﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="selfPropelledSprayer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Bruin 4200</name>
        <specs>
            <workingWidth>36</workingWidth>
            <power>300</power>
            <maxSpeed>60</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_sprayer</function>
        </functions>
        <image>$data/vehicles/berthoud/bruin4200/store_bruin4200.png</image>
        <price>259000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>BERTHOUD</brand>
        <category>sprayerVehicles</category>
        <shopTranslationOffset>0 0.102 0</shopTranslationOffset>
        <shopRotationOffset>0.005 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>6952192</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1786368</indexBufferMemoryUsage>
        <textureMemoryUsage>4849664</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>426776</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_sprayer</typeDesc>
        <filename>$data/vehicles/berthoud/bruin4200/bruin4200.i3d</filename>
        <sounds filename="$data/vehicles/berthoud/bruin4200/sounds/bruin4200.xml"/>
        <size width="5" length="10.5" height="4.3" lengthOffset="-0.6"/>
        <speedLimit value="25"/>
        <components>
            <component centerOfMass="0 0.6 -0.84" solverIterationCount="10" mass="8855"/>
        </components>
        <schemaOverlay attacherJointPosition="0.5 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_NARROW">
                <wheels autoRotateBackSpeed="2.0">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/380_90R54.xml" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="44" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/380_90R54.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="44" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/380_90R54.xml" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.5" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="44" damper="40" frictionScale="2"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM100/380_90R54.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="2.5" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.4" initialCompression="30" suspTravel="0.17" spring="44" damper="40" frictionScale="2"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="1000" brand="TRELLEBORG" saveId="TRELLEBORG_NARROW2">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TM600/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="1000" brand="MICHELIN" saveId="MICHELIN_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_80R50.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_80R50.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_80R50.xml"/>
                    <wheel filename="$data/shared/wheels/tires/michelin/yieldBib/480_80R50.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelNarrow" price="1000" brand="VREDESTEIN" saveId="VREDESTEIN_NARROW">
                <wheels baseConfig="TRELLEBORG_NARROW">
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/traxion85/480_80R50.xml">
                        <physics yOffset="0.002"/>
                        <tire isCareWheel="true"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="25" rotMax="30" rotCenterWheel1="1" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>

        <rimColor>0.075 0.075 0.075 1</rimColor>

        <hubs>
            <color0>0.075 0.075 0.075</color0>
            <color1 material="0">0.075 0.075 0.075</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="true"  scale="0.385 0.385 0.385" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="false" scale="0.385 0.385 0.385" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="true"  scale="0.385 0.385 0.385" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n12_6.xml" isLeft="false" scale="0.385 0.385 0.385" />
        </hubs>
    </wheels>

    <crabSteering>
        <steeringMode name="$l10n_action_steeringModeAllWheel" >
            <wheel index="1" offset="0" />
            <wheel index="2" offset="0" />
            <wheel index="3" offset="0" />
            <wheel index="4" offset="0" />
        </steeringMode>
        <steeringMode name="$l10n_action_steeringModeFrontWheel" >
            <wheel index="1" offset="0" locked="false" />
            <wheel index="2" offset="0" locked="false" />
            <wheel index="3" offset="0" locked="true" />
            <wheel index="4" offset="0" locked="true" />
        </steeringMode>
    </crabSteering>

    <lights>
        <sharedLight linkNode="sideMarker05Orange" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="sideMarker05Orange1" filename="$data/shared/assets/lights/lizard/sideMarker06Orange.xml" />
        <sharedLight linkNode="workingLight01" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight02" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight03" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight04" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight05" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight06" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight07" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight08" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight09" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight10" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="workingLight11" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLight12.xml" />
        <sharedLight linkNode="rearLight02_left" filename="$data/shared/assets/lights/lizard/rearLight02_right.xml" />
        <sharedLight linkNode="rearLight02_right" filename="$data/shared/assets/lights/lizard/rearLight02_left.xml" />
        <sharedLight linkNode="rearLight26Orange" filename="$data/shared/assets/lights/lizard/rearLight23Orange_left.xml" />
        <sharedLight linkNode="rearLight26Orange1" filename="$data/shared/assets/lights/lizard/rearLight23Orange_right.xml" />
        <sharedLight linkNode="rearLight21Orange" filename="$data/shared/assets/lights/lizard/rearLight21Orange_left.xml" />
        <sharedLight linkNode="rearLight21Orange1" filename="$data/shared/assets/lights/lizard/rearLight21Orange_right.xml" />
        <sharedLight linkNode="rearLight21Red" filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="rearLight21Red1" filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="rearLight21Red2" filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="rearLight21Red3" filename="$data/shared/assets/lights/lizard/rearLight21Red.xml" />
        <sharedLight linkNode="plateNumberLight02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />

