<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="baleLoader" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>ForStack 8.12</name>
        <functions>
            <function>$l10n_function_baleStacker</function>
        </functions>
        <image>$data/vehicles/arcusin/forstack12/store_forstack12.png</image>
        <price>37000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ARCUSIN</brand>
        <category>baleLoaders</category>
        <shopTranslationOffset>0 0.05 0</shopTranslationOffset>
        <shopRotationOffset>-1.096 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1548800</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>256256</indexBufferMemoryUsage>
        <textureMemoryUsage>983040</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baleLoader</typeDesc>
        <filename>$data/vehicles/arcusin/forstack12/forstack12.i3d</filename>
        <size width="3.5" length="6.5" />
        <components>
            <component centerOfMass="-0.12 0.6 -1.7" solverIterationCount="30" mass="1800" />
            <component                           solverIterationCount="10" mass="415" />
            <joint node="componentJointDrawbar" component1="1" component2="2" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL_TRAILED" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/260_70R15_3.xml" isLeft="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.6" repr="wheelFrontLeft"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.13" spring="20" damper="40" yOffset="0.006" />
                        <wheelChock parkingNode="wheelChock01" />
                        <wheelChock parkingNode="wheelChock02" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/260_70R15_3.xml" isLeft="false" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.6" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="20" suspTravel="0.13" spring="20" damper="40" yOffset="0.006" />
                     </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/260_70R15_3.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.6" repr="wheelBackLeft"   forcePointRatio="0.3" initialCompression="20" suspTravel="0.13" spring="20" damper="40" yOffset="0.02" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW305/260_70R15_3.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.6" repr="wheelBackRight"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.13" spring="20" damper="40" yOffset="0.02" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.1 0.18 0.18" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.1 0.18 0.18" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.1 0.18 0.18" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.1 0.18 0.18" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" rootNode="forstack12_drawbar_component2" jointType="trailer" attacherHeight="0.52" />
        </inputAttacherJoints>
        <support animationName="moveSupport" />
        <brakeForce force="0.25"/>
    </attachable>

    <licensePlates>
        <licensePlate node="numberPlateBack"  position="BACK" preferedType="SQUARISH" placementArea="0.041 - - -"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="1.5" diameter="0.012" adapterNode="electric_connector">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1" diameter="0.012" adapterNode="hydraulicIn01_connector">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1" diameter="0.012" adapterNode="hydraulicOut01_connector">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1" diameter="0.023" adapterNode="hydraulicIn02_connector">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.9" diameter="0.033" adapterNode="hydraulicOut02_connector">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <powerConsumer ptoRpm="300" neededMinPtoPower="5" neededMaxPtoPower="5"/>

    <lights>
        <sharedLight linkNode="rearLight09_left" filename="$data/shared/assets/lights/lizard/rearLight09_left.xml" />
        <sharedLight linkNode="rearLight09_right" filename="$data/shared/assets/lights/lizard/rearLight09_right.xml" />
        <sharedLight linkNode="plateNumberLight01_01" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="plateNumberLight01_02" filename="$data/shared/assets/lights/lizard/plateNumberLight02.xml" />
        <sharedLight linkNode="sideMarker18Static_left" filename="$data/shared/assets/lights/lizard/sideMarker18_left.xml" />
        <sharedLight linkNode="sideMarker18Static_right" filename="$data/shared/assets/lights/lizard/sideMarker18_right.xml" />
        <sharedLight linkNode="yellowRound_02_01" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_02_02" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_02_03" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />
        <sharedLight linkNode="yellowRound_02_04" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="baleGrabberTransportToWork">
            <part node="componentJointDrawbar" startTime="0" endTime="2.5" startRot="0 -38.5 0" endRot="0 0 0"/>

