="groundAdjustNode13_14Ref" referenceFrame="groundAdjustNode13_14Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode15_16" referencePoint="groundAdjustNode15_16Ref" referenceFrame="groundAdjustNode15_16Ref" isActiveDirty="true" maxUpdateDistance="75"/>
            <movingPart node="groundAdjustNode17_18" referencePoint="groundAdjustNode17_18Ref" referenceFrame="groundAdjustNode17_18Ref" isActiveDirty="true" maxUpdateDistance="75"/>

            <movingPart node="lightbar" referencePoint="lightbarPartRef" localReferencePoint="lightbarPart" referenceFrame="lightbarRefFrame">
                <dependentPart node="lightbarPart"/>
                <dependentPart node="armMainPartHydraulic"/>
            </movingPart>
            <movingPart node="lightbarPart" referencePoint="lightbarPartRef" referenceFrame="lightbarPartRef"/>
            <movingPart node="armMainPartHydraulic" referencePoint="armMainPartHydraulicRef" referenceFrame="armMainPartHydraulicRef">
                <translatingPart node="armMainPartHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <groundAdjustedNodes>
        <groundAdjustedNode node="groundAdjustNode01Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode01Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode02Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode02Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode03Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode03Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode04Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode04Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode05Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode05Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode06Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode06Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode07Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode07Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode08Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode08Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode09Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode09Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode10Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode10Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode11Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode11Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode12Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode12Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode13Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode13Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode14Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode14Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode15Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode15Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode16Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode16Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode17Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode17Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="groundAdjustNode18Adjust" yOffset="0.7" minY="-0.1" maxY="0.3" moveSpeed="1">
            <foldable minLimit="0" maxLimit="0.06" />
            <raycastNode node="groundAdjustNode18Raycast" updateFrame="6" distance="1"/>
        </groundAdjustedNode>
    </groundAdjustedNodes>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="slurryTank" capacity="0" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <sprayer activateOnLowering="true" activateTankOnLowering="true">
        <usageScales workingWidth="18" scale="1" />
        <effects>
            <!-- <effectNode effectNode="effectSlurry01" materialType="slurry" delay="0" dynamicFillType="false"/> -->
        </effects>
        <sounds>
            <work template="DEFAULT_SOWING_AIR_BLOWER" linkNode="0>" />
        </sounds>
    </sprayer>

    <dynamicMount triggerNode="dynamicMountTrigger" jointTransY="0.69" jointLimitToRotY="true"/>

    <ai>
        <needsLowering value="true" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="21" height="3"/>
        <agentAttachment width="3.1" height="4.8" length="2.8" lengthOffset="-1.15"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.5" maxZ="-0.2" yOffset="1.2" />
        <bendingNode minX="-1.26" maxX="2.88" minZ="-0.4" maxZ="0.4" yOffset="-0.65" node="bendingNodeLeft01" />
        <bendingNode minX="-2.88" maxX="1.26" minZ="-0.4" maxZ="0.4" yOffset="-0.65" node="bendingNodeRight01" />
        <bendingNode minX="0" maxX="0.72" minZ="-0.6" maxZ="0.2" yOffset="-0.8" node="bendingNodeLeft02" />
        <bendingNode minX="-0.72" maxX="0" minZ="-0.6" maxZ="0.2" yOffset="-0.8" node="bendingNodeRight02" />