        <sharedLight linkNode="yellowRound_01" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_02" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_03" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_04" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml" />
        <sharedLight linkNode="yellowRound_05" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />
        <sharedLight linkNode="yellowRound_06" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml" />

        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="workLightBackLow"     lightTypes="1"/>
                <light node="workLightFrontLow"    lightTypes="2"/>
                <light node="highBeamLow"          lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="backLightsHigh1"       lightTypes="0"/>
                <light node="backLightsHigh2"       lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="workLightBackHigh1"    lightTypes="1"/>
                <light node="workLightFrontHigh1"   lightTypes="2"/>
                <light node="highBeamHigh"          lightTypes="3"/>
                <brakeLight node="backLightsHigh1" />
                <brakeLight node="backLightsHigh2" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <beaconLights>
            <beaconLight node="beaconLight03_01" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
            <beaconLight node="beaconLight03_02" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>

        <defaultLights>
            <defaultLight shaderNode="custom_light1_static" lightTypes="0 3" />
        </defaultLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="seatDecalsLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalsLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="workLightBack_decals" intensity="0.1" lightTypes="1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="workLightFront_decals" intensity="0.1" lightTypes="2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="beaconLight" node="beaconLight_decals" intensity="0.1" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="hazard_decals" intensity="0.1" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.2 0.4 0.2 0.4"/>
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="SQUARISH" placementArea="0.12 0.17 0.12 0.17"/>
    </licensePlates>

    <sprayer fillUnitIndex="1" unloadInfoIndex="1">
        <usageScales workAreaIndex="1" scale="1"/>
        <effects>
            <effectNode effectNode="leftOuterArmEffect02"  delay="0.4" materialType="sprayer" />
            <effectNode effectNode="leftOuterArmEffect01"  delay="0.3" materialType="sprayer" />
            <effectNode effectNode="leftArmEffect02"       delay="0.2" materialType="sprayer" />
            <effectNode effectNode="leftArmEffect01"       delay="0.1" materialType="sprayer" />
            <effectNode effectNode="sprayerBaseEffect"     delay="0"   materialType="sprayer" />
            <effectNode effectNode="rightArmEffect01"      delay="0.1" materialType="sprayer" />
            <effectNode effectNode="rightArmEffect02"      delay="0.2" materialType="sprayer" />
            <effectNode effectNode="rightOuterArmEffect01" delay="0.3" materialType="sprayer" />
            <effectNode effectNode="rightOuterArmEffect02" delay="0.4" materialType="sprayer" />
        </effects>

        <sounds>
            <work template="DEFAULT_SPRAYER" pitchScale="1.0" volumeScale="0.7" fadeIn="0.15" fadeOut="1.3" linkNode="sprayerBase"/>
        </sounds>
    </sprayer>

    <variableWorkWidth>
        <sections>
            <section isLeft="true" maxWidthNode="section01">
                <effect node="leftOuterArmEffect02" />
            </section>
            <section isLeft="true" maxWidthNode="section02">
                <effect node="leftOuterArmEffect01" />
            </section>
            <section isLeft="true" maxWidthNode="section03">
                <effect node="leftArmEffect02" />
            </section>
            <section isLeft="true" maxWidthNode="section04">
                <effect node="leftArmEffect01" />
            </section>
            <section isCenter="true" />
            <section isLeft="false" maxWidthNode="section06">
                <effect node="rightArmEffect01" />
            </section>
            <section isLeft="false" maxWidthNode="section07">
                <effect node="rightArmEffect02" />
            </section>
            <section isLeft="false" maxWidthNode="section08">
                <effect node="rightOuterArmEffect01" />
            </section>
            <section isLeft="false" maxWidthNode="section09">
                <effect node="rightOuterArmEffect02" />
            </section>
        </sections>