            <sound template="clackVar5"             startTime="2.49" direction="1"  volumeScale="0.7" pitchScale="0.7" />
            <sound template="sheetImp02"            startTime="2.49" direction="1"  volumeScale="1.7" pitchScale="0.7" />
            <sound template="sheetImp05"            startTime="2.49" direction="1"  volumeScale="0.7" pitchScale="0.7" />
            <sound template="clackVar6"             startTime="0.01" direction="-1" volumeScale="0.9" pitchScale="0.8" />
            <sound template="cylinderPunch"         startTime="0.01" direction="-1" volumeScale="0.3" pitchScale="1.2" />
            <sound template="sheetImp02"            startTime="0.01" direction="-1" volumeScale="2.3" pitchScale="0.8" />
        </animation>

        <animation name="emptyRotate">
            <part node="backArm" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -88 0" />

            <sound template="clackVar6"  startTime="0.01" direction="-1" volumeScale="1"   pitchScale="0.9"/>
            <sound template="sheetImp02" startTime="0.01" direction="-1" volumeScale="1.5" pitchScale="1.4"/>
        </animation>

        <animation name="moveBalePlaces">
            <part node="liftArm"     startTime="0"   endTime="3"                         endTrans="0 0 0" />
            <part node="clawLeft"    startTime="3"   endTime="3.5" startRot="0 0 0"      endRot="0 0 -31" />
            <part node="clawRight"   startTime="3"   endTime="3.5" startRot="0 0 0"      endRot="0 0 31" />
            <part node="liftArm"     startTime="3.5" endTime="6"   startTrans="0 0 0"    endTrans="0 1 0" />
            <part node="balePlaces"  startTime="3.5" endTime="6"   startTrans="0 0 0" endTrans="0 1 0" />
            <part node="balePlace02" startTime="3.5" endTime="6"   startTrans="0 -0.9 0" endTrans="0 -1 0" />

            <part node="liftArm"      startTime="6" endTime="6.4"   startTrans="0 1 0"    endTrans="0 0.9 0" />
            <part node="balePlaces"   startTime="6" endTime="6.4"   startTrans="0 1 0"    endTrans="0 0.9 0" />
            <part node="balePlace02"  startTime="6" endTime="6.4"   startTrans="0 -1 0"   endTrans="0 -0.9 0" />
            <part node="clawLeft"     startTime="6.4" endTime="6.9" startRot="0 0 -31"       endRot="0 0 0" />
            <part node="clawRight"    startTime="6.4" endTime="6.9" startRot="0 0 31"        endRot="0 0 0" />

            <part node="liftArm"      startTime="6.9" endTime="9"   startTrans="0 0.9 0"     endTrans="0 0 0" />
            <part node="balePlaces"   startTime="6.9" endTime="9"   startTrans="0 0.9 0"     endTrans="0 0 0" />
            <part node="balePlace01"  startTime="6.9" endTime="9"   startTrans="0 0 0"       endTrans="0 0.9 0" />
            <part node="balePlace02"  startTime="6.9" endTime="9"   startTrans="0 -0.9 0"    endTrans="0 0 0" />
            <part node="clawLeft"     startTime="9"   endTime="9.5"  startRot="0 0 0"        endRot="0 0 -31" />
            <part node="clawRight"    startTime="9"   endTime="9.5"  startRot="0 0 0"        endRot="0 0 31" />
            <part node="liftArm"      startTime="9.5" endTime="12"   startTrans="0 0 0"      endTrans="0 1 0" />
            <part node="balePlaces"   startTime="9.5" endTime="12"   startTrans="0 0 0"   endTrans="0 1 0" />
            <part node="balePlace03"  startTime="9.5" endTime="12"   startTrans="0 -1.8 0"   endTrans="0 -1 0" />

            <part node="liftArm"      startTime="12" endTime="12.4"   startTrans="0 1 0"    endTrans="0 0.9 0" />
            <part node="balePlaces"   startTime="12" endTime="12.4"   startTrans="0 1 0"    endTrans="0 0.9 0" />
            <part node="balePlace03"  startTime="12" endTime="12.4"   startTrans="0 -1 0"   endTrans="0 -0.9 0" />
            <part node="clawLeft"     startTime="12.4" endTime="12.9" startRot="0 0 -31"       endRot="0 0 0" />
            <part node="clawRight"    startTime="12.4" endTime="12.9" startRot="0 0 31"        endRot="0 0 0" />