        <bendingNode minX="0" maxX="2.55" minZ="-0.6" maxZ="0.2" yOffset="-0.8" node="bendingNodeLeft03" />
        <bendingNode minX="-2.55" maxX="0" minZ="-0.6" maxZ="0.2" yOffset="-0.8" node="bendingNodeRight03" />
        <bendingNode minX="0.03" maxX="1.6" minZ="-0.6" maxZ="0.2" yOffset="-0.89" node="bendingNodeLeft04" />
        <bendingNode minX="-1.6" maxX="-0.03" minZ="-0.5" maxZ="0.3" yOffset="-0.89" node="bendingNodeRight04" />
    </foliageBending>

    <baseMaterial>
        <material name="tracPack_mat" baseNode="tracPack_vis">
            <shaderParameter name="colorMat0" value="BOMECH_BLUE1"/>
            <shaderParameter name="colorMat1" value="BOMECH_GREEN1"/>
            <shaderParameter name="colorMat2" value="BOMECH_RED1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="tracPack_main_component1" node="0>" />
        <i3dMapping id="tracPack_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|1" />
        <i3dMapping id="support" node="0>0|0|2" />
        <i3dMapping id="supportMount" node="0>0|0|2|0" />
        <i3dMapping id="dynamicMountTrigger" node="0>0|0|2|1" />
        <i3dMapping id="supportCol01" node="0>0|0|2|2" />
        <i3dMapping id="supportCol02" node="0>0|0|2|3" />
        <i3dMapping id="electric" node="0>0|0|3|0" />
        <i3dMapping id="electric_detached" node="0>0|0|3|0|0" />
        <i3dMapping id="electric_connector" node="0>0|0|3|0|0|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|3|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|1|0" />
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|3|1|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|3|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|2|0" />
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|3|2|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|3|3" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|3|3|0" />
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|3|3|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|0|3|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|3|4|0" />
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|3|4|0|0" />
        <i3dMapping id="topRightHose_connector" node="0>0|0|3|5" />
        <i3dMapping id="topRightHose" node="0>0|0|3|5|0" />
        <i3dMapping id="armMainMountRefFrame" node="0>0|1|0" />
        <i3dMapping id="armMainMountLeft" node="0>0|1|0|0" />
        <i3dMapping id="armMainZRotRefFrame" node="0>0|1|0|0|0" />
        <i3dMapping id="armMainZRot" node="0>0|1|0|0|0|0" />
        <i3dMapping id="armMainRefFrame" node="0>0|1|0|0|0|0|0" />
        <i3dMapping id="armMain" node="0>0|1|0|0|0|0|0|0" />
        <i3dMapping id="armMainPartHydraulic" node="0>0|1|0|0|0|0|0|0|0" />
        <i3dMapping id="armMainPartHydraulicPunch" node="0>0|1|0|0|0|0|0|0|0|0" />
        <i3dMapping id="armLeftPart01XRotRefFrame" node="0>0|1|0|0|0|0|0|0|1|0|0" />
        <i3dMapping id="armLeftPart01XRot" node="0>0|1|0|0|0|0|0|0|1|0|0|0" />
        <i3dMapping id="armLeftPart01YRotRefFrame" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0" />
        <i3dMapping id="armLeftPart01YRot" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0" />
        <i3dMapping id="armLeftPart02" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0" />
        <i3dMapping id="armLeftPart03" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="armLeftPart04" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="groundAdjustNode01Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0" />
        <i3dMapping id="groundAdjustNode01Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="groundAdjustNode01_02" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0" />
        <i3dMapping id="groundAdjustNode02Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|1|0|0" />
        <i3dMapping id="groundAdjustNode02Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|1|0|1" />
        <i3dMapping id="groundAdjustNode01_02Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|1|0|1|0" />
        <i3dMapping id="armLeftPart04_02Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="bendingNodeLeft04" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|5" />
        <i3dMapping id="armLeftPart04_01RefFrame" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|1" />
        <i3dMapping id="armLeftPart04_01" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|1|0" />
        <i3dMapping id="armLeftPart04_02" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|1|0|0" />
        <i3dMapping id="armLeftPart04HydraulicRef" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|1|0|1" />
        <i3dMapping id="armLeftPart04Hydraulic" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|2" />