        <sectionNodes>
            <sectionNode node="workAreaStart"  isLeft="true"  minTransX="2"  maxTransX="18" />
            <sectionNode node="workAreaWidth"  isLeft="false" minTransX="-2" maxTransX="-18" />
            <sectionNode node="workAreaHeight" isLeft="true"  minTransX="2"  maxTransX="18" />

            <sectionNode node="aiMarkerLeft"   isLeft="true"  minTransX="2"  maxTransX="18" />
            <sectionNode node="aiMarkerRight"  isLeft="false" minTransX="-2" maxTransX="-18" />
        </sectionNodes>
    </variableWorkWidth>

    <groundAdjustedNodes>
        <groundAdjustedNode node="boomRaycastLeftAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3">
            <raycastNode node="boomRaycastLeft" distance="8"/>
            <foldable minLimit="0" maxLimit="0"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastRightAdjust" yOffset="2" minY="-4" maxY="2" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3">
            <raycastNode node="boomRaycastRight" distance="8"/>
            <foldable minLimit="0" maxLimit="0"/>
        </groundAdjustedNode>
        <groundAdjustedNode node="boomRaycastCenterAdjust" yOffset="0" minY="-3" maxY="0" moveSpeed="10" moveSpeedStateChange="0.5" activationTime="3">
            <raycastNode node="boomRaycastCenter" distance="3"/>
            <foldable minLimit="0" maxLimit="0"/>
        </groundAdjustedNode>
    </groundAdjustedNodes>

    <workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
        </workArea>
    </workAreas>

    <turnOnVehicle turnOffIfNotAllowed="true">
        <sounds>
            <start template="SWITCH_01" />
            <work template="STRAWBLOWER_WORK" pitchScale="0.5" volumeScale="1.0" fadeIn="0.04" fadeOut="0.2" linkNode="sprayerBase"/>
            <stop template="SWITCH_01" />
        </sounds>
    </turnOnVehicle>

    <enterable>
        <exitPoint node="exitPoint"/>
        <enterReferenceNode node="bruin4200_main_component1"/>

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6.2" transMax="40" translation="0 0 10.8" rotation="-15 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0.17" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="2"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget" />
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget" />
        </characterNode>

        <mirrors>
            <mirror node="mirrorLeft_decal" prio="1"/>
            <mirror node="mirrorRigth_decal" prio="1"/>
            <mirror node="mirrorInside_decal" prio="2"/>
        </mirrors>

        <enterAnimation name="enterAnimation"/>

        <dashboards>
            <dashboard displayType="NUMBER" valueType="time" numbers="numbersTime" numberColor="0.7157 0.7157 0.7157 1" font="GENERIC" precision="2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="105" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="6" fillType="def" />
            </consumerConfiguration>
        </consumerConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Bruin 4200" hp="300">
                <motor torqueScale="1.115" minRpm="850" maxRpm="2500" maxForwardSpeed="60" maxBackwardSpeed="20" brakeForce="12" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15.6" maxForwardGearRatio="290" minBackwardGearRatio="40" maxBackwardGearRatio="290" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <animationNodes>
            <animationNode node="airFilterCleaner" rotSpeed="1200" rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="4" />
        </animationNodes>

        <motorStartDuration>3000</motorStartDuration>

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="speedDir" animName="joystickMovement" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay"  minValueAnim="0" maxValueAnim="2500" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="60" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" precision="1" numberColor="0.7157 0.7157 0.7157 1" font="GENERIC" hasNormalMap="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="NUMBER" valueType="rpm"   numbers="numbersRpm"   precision="0" numberColor="0.7157 0.7157 0.7157 1" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -90"/>
                <state value="2" rotation="0 0 -30"/>
            </dashboard>
        </dashboards>
    </motorized>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="20" />
    </drivable>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0.0" turnOnFoldMaxLimit="0.1">
                    <foldingPart animationName="folding" speedScale="0.5" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="enterAnimation">
            <part node="ladder"  startTime="2" endTime="4" startRot="0 0 -137" endRot="0 0 0" tangentType="spline"/>

            <sound template="hydraulicLayerTone"     startTime="2"    endTime="3.99" direction="0"     volumeScale="0.45" pitchScale="2.2" fadeIn="0.1"/>
            <sound template="clackVar2"              startTime="3.9"  direction="1"  volumeScale="0.7" pitchScale="1.7"/>
            <sound template="metalClose"             startTime="3.95" direction="1"  volumeScale="0.9" pitchScale="3.5"/>
            <sound template="clackVar3"              startTime="2.10" direction="-1" volumeScale="0.6" pitchScale="1.8"/>
            <sound template="metalClose"             startTime="2.10" direction="-1" volumeScale="0.6" pitchScale="3.5"/>
        </animation>

