﻿<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="turnOnCultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>KG 3001 Super</name>
        <specs>
            <neededPower>115</neededPower>
            <workingWidth>3</workingWidth>
            <combination xmlFilename="$data/vehicles/amazone/centaya3000Super/centaya3000Super.xml"/>
            <combination filterCategory="weights" filterSpec="weight" filterSpecMin="600" filterSpecMax="650"/>
        </specs>
        <functions>
            <function>$l10n_function_cultivator</function>
            <function>$l10n_function_wheelWeightsRecommended</function>
        </functions>
        <image>$data/vehicles/amazone/kg3001Super/store_kg3001Super.png</image>
        <price>18500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>AMAZONE</brand>
        <category>powerHarrows</category>
        <shopTranslationOffset>0 0 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <shopLoadingDelay initial="0.3"/>
        <vertexBufferMemoryUsage>1511424</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>263936</indexBufferMemoryUsage>
        <textureMemoryUsage>2424832</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_powerHarrow</typeDesc>
        <filename>$data/vehicles/amazone/kg3001Super/kg3001Super.i3d</filename>
        <size width="3.6" length="2" lengthOffset="0.9"/>
        <speedLimit value="12" />
        <components>
            <component centerOfMass="0 0.4 0.8" solverIterationCount="15" mass="1280" />
            <component centerOfMass="0 0 0"     solverIterationCount="15" mass="500" />
            <joint component1="1" component2="2" node="componentJointRoller" rotLimit="0 0 0" transLimit="0 0.15 0" transMinLimit="0 0.001 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <mapHotspot type="TOOL" />
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels hasSurfaceSounds="false">
                    <wheel>
                        <physics restLoad="0.5" repr="backWheel01" radius="0.33" width="0.2" forcePointRatio="0.15" initialCompression="30" suspTravel="0.05" spring="28" damper="30" mass="0.1" rotationDamping="0.006" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.5" repr="backWheel02" radius="0.33" width="0.2" forcePointRatio="0.15" initialCompression="30" suspTravel="0.05" spring="28" damper="30" mass="0.1" rotationDamping="0.006" supportsWheelSink="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="roll" radius="0.3" wheelIndex="1"/>
        <speedRotatingPart node="ridgeMarkerDisc01" radius="0.22" ridgeMarkerAnim="leftArm" onlyActiveWhenLowered="true" groundReferenceNodeIndex="2"/>
        <speedRotatingPart node="ridgeMarkerDisc02" radius="0.22" ridgeMarkerAnim="rightArm" onlyActiveWhenLowered="true" groundReferenceNodeIndex="3"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" topReferenceNode="topReferenceNode" lowerTransLimitScale="0 1 0" lowerRotationOffset="-2" upperRotationOffset="12" lowerRotLimitScale="0 0 0.3" >
                <distanceToGround lower="0.48" upper="0.9" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>

    <attacherJoints>
        <attacherJoint node="backAttacherJoint" jointType="implement" rootNode="kg3001Super_roller_component2" upperRotationOffset="0" lowerRotationOffset="0" upperRotLimit="0 0 0" lowerRotLimit="0 0 0" lowerTransLimit="0 0 0" lockDownTransLimit="false" moveTime="2.5" comboTime="0">
            <distanceToGround lower="0.41" upper="1.48" />
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid01.i3d" zScale="-1" color="AMAZONE_GREEN1" toggleVisibility="true"/>
            <schema position="1 0" rotation="0" invertX="false" />
            <subType name="centaya3000Super"/>
        </attacherJoint>

        <sounds>
            <attach template="foldStartMed02" volumeScale="2.5" pitchScale="1"/>
        </sounds>
    </attacherJoints>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" detachNode="ptoDetachNode" inputNode="ptoInputNode" aboveAttacher="true" >
            <objectChange node="ptoDetachArm" rotationActive="-125 0 0" rotationInactive="0 0 0"/>
        </input>
    </powerTakeOffs>

    <powerConsumer ptoRpm="470" neededMinPtoPower="40" neededMaxPtoPower="40" forceNode="kg3001Super_main_component1" maxForce="5" />

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.1" diameter="0.02">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.1" diameter="0.02">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="1.1" diameter="0.02" straighteningFactor="1">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_detachedAdapter"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="electric_detachedAdapter" filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <defaultLights>
            <defaultLight shaderNode="frontlightStatic01" lightTypes="0" />
        </defaultLights>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode"  threshold="0.28" depthNode="depthNode" />
        <groundReferenceNode node="ridgeMarkerLeftNode"  forceFactor="0" threshold="0.3" depthNode="ridgeMarkerLeftNode" />
        <groundReferenceNode node="ridgeMarkerRightNode" forceFactor="0" threshold="0.3" depthNode="ridgeMarkerRightNode" />
    </groundReferenceNodes>

    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight" />
            <groundReferenceNode index="1" />
            <onlyActiveWhenLowered value="true"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerLeftNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="2" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
        <workArea type="ridgemarker" functionName="processRidgeMarkerArea" disableBackwards="false" needsSetIsTurnedOn="false">
            <ridgeMarkerArea node="ridgeMarkerRightNode" size="0.1" testAreaOffset="0.75"/>
            <groundReferenceNode index="3" />
            <onlyActiveWhenLowered value="false"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1" activeDirection="0" needsSetIsTurnedOn="true">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rotationEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/kg3001Super/rotationEffect01Array.dds" numRows="10" rowLength="18" minFade="0.07" speedScale="1"/>
            </effectNode>
        </effect>