            <part node="liftArm"     startTime="12.9" endTime="15"   startTrans="0 0.9 0"     endTrans="0 0 0" />
            <part node="balePlaces"  startTime="12.9" endTime="15"   startTrans="0 0.9 0"     endTrans="0 0 0" />
            <part node="balePlace01" startTime="12.9" endTime="15"   startTrans="0 0.9 0"     endTrans="0 1.8 0" />
            <part node="balePlace02" startTime="12.9" endTime="15"   startTrans="0 0 0"       endTrans="0 0.9 0" />
            <part node="balePlace03" startTime="12.9" endTime="15"   startTrans="0 -0.9 0"    endTrans="0 0 0" />
            <part node="clawLeft"    startTime="15"   endTime="15.5" startRot="0 0 0"         endRot="0 0 -31" />
            <part node="clawRight"   startTime="15"   endTime="15.5" startRot="0 0 0"         endRot="0 0 31" />
            <part node="liftArm"     startTime="15.5" endTime="18"   startTrans="0 0 0"       endTrans="0 0.15 0" />
            <part node="balePlaces"  startTime="15.5" endTime="18"   startTrans="0 0 0"    endTrans="0 0.15 0" />
        </animation>
        <animation name="moveBalePlacesToEmpty">
            <part node="liftArm" startTime="0" endTime="2.5" endTrans="0 0 0" />
            <part node="balePlaces" startTime="0" endTime="2.5" endTrans="0 0 0" />
        </animation>
        <animation name="moveBalePusherToEmpty">
            <part node="liftArm" startTime="0" endTime="2.5" endTrans="0 0 0" />
            <part node="balePlaces" startTime="0" endTime="2.5" endTrans="0 0 0" />
        </animation>

        <animation name="releaseFrontplattform">
            <part node="clawLeft" startTime="0" endTime="0.3" startRot="0 0 -17" endRot="0 0 0" />
            <part node="clawRight" startTime="0" endTime="0.3" startRot="0 0 17"  endRot="0 0 0" />

            <part node="balePlace01" startTime="0" endTime="0.3" endTrans="0 0 0" />
            <part node="balePlace02" startTime="0" endTime="0.3" endTrans="0 -0.8 0" />
            <part node="balePlace03" startTime="0" endTime="0.3" endTrans="0 -1.6 0" />
        </animation>

        <animation name="moveSupport">
            <part node="support"    startTime="0"   endTime="0.5" startRot="0 0 0"  endRot="-90 0 0" />
            <part node="supportPhy" startTime="0"   endTime="0.5" startRot="0 0 0"  endRot="-90 0 0" />
            <part node="supportTrans"    startTime="0.5" endTime="1" startTrans="0 0 0.06"  endTrans="0 0 -0.08" />
            <part node="supportTransPhy" startTime="0.5" endTime="1" startTrans="0 0 0.06"  endTrans="0 0 -0.08" />
            <part node="supportHandle"   startTime="0.5" endTime="1" startRot="-500 0 0"  endRot="0 0 0" />

            <sound template="clackVar6" startTime="0.01" direction="-1" volumeScale="1  " pitchScale="0.9" linkNode="attacherJoint"/>
            <sound template="slideOpen" startTime="0.01" direction="1"  volumeScale="1.1" pitchScale="0.9" linkNode="attacherJoint"/>
            <sound template="slideOpen" startTime="0.49" direction="-1" volumeScale="1.1" pitchScale="0.9" linkNode="attacherJoint"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="componentJointDrawbar" playSound="true">
                <componentJoint index="1" anchorActor="0"/>
            </movingTool>

            <movingTool node="backArm" playSound="true">
                <dependentPart node="backArmHydraulic" />
            </movingTool>

            <movingTool node="clawLeft">
                <dependentPart node="clawLeftHydraulic" />
            </movingTool>
            <movingTool node="clawRight">
                <dependentPart node="clawRightHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="forstack12_main_component1" limitedAxis="2" isActiveDirty="true" maxUpdateDistance="125">
                <dependentPart node="drawbarHydraulic" />
            </movingPart>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef">
                <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>