        <animation name="folding" soundVolumeFactor="2" >
            <part node="sprayerLowerArm"          startTime="0" endTime="3" startRot="0 0 0"  endRot="0 0 0" tangentType="spline"/>
            <part node="sprayerBase"              startTime="0" endTime="3" startRot="0 0 0"  endRot="0 0 0" tangentType="spline"/>
            <part node="axisFrontLeftExtension"   startTime="5" endTime="7.5" startTrans="0.9 0 0" endTrans="0 0 0" tangentType="spline"/>
            <part node="axisFrontRightExtension"  startTime="5" endTime="7.5" startTrans="-0.9 0 0" endTrans="0 0 0" tangentType="spline"/>
            <part node="axisBackLeftExtension"    startTime="5" endTime="7.5" startTrans="0.9 0 0" endTrans="0 0 0" tangentType="spline"/>
            <part node="axisBackRightExtension"   startTime="5" endTime="7.5" startTrans="-0.9 0 0" endTrans="0 0 0" tangentType="spline"/>
            <part node="leftArm"                  startTime="4" endTime="5" startRot="-4 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="leftArm"                  startTime="2" endTime="4" startRot="0 0 0" endRot="-4 0 0" tangentType="spline"/>
            <part node="leftArmFolding"           startTime="0" endTime="4" startRot="0 0 0" endRot="0 0 90" tangentType="spline"/>
            <part node="leftOuterArm"             startTime="0" endTime="4" startRot="0 0 0" endRot="0 0 -179.9" tangentType="spline"/>
            <part node="leftArmPart2RefFrame"     startTime="0" endTime="4" startRot="0 0 0" endRot="-179.9 0 0" tangentType="spline"/>
            <part node="rightArm"                 startTime="4" endTime="5" startRot="-4 0 0" endRot="0 0 0" tangentType="spline"/>
            <part node="rightArm"                 startTime="2" endTime="4" startRot="0 0 0" endRot="-4 0 0" tangentType="spline"/>
            <part node="rightArmFolding"          startTime="0" endTime="4" startRot="0 0 0" endRot="0 0 -90" tangentType="spline"/>
            <part node="rightOuterArm"            startTime="0" endTime="4" startRot="0 0 0" endRot="0 0 179.9" tangentType="spline"/>
            <part node="rightArmPart2RefFrame"    startTime="0" endTime="4" startRot="0 0 0" endRot="179.9 0 0" tangentType="spline"/>

            <sound template="hydraulicLayerTone2"     startTime="5"     endTime="7.49" direction="0"     volumeScale="1.1"  pitchScale="1.0" fadeIn="0.1"/>
            <sound template="hydraulicLayerTone3"     startTime="5"     endTime="7.49" direction="0"     volumeScale="0.2"  pitchScale="0.4" fadeIn="0.1"/>
            <sound template="defaultHydraulicSound"   startTime="4"     endTime="5.05" direction="0"     volumeScale="1.5"  pitchScale="0.5" fadeIn="0.1"/>
            <sound template="hydraulicLayerTone"      startTime="0.01"  endTime="3.99" volumeScale="0.3" pitchScale="0.5"   fadeIn="0.1" linkNode="sprayerBase"/>
            <sound template="hydraulicLayerTone3"     startTime="0.1"   endTime="3.99" direction="0"     volumeScale="0.7"  pitchScale="0.5" fadeIn="0.1" linkNode="sprayerBase"/>
            <sound template="metalClose"              startTime="7.40"  direction="1"  volumeScale="3.2" pitchScale="0.5"   fadeIn="0.05"/>
            <sound template="metalLowVar2"            startTime="7.40"  direction="1"  volumeScale="2.3" pitchScale="0.7"/>
            <sound template="clackVar4"               startTime="5.20"  direction="-0" pitchScale="0.5"  volumeScale="12.5" fadeIn="0.4"/>
            <sound template="metalOpen"               startTime="5.20"  direction="-1" pitchScale="0.8"  volumeScale="10.5" fadeIn="0.4"/>
            <sound template="metalClose"              startTime="5.00"  direction="1"  volumeScale="1.8" pitchScale="0.6"/>
            <sound template="sheetImp01"              startTime="5.00"  direction="1"  volumeScale="0.6" pitchScale="0.6"/>
            <sound template="metalOpen"               startTime="4.1"   direction="-1" pitchScale="0.6"  volumeScale="12.5" fadeIn="0.4"/>
            <sound template="metalClose"              startTime="4.1"   direction="-1" pitchScale="0.5"  volumeScale="6.1"  fadeIn="0.2"/>
            <sound template="metalClose"              startTime="0.15"  direction="-1" volumeScale="3.2" pitchScale="0.5"   linkNode="sprayerBase" fadeIn="0.05"/>
            <sound template="clackVar4"               startTime="0.15"  direction="-1" pitchScale="0.8"  volumeScale="12.5" linkNode="sprayerBase" fadeIn="0.4"/>
            <sound template="clackVar4"               startTime="0.01"  direction="1"  pitchScale="0.5"  volumeScale="12.5" linkNode="sprayerBase" fadeIn="0.4"/>
            <sound template="clackVar2"               startTime="3.9"   direction="1"  volumeScale="1.7" pitchScale="0.6"/>
            <sound template="metalClose"              startTime="3.9"   direction="1"  volumeScale="3.2" pitchScale="0.5"   fadeIn="0.05"/>
            <sound template="clackVar4"               startTime="3.9"   direction="1"  pitchScale="0.8"  volumeScale="12.5" fadeIn="0.4"/>
        </animation>