        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/amazone/kg3001Super/rollerEffect01Array.dds" numRows="20" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
        </effect>

        <effect workAreaIndex="2">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerLeftDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerLeftArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>
        <effect workAreaIndex="3">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="ridgeMarkerRightDiscEffect">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedRidgeMarkerRightArray.dds" numRows="3" rowLength="18" minFade="0.07" />
            </effectNode>
        </effect>

        <particle>
            <node node="dustEmitterShape" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="1.0"/>
        </particle>
    </workParticles>

    <animations>
        <animation name="moveSupport">
            <part node="supportCol"  startTime="0" endTime="0.4" startTrans="0 0.38 0" endTrans="0 0 0"/>

            <sound template="clackVar5" startTime="0.39" direction="-1" volumeScale="1.4" pitchScale="1.2" linkNode="attacherJoint"/>
        </animation>
        <animation name="leftArm">
            <part node="ridgeMarkerLeftHolder" startTime="0.0" endTime="0.6" startRot="0 0 -225" endRot="0 0 0"/>
            <part node="ridgeMarkerLeft"       startTime="0.1" endTime="2.0" startRot="0 0 0" endRot="0 0 -110"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="1.1" pitchScale="1.2" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.99" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
        </animation>
        <animation name="rightArm">
            <part node="ridgeMarkerRightHolder" startTime="0.0" endTime="0.6" startRot="0 0 225" endRot="0 0 0"/>
            <part node="ridgeMarkerRight"       startTime="0.1" endTime="2.0" startRot="0 0 0" endRot="0 0 110"/>

            <sound template="defaultHydraulicSound" startTime="0.01" endTime="1.99" volumeScale="1.1" pitchScale="1" fadeIn="0.01" fadeOut="0.01"/>
            <sound template="clackVar5"             startTime="0.01" direction="1"  volumeScale="1.2" pitchScale="1.3" />
            <sound template="clackVar3"             startTime="1.99" direction="1"  volumeScale="0.3" pitchScale="2" />
            <sound template="clackVar5"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="2.2" />
            <sound template="clackVar2"             startTime="1.99" direction="1"  volumeScale="0.5" pitchScale="1.7" />
            <sound template="clackVar2"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar1"             startTime="1.99" direction="-1" volumeScale="1.2" pitchScale="1.7" />
            <sound template="clackVar5"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
            <sound template="clackVar3"             startTime="0.01" direction="-1" volumeScale="1.2" pitchScale="1" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="ridgeMarkerLeft" playSound="true">
                <dependentPart node="ridgeMarkerLeftHydraulic" />
            </movingTool>
            <movingTool node="ridgeMarkerRight" playSound="true">
                <dependentPart node="ridgeMarkerRightHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="leftPart" referencePoint="leftPartRef" referenceFrame="leftPartRef" isActiveDirty="true" maxUpdateDistance="100" limitedAxis="1" minRot="-10" maxRot="0">
                <dependentPart node="leftPartSpring"/>
            </movingPart>
            <movingPart node="leftPartSpring" referencePoint="leftPartSpringRef" referenceFrame="leftPartSpringRef" scaleZ="true"/>
            <movingPart node="rightPart" referencePoint="rightPartRef" referenceFrame="rightPartRef" isActiveDirty="true" maxUpdateDistance="100" limitedAxis="1" minRot="-10" maxRot="0">
                <dependentPart node="rightPartSpring"/>
            </movingPart>
            <movingPart node="rightPartSpring" referencePoint="rightPartSpringRef" referenceFrame="rightPartSpringRef" scaleZ="true"/>
            <movingPart node="backArm" referencePoint="backArmRef" referenceFrame="backArmRef" isActiveDirty="true" maxUpdateDistance="100">
                <dependentPart node="rollArm01"/>
                <dependentPart node="backArmPart"/>
            </movingPart>
            <movingPart node="rollArm01" localReferencePoint="rollArm02" referencePoint="rollArm02Ref" referenceFrame="rollArm01RefFrame">
                <dependentPart node="rollArm02" />
                <attacherJoint jointIndices="1"/>
            </movingPart>
            <movingPart node="rollArm02" referencePoint="rollArm02Ref" referenceFrame="rollArm02Ref"/>
            <movingPart node="backArmPart" referencePoint="backArmPartRef" referenceFrame="backArmPartRef"/>
            <movingPart node="ridgeMarkerLeftHydraulic" referencePoint="ridgeMarkerLeftHydraulicRef" referenceFrame="ridgeMarkerLeftHydraulicRef">
                <translatingPart node="ridgeMarkerLeftHydraulicPunch" />
            </movingPart>
            <movingPart node="ridgeMarkerRightHydraulic" referencePoint="ridgeMarkerRightHydraulicRef" referenceFrame="ridgeMarkerRightHydraulicRef">
                <translatingPart node="ridgeMarkerRightHydraulicPunch" />
            </movingPart>
        </movingParts>
    </cylindered>

    <ridgeMarker onlyActiveWhenLowered="true">
        <marker animName="leftArm" workAreaIndex="2"/>
        <marker animName="rightArm" workAreaIndex="3"/>
    </ridgeMarker>

    <cultivator useDeepMode="false" isPowerHarrow="true">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="0>" />
        </sounds