<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bigMasterWesternWCF" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="7" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="12" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="14" filename="$data/shared/default_normal.png" />
    <File fileId="15" filename="$data/shared/window_diffuse.png" />
    <File fileId="16" filename="$data/shared/window_vmask.png" />
    <File fileId="4" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFAlpha_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFAlpha_normal.png" />
    <File fileId="6" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFAlpha_vmask.png" />
    <File fileId="13" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFDecals_diffuse.png" />
    <File fileId="9" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFDecals_vmask.png" />
    <File fileId="10" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFLights_normal.png" />
    <File fileId="11" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCFLights_vmask.png" />
    <File fileId="1" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCF_normal.png" />
    <File fileId="2" filename="$data/vehicles/boeckmann/bigMasterWesternWCF/bigMasterWesternWCF_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="bigMasterWesternWCF_mat" materialId="2" diffuseColor="1 1 1 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.9215 0 0.0704 1.0"/>
      <CustomParameter name="colorMat0" value="0.0212 0.0612 0.1170 0.0"/>
      <CustomParameter name="colorMat1" value="0.2541 0.2541 0.3231 1.0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="bigMasterWesternWCFAlpha_mat" materialId="7" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.9215 0 0.0704 8"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="5" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 2.0"/>
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="bigMasterWesternWCFLights_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat0" value="1.00 1.00 1.00 2"/>
      <CustomParameter name="colorMat1" value="1.00 0.25 0.00 2"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="3" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat0" value="1.00 1.00 1.00 2"/>
      <CustomParameter name="colorMat1" value="1.00 0.25 0.00 2"/>
      <Texture fileId="12"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="bigMasterWesternWCFDecals_mat" materialId="6" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="window_mat" materialId="8" alphaBlending="true" customShaderId="3" customShaderVariation="Window">
      <Texture fileId="15"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="16"/>
    </Material>
    <Material name="bigMasterWesternWCFDecals_mat1" materialId="9" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_colorMask">
      <CustomParameter name="colorMat0" value="0.9157 0.9157 0.9157 1"/>
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="9"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="bigMasterWesternWCF.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="wheels" nodeId="3">
          <TransformGroup name="wheelFrontLeft" translation="1.03 0.312542 0.22451" scale="0.9 0.83 0.83" collision="false" clipDistance="300" nodeId="4"/>
          <TransformGroup name="wheelFrontRight" translation="-1.03 0.312542 0.22451" scale="0.9 0.83 0.83" collision="false" clipDistance="300" nodeId="5"/>
          <TransformGroup name="wheelBackLeft" translation="1.03 0.312542 -0.603787" scale="0.9 0.83 0.83" collision="false" clipDistance="300" nodeId="6"/>
          <TransformGroup name="wheelBackRight" translation="-1.03 0.312542 -0.603787" scale="0.9 0.83 0.83" collision="false" clipDistance="300" nodeId="7"/>
        </TransformGroup>
        <TransformGroup name="attachable" nodeId="8">
          <TransformGroup name="attacherJoint" translation="5.83053e-05 0.414199 3.32209" rotation="0 90 0" nodeId="9"/>
          <TransformGroup name="support" nodeId="10">
            <TransformGroup name="supportArmPart01" translation="0.0686178 0.663838 2.55698" collision="false" clipDistance="300" nodeId="11">
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            <TransformGroup name="supportArmCrank" translation="0.068844 0.953732 2.55593" collision="false" clipDistance="300" nodeId="13"/>
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          <TransformGroup name="pCylinder1" translation="0 1.43786 1.18749" rotation="90 0 0" collision="false" clipDistance="300" nodeId="15"/>
          <TransformGroup name="electricBack" translation="0.116399 0.311424 3.07194" rotation="40.5834 0 0" nodeId="16"/>
          <TransformGroup name="electricBackAdapter" translation="0.116399 0.311424 3.07194" rotation="40.5834 0 0" nodeId="17"/>
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        <TransformGroup name="lights" nodeId="18">
          <TransformGroup name="sharedLights" nodeId="19">
            <TransformGroup name="yellowRound01" translation="-1.12441 0.435088 -1.32552" rotation="90 -90 0" nodeId="20"/>
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          <TransformGroup name="staticLights" nodeId="24">
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          <TransformGroup name="turnLights" nodeId="36">
            <Light name="turnLightLeftBack" translation="0.993383 0.484805 -1.46281" rotation="-20 0 0" scale="1 1 1" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="37"/>
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            <Light name="reverseLightHigh1" translation="0.944478 0.484805 -1.46281" rotation="-20 0 0" type="spot" color="0.9 0.9 1" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="3" clipDistance="75" nodeId="40">
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        <TransformGroup name="movingParts" nodeId="42">
          <TransformGroup name="backDoor" translation="-6.42014e-05 0.383657 -1.45086" rotation="-90 0.00174853 -9.70628e-20" collision="false" clipDistance="300" nodeId="43">
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            <TransformGroup name="hook01" translation="-0.833934 0.0450762 1.23374" collision="false" clipDistance="300" nodeId="46"/>
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            <TransformGroup name="licensePlateBack" translation="-6.86312e-05 0.0376313 0.206412" rotation="90 0 179.998" nodeId="50"/>
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          <TransformGroup name="backdoorJoint" translation="-6.42014e-05 0.383657 -1.45086" nodeId="53"/>
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            <TransformGroup name="cow1" translation="-0.471625 0.397211 -0.273265" nodeId="76"/>
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  <UserAttributes>
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</i3D>