        <animation name="wiperFrontAnimation">
            <part node="wiperArm"  startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-5 0 -45" />
            <part node="wiperArm"  startTime="0.5" endTime="1.0" startRot="-5 0 -45" endRot="0 0 -90" />
            <part node="wiperArm"  startTime="1.0" endTime="1.5" startRot="0 0 -90" endRot="-5 0 -45" />
            <part node="wiperArm"  startTime="1.5" endTime="2.0" startRot="-5 0 -45" endRot="0 0 0" />
            <part node="wiper"  startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="5 0 45" />
            <part node="wiper"  startTime="0.5" endTime="1.0" startRot="5 0 45" endRot="0 0 90" />
            <part node="wiper"  startTime="1.0" endTime="1.5" startRot="0 0 90" endRot="5 0 45" />
            <part node="wiper"  startTime="1.5" endTime="2.0" startRot="5 0 45" endRot="0 0 0" />

            <sound template="wiper1" startTime="0" endTime="1" direction="1" volumeScale="1.0"  pitchScale="0.8"/>
            <sound template="wiper2" startTime="1" endTime="2" direction="1" volumeScale="1.0"  pitchScale="0.8"/>
            <sound template="wiper1" startTime="1" endTime="2" direction="-1" volumeScale="1.0" pitchScale="0.8"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1.0" pitchScale="0.8"/>
        </animation>
        <animation name="speedDisplay">
            <part node="speedNeedle"  startTime="0" endTime="1" startRot="0 0 0" endRot="-116.5 0 0" />
        </animation>
        <animation name="rpmDisplay">
            <part node="rpmNeedle"  startTime="0" endTime="1" startRot="0 0 0" endRot="-104.5 0 0" />
        </animation>
        <animation name="fuelDisplay">
            <part node="fuelNeedle"  startTime="0" endTime="1" startRot="0 0 0" endRot="-30 0 0" />
        </animation>
        <animation name="defDisplay">
            <part node="defNeedle"  startTime="0" endTime="1" startRot="0 0 0" endRot="30 0 0" />
        </animation>
        <animation name="joystickMovement">
          <part node="joystick" startTime="0"    endTime="0.9" startRot="-13 0 -0.013"  endRot="0 0 0" />
          <part node="joystick" startTime="0.9"  endTime="1.1" startTrans="-0.017 0 0"   endTrans="0 0 0" />
          <part node="joystick" startTime="1.1"  endTime="2"   startRot="0 0 0"    endRot="16 0 0" />
        </animation>
        <animation name="mainArmMovement">
          <part node="sprayerLowerArm"  startTime="0"    endTime="1" startRot="-60 0 0"  endRot="0 0 0" />
          <part node="sprayerBase"      startTime="0"    endTime="1" startRot="60 0 0"  endRot="0 0 0" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="sprayerLowerArm" playSound="true" foldMinLimit="0" foldMaxLimit="0.1">
                <controls axis="AXIS_SPRAYER_ARM" invertAxis="false" mouseSpeedFactor="0.5" iconName="SPRAYER_ARM_TRANSLATE_Y" />
                <animation animSpeed="0.5" animAcceleration="5" animName="mainArmMovement" />
                <dependentPart node="sprayerTopArm"/>
                <dependentPart node="sprayerTopArmLeftHydraulic"/>
                <dependentPart node="sprayerTopArmRightHydraulic"/>
            </movingTool>
            <movingTool node="ladder" playSound="true">
                <dependentPart node="ladderHydraulic"/>
            </movingTool>
            <movingTool node="axisFrontLeftExtension" wheelIndices="1 2 3 4" playSound="true" />
            <movingTool node="leftArmFolding" playSound="true">
                <dependentPart node="leftArmFoldingHydraulic"/>
                <dependentPart node="leftArmHydraulic"/>
            </movingTool>
            <movingTool node="leftArm" playSound="true">
                <dependentPart node="leftArmHydraulic"/>
            </movingTool>
            <movingTool node="leftOuterArm" playSound="true">
                <dependentPart node="leftArmPart2"/>
                <dependentPart node="leftOuterArmHydraulic"/>
            </movingTool>
            <movingTool node="rightArmFolding" playSound="true">
                <dependentPart node="rightArmFoldingHydraulic"/>
                <dependentPart node="rightArmHydraulic"/>
            </movingTool>
            <movingTool node="rightArm" playSound="true">
                <dependentPart node="rightArmHydraulic"/>
            </movingTool>
            <movingTool node="rightOuterArm" playSound="true">
                <dependentPart node="rightArmPart2"/>
                <dependentPart node="rightOuterArmHydraulic"/>
            </movingTool>
            <movingTool node="wiperArm">
                <dependentPart node="wiperArmPart"/>
            </movingTool>