            <movingPart node="backArmHydraulic" referencePoint="backArmHydraulicRef" referenceFrame="backArmHydraulicRef">
                <translatingPart node="backArmHydraulicPunch" />
            </movingPart>

            <movingPart node="clawLeftHydraulic" referencePoint="clawLeftHydraulicRef" referenceFrame="clawLeftHydraulicRef">
                <translatingPart node="clawLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="clawRightHydraulic" referencePoint="clawRightHydraulicRef" referenceFrame="clawRightHydraulicRef">
                <translatingPart node="clawRightHydraulicPunch" />
            </movingPart>
        </movingParts>

        <sounds>
            <hydraulic template="defaultHydraulicSound" linkNode="forstack12_main_component1"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_bale" fillTypes="SQUAREBALE" capacity="3"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <baleLoader transportPositionAfterUnloading="false">
        <grabber grabNode="baleGrabNode" triggerNode="baleGrabberTrigger" pickupRange="1.5" effectDisableDuration="1.5">
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.4"/>
        </grabber>

        <balePlaces startBalePlace="startBalePlaces">
            <balePlace node="balePlace01"/>
            <balePlace node="balePlace02"/>
            <balePlace node="balePlace03"/>
        </balePlaces>

        <baleTypes>
            <baleType width="1.2" height="0.9" minLength="1.8" maxLength="2.4"/>
        </baleTypes>

        <animations>
            <moveBalePlaces alwaysMove="true"/>
        </animations>

        <texts lowerPlattform="$l10n_action_closeBack" lowering="$l10n_info_balestackerLoweringTable" tilting="$l10n_info_balestackerTiltingTable"/>

        <sounds>
            <grab template="BALER_GRAB_01" linkNode="forstack12_main_component1" />
        </sounds>
    </baleLoader>

    <ai>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="2.8" height="3.5" length="3.7" lengthOffset="0"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.38" maxX="1.38" minZ="-3.0" maxZ="0.35" yOffset="0.45" />
        <bendingNode minX="-0.4" maxX="0.2" minZ="-0.9" maxZ="1.8" yOffset="-0.3" node="forstack12_drawbar_component2" />
    </foliageBending>