        <i3dMapping id="armLeftPart04HydraulicPunch" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|2|0" />
        <i3dMapping id="groundAdjustNode03Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|3|0|0" />
        <i3dMapping id="groundAdjustNode03Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|3|0|1" />
        <i3dMapping id="groundAdjustNode03_04" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|3|0|1|0" />
        <i3dMapping id="groundAdjustNode04Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|4|0|0" />
        <i3dMapping id="groundAdjustNode04Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|4|0|1" />
        <i3dMapping id="groundAdjustNode03_04Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|4|0|1|0" />
        <i3dMapping id="armLeftFoldingPart04Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|5" />
        <i3dMapping id="armLeftPart03HydraulicRef" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|6" />
        <i3dMapping id="bendingNodeLeft03" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|9" />
        <i3dMapping id="armLeftPart03Hydraulic" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|1" />
        <i3dMapping id="armLeftPart03HydraulicPunch" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|1|0" />
        <i3dMapping id="armLeftPart02Hydraulic" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|2" />
        <i3dMapping id="armLeftPart02HydraulicPunch" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|2|0" />
        <i3dMapping id="groundAdjustNode05Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|4|0|0" />
        <i3dMapping id="groundAdjustNode05Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|4|0|1" />
        <i3dMapping id="groundAdjustNode05_06" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|4|0|1|0" />
        <i3dMapping id="groundAdjustNode06Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|5|0|0" />
        <i3dMapping id="groundAdjustNode06Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|5|0|1" />
        <i3dMapping id="groundAdjustNode05_06Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|5|0|1|0" />
        <i3dMapping id="bendingNodeLeft02" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|0|0|7" />
        <i3dMapping id="armLeftPart01YRotTransPartRot" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|1" />
        <i3dMapping id="armLeftPart01YRotTransPart" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|1|0" />
        <i3dMapping id="armLeftPart01HydraulicRef" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|2" />
        <i3dMapping id="armLeftPart02HydraulicRef" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|3" />
        <i3dMapping id="groundAdjustNode07Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|5|0|0" />
        <i3dMapping id="groundAdjustNode07Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|5|0|1" />
        <i3dMapping id="groundAdjustNode07_08" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|5|0|1|0" />
        <i3dMapping id="groundAdjustNode08Raycast" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|6|0|0" />
        <i3dMapping id="groundAdjustNode08Adjust" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|6|0|1" />
        <i3dMapping id="groundAdjustNode07_08Ref" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|6|0|1|0" />
        <i3dMapping id="bendingNodeLeft01" node="0>0|1|0|0|0|0|0|0|1|0|0|0|0|0|8" />
        <i3dMapping id="armLeftPart01Hydraulic" node="0>0|1|0|0|0|0|0|0|1|1" />
        <i3dMapping id="armLeftPart01HydraulicPunch" node="0>0|1|0|0|0|0|0|0|1|1|0" />
        <i3dMapping id="armRightPart01XRotRefFrame" node="0>0|1|0|0|0|0|0|0|2|0|0" />
        <i3dMapping id="armRightPart01XRot" node="0>0|1|0|0|0|0|0|0|2|0|0|0" />
        <i3dMapping id="armRightPart01YRotRefFrame" node="0>0|1|0|0|0|0|0|0|2|0|0|0|0" />
        <i3dMapping id="armRightPart01YRot" node="0>0|1|0|0|0|0|0|0|2|0|0|0|0|0" />
        <i3dMapping id="armRightPart02" node="0>0|1|0|0|0|0|0|0|2|0|0|0|0|0|0|0" />
        <i3dMapping id="armRightPart03" node="0>0|1|0|0|0|0|0|0|2|0|0|0|0|0|0|0|0|0" />
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        <i3dMapping id="aiCollisionNode" node="0>0|3|1" />
        <i3dMapping id="tracPack_backArm_component2" node="1>" />
        <i3dMapping id="armMainPhy" node="1>0" />
        <i3dMapping id="componentJointArmLeft" node="1>0|0|0" />
        <i3dMapping id="componentJointArmRight" node="1>0|1|0" />
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        <i3dMapping id="armLeftPart01YRotRef" node="2>1" />
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    </i3dMappings>
</vehicle>