            <movingTool node="boomRaycastLeftAdjust">
                <dependentPart node="boomAlignLeftArmReference" />
            </movingTool>
            <movingTool node="boomRaycastRightAdjust">
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
            <movingTool node="boomRaycastCenterAdjust">
                <dependentPart node="boomAlignLeftArmReference" />
                <dependentPart node="boomAlignRightArmReference" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="wiperArmPart" referencePoint="wiperArmPartRef" referenceFrame="wiperArmPartRefFrame"/>
            <movingPart node="leftArmFoldingHydraulic" referencePoint="leftArmFoldingHydraulicRef" referenceFrame="leftArmFoldingHydraulicRef">
                <translatingPart node="leftArmFoldingHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef">
                <translatingPart node="leftArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftArmPart2" localReferencePoint="leftArmPart1" referencePoint="leftArmPart1Ref" referenceFrame="leftArmPart2RefFrame" >
                <dependentPart node="leftArmPart1"/>
            </movingPart>
            <movingPart node="leftArmPart1" referencePoint="leftArmPart1Ref" referenceFrame="leftArmPart1RefFrame"/>
            <movingPart node="leftOuterArmHydraulic" referencePoint="leftOuterArmHydraulicRef" referenceFrame="leftOuterArmHydraulicRef">
                <translatingPart node="leftOuterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="sprayerTopArm" referencePoint="sprayerTopArmRef" referenceFrame="sprayerTopArmRef"/>
            <movingPart node="sprayerTopArmLeftHydraulic" referencePoint="sprayerTopArmLeftHydraulicRef" referenceFrame="sprayerTopArmLeftHydraulicRef">
                <translatingPart node="sprayerTopArmLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="sprayerTopArmRightHydraulic" referencePoint="sprayerTopArmRightHydraulicRef" referenceFrame="sprayerTopArmRightHydraulicRef">
                <translatingPart node="sprayerTopArmRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmFoldingHydraulic" referencePoint="rightArmFoldingHydraulicRef" referenceFrame="rightArmFoldingHydraulicRef">
                <translatingPart node="rightArmFoldingHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef">
                <translatingPart node="rightArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightArmPart2" localReferencePoint="rightArmPart1" referencePoint="rightArmPart1Ref" referenceFrame="rightArmPart2RefFrame" >
                <dependentPart node="rightArmPart1"/>
            </movingPart>
            <movingPart node="rightArmPart1" referencePoint="rightArmPart1Ref" referenceFrame="rightArmPart1RefFrame"/>
            <movingPart node="rightOuterArmHydraulic" referencePoint="rightOuterArmHydraulicRef" referenceFrame="rightOuterArmHydraulicRef">
                <translatingPart node="rightOuterArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="ladderHydraulic" referencePoint="ladderHydraulicRef" referenceFrame="ladderHydraulicRefFrame">
                <translatingPart node="ladderHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisFrotLeftPart" referencePoint="axisFrotLeftPartRef" referenceFrame="axisFrotLeftPartRefFrame" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrotLeftDamper" referencePoint="axisFrotLeftDamperRef" referenceFrame="axisFrotLeftDamperRef" isActiveDirty="true" maxUpdateDistance="40" scaleZ="true" limitedAxis="1"/>
            <movingPart node="axisFrotLeftDamperArm01" referencePoint="axisFrotLeftDamperArm01Ref" referenceFrame="axisFrotLeftDamperArm01Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrotLeftDamperArm02" referencePoint="axisFrotLeftDamperArm02Ref" referenceFrame="axisFrotLeftDamperArm02Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrotRightPart" referencePoint="axisFrotRightPartRef" referenceFrame="axisFrotRightPartRefFrame" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrontRightDamper" referencePoint="axisFrontRightDamperRef" referenceFrame="axisFrontRightDamperRef" isActiveDirty="true" maxUpdateDistance="40" scaleZ="true" limitedAxis="2"/>
            <movingPart node="axisFrotRightDamperArm01" referencePoint="axisFrotRightDamperArm01Ref" referenceFrame="axisFrotRightDamperArm01Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrotRightDamperArm02" referencePoint="axisFrotRightDamperArm02Ref" referenceFrame="axisFrotRightDamperArm02Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackLeftPart" referencePoint="axisBackLeftPartRef" referenceFrame="axisBackLeftPartRefFrame" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackLeftDamper" referencePoint="axisBackLeftDamperRef" referenceFrame="axisBackLeftDamperRef" isActiveDirty="true" maxUpdateDistance="40" scaleZ="true" limitedAxis="2"/>
            <movingPart node="axisBackLeftDamperArm01" referencePoint="axisBackLeftDamperArm01Ref" referenceFrame="axisBackLeftDamperArm01Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackLeftDamperArm02" referencePoint="axisBackLeftDamperArm02Ref" referenceFrame="axisBackLeftDamperArm02Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackRightPart" referencePoint="axisBackRightPartRef" referenceFrame="axisBackRightPartRefFrame" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackRightDamper" referencePoint="axisBackRightDamperRef" referenceFrame="axisBackRightDamperRef" isActiveDirty="true" maxUpdateDistance="40" scaleZ="true" limitedAxis="2"/>
            <movingPart node="axisBackRightDamperArm01" referencePoint="axisBackRightDamperArm01Ref" referenceFrame="axisBackRightDamperArm01Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisBackRightDamperArm02" referencePoint="axisBackRightDamperArm02Ref" referenceFrame="axisBackRightDamperArm02Ref" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="axisFrontLeftHydraulic" referencePoint="axisFrontLeftHydraulicRef" referenceFrame="axisFrontLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="axisFrontLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisFrontRightHydraulic" referencePoint="axisFrontRightHydraulicRef" referenceFrame="axisFrontRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="axisFrontRightHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBackLeftHydraulic" referencePoint="axisBackLeftHydraulicRef" referenceFrame="axisBackLeftHydraulicRef" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="axisBackLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="axisBackRightHydraulic" referencePoint="axisBackRightHydraulicRef" referenceFrame="axisBackRightHydraulicRef" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="axisBackRightHydraulicPunch"/>
            </movingPart>