    <baseMaterial>
        <material name="forstack12_mat" baseNode="forstack12_vis">
            <shaderParameter name="colorMat2" value="ARCUSIN_ORANGE1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="forstack12_main_component1" node="0>" />
        <i3dMapping id="forstack12_vis" node="0>0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|2" />
        <i3dMapping id="wheelBackRight" node="0>0|0|3" />
        <i3dMapping id="rearLight09_left" node="0>0|1|0|0" />
        <i3dMapping id="rearLight09_right" node="0>0|1|0|1" />
        <i3dMapping id="plateNumberLight01_01" node="0>0|1|0|2" />
        <i3dMapping id="plateNumberLight01_02" node="0>0|1|0|3" />
        <i3dMapping id="sideMarker18Static_left" node="0>0|1|0|4" />
        <i3dMapping id="sideMarker18Static_right" node="0>0|1|0|5" />
        <i3dMapping id="yellowRound_02_01" node="0>0|1|0|6" />
        <i3dMapping id="yellowRound_02_02" node="0>0|1|0|7" />
        <i3dMapping id="yellowRound_02_03" node="0>0|1|0|8" />
        <i3dMapping id="yellowRound_02_04" node="0>0|1|0|9" />
        <i3dMapping id="licensePlateLightHigh" node="0>0|1|1|0" />
        <i3dMapping id="backLightsHigh" node="0>0|1|2|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|3|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|3|1" />
        <i3dMapping id="componentJointDrawbar" node="0>0|2|0" />
        <i3dMapping id="drawbar" node="0>0|2|1" />
        <i3dMapping id="drawbarHydraulic" node="0>0|2|1|0" />
        <i3dMapping id="drawbarHydraulicPunch" node="0>0|2|1|0|0" />
        <i3dMapping id="wheelChock01" node="0>0|2|1|1|0" />
        <i3dMapping id="wheelChock02" node="0>0|2|1|1|1" />
        <i3dMapping id="supportRot" node="0>0|2|1|2" />
        <i3dMapping id="support" node="0>0|2|1|2|0" />
        <i3dMapping id="supportTrans" node="0>0|2|1|2|0|0" />
        <i3dMapping id="supportHandle" node="0>0|2|1|2|0|1|0" />
        <i3dMapping id="electric" node="0>0|2|1|3|0" />
        <i3dMapping id="electric_detached" node="0>0|2|1|3|0|0" />
        <i3dMapping id="electric_connector" node="0>0|2|1|3|0|0|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|2|1|3|1" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|2|1|3|1|0" />
        <i3dMapping id="hydraulicIn01_connector" node="0>0|2|1|3|1|0|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|2|1|3|2" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|2|1|3|2|0" />
        <i3dMapping id="hydraulicOut01_connector" node="0>0|2|1|3|2|0|0" />
        <i3dMapping id="hydraulicIn02" node="0>0|2|1|3|3" />
        <i3dMapping id="hydraulicIn02_detached" node="0>0|2|1|3|3|0" />
        <i3dMapping id="hydraulicIn02_connector" node="0>0|2|1|3|3|0|0" />
        <i3dMapping id="hydraulicOut02" node="0>0|2|1|3|4" />
        <i3dMapping id="hydraulicOut02_detached" node="0>0|2|1|3|4|0" />
        <i3dMapping id="hydraulicOut02_connector" node="0>0|2|1|3|4|0|0" />
        <i3dMapping id="drawbarHydraulicRef" node="0>0|2|2" />
        <i3dMapping id="backArm" node="0>0|2|3" />
        <i3dMapping id="backArmHydraulicRef" node="0>0|2|3|0" />
        <i3dMapping id="backArmHydraulic" node="0>0|2|4" />
        <i3dMapping id="backArmHydraulicPunch" node="0>0|2|4|0" />
        <i3dMapping id="liftArm" node="0>0|2|5" />
        <i3dMapping id="clawLeft" node="0>0|2|5|0" />
        <i3dMapping id="clawLeftHydraulicRef" node="0>0|2|5|0|0" />
        <i3dMapping id="clawLeftHydraulic" node="0>0|2|5|1" />
        <i3dMapping id="clawLeftHydraulicPunch" node="0>0|2|5|1|0" />
        <i3dMapping id="clawRight" node="0>0|2|5|2" />
        <i3dMapping id="clawRightHydraulicRef" node="0>0|2|5|2|0" />
        <i3dMapping id="clawRightHydraulic" node="0>0|2|5|3" />
        <i3dMapping id="clawRightHydraulicPunch" node="0>0|2|5|3|0" />
        <i3dMapping id="baleLoader" node="0>0|3" />
        <i3dMapping id="balePlaces" node="0>0|3|0|0" />
        <i3dMapping id="balePlace01" node="0>0|3|0|0|0" />
        <i3dMapping id="balePlace02" node="0>0|3|0|0|1" />
        <i3dMapping id="balePlace03" node="0>0|3|0|0|2" />
        <i3dMapping id="startBalePlaces" node="0>0|3|1" />
        <i3dMapping id="baleGrabNode" node="0>0|3|2" />
        <i3dMapping id="baleGrabberTrigger" node="0>0|3|3" />
        <i3dMapping id="smokeEmitter" node="0>0|3|4" />
        <i3dMapping id="numberPlateBack" node="0>0|4|1" />
        <i3dMapping id="forstack12_drawbar_component2" node="1>" />
        <i3dMapping id="attacherJoint" node="1>0" />
        <i3dMapping id="drawbarRef" node="1>1" />
        <i3dMapping id="supportPhy" node="1>2|0" />
        <i3dMapping id="supportTransPhy" node="1>2|0|0" />
    </i3dMappings>
</vehicle>