            <movingPart node="boomAlignLeftArmReference" referencePoint="boomRaycastLeftAdjust" referenceFrame="boomAlignLeftArmReferenceRefFrame">
                <dependentPart node="leftArm" />
            </movingPart>
            <movingPart node="leftArm" referenceFrame="boomAlignLeftArmReference" limitedAxis="1" minRot="-15" maxRot="15">
                <dependentPart node="leftArmHydraulic"/>
            </movingPart>
            <movingPart node="boomAlignRightArmReference" referencePoint="boomRaycastRightAdjust" referenceFrame="boomAlignRightArmReferenceRefFrame">
                <dependentPart node="rightArm" />
            </movingPart>
            <movingPart node="rightArm" referenceFrame="boomAlignRightArmReference" limitedAxis="1" minRot="-15" maxRot="15">
                <dependentPart node="rightArmHydraulic"/>
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone2"   pitchScale="1.5" volumeScale="1.2" linkNode="sprayerTopArmLeftHydraulic"   actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="sprayerTopArmLeftHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone"    pitchScale="0.7" volumeScale="1.2" linkNode="sprayerTopArmLeftHydraulic"   actionNames="TRANSLATING_POS" nodes="sprayerTopArmLeftHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="metalLowVar2"  pitchScale="1.0" volumeScale="3.5"   linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="0.9" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="0.7" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="clackVar6"     pitchScale="1.0" volumeScale="1.5" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="metalLowVar2"  pitchScale="1.3" volumeScale="2.5"   linkNode="sprayerLowerArm" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="cylinderPunch" pitchScale="1.8" volumeScale="0.7" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="0.6" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerLowerArm"/>
            <actionSound template="clackVar6"     pitchScale="1.8" volumeScale="1.1" linkNode="sprayerLowerArm"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="sprayerLowerArm"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="cabin" weight="600" minRotation="-2 0 0" maxRotation="2 0 0" suspensionParametersX="200 17" suspensionParametersZ="200 17" />
        <suspension node="seat" weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <unloading width="12" offset="0 0 0" />
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="4200">
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="360" canBeUnloaded="false" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="def" capacity="36" canBeUnloaded="false" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="defDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeTrigger" emptySpeed="200" fillUnitIndex="1" allowAIDischarge="true">
            <info width="1.0" length="0.5" zOffset="0.4" />
            <trigger node="dischargeTrigger" />
        </dischargeNode>
    </dischargeable>

    <ai>
        <agent width="3.95" length="10.1" height="4.3" lengthOffset="0.28" frontOffset="2.23" />
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <sizeMarkers leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight" backNode="sizeMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="36.6" height="4.2" length="15"/>
        <needsLowering value="false"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
    </ai>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="dashboardDisplay" idleValue="-1" intensity="0.2" groups="MOTOR_ACTIVE" />
            <dashboard displayType="VISIBILITY" node="needlesAndNumbers"  groups="MOTOR_ACTIVE" />
        </default>
    </dashboard>

    <foliageBending>
        <bendingNode minX="-1.85" maxX="1.85" minZ="-4.2" maxZ="3.2" yOffset="1.6" />
        <bendingNode minX="-0.95" maxX="0.95" minZ="0" maxZ="2.2" yOffset="-0.65" node="sprayerTopArm"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="-0.75" maxZ="9" yOffset="-0.06" node="leftArm"/>
        <bendingNode minX="-0.2" maxX="0.2" minZ="-0.75" maxZ="9" yOffset="-0.06" node="rightArm"/>
        <bendingNode minX="0" maxX="7.5" minZ="-0.1" maxZ="0.3" yOffset="-0.65" node="leftOuterArmBendingNode"/>
        <bendingNode minX="-7.5" maxX="0" minZ="-0.1" maxZ="0.3" yOffset="-0.65" node="rightOuterArmBendingNode"/>
    </foliageBending>

     <baseMaterial>
         <material name="bruin4200Body_mat" baseNode="bruin4200_vis">
             <shaderParameter name="colorMat3" value="BERTHOUD_TURQUOISE1"/>
         </material>
     </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="bruin4200_main_component1" node="0>" />
        <i3dMapping id="bruin4200_vis" node="0>0" />
        <i3dMapping id="axisFrontLeftExtension" node="0>0|0|0" />
        <i3dMapping id="axisFrontLeftHydraulic" node="0>0|0|0|0" />
        <i3dMapping id="axisFrontLeftHydraulicPunch" node="0>0|0|0|0|0" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|0|1|0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0|1|0|0|0" />
        <i3dMapping id="axisFrotLeftPartRef" node="0>0|0|0|1|0|0|0|0" />
        <i3dMapping id="axisFrotLeftPart" node="0>0|0|0|1|0|2" />
        <i3dMapping id="axisFrotLeftDamperArm01" node="0>0|0|0|1|0|2|1" />
        <i3dMapping id="axisFrotLeftDamperRef" node="0>0|0|0|1|0|2|1|0" />
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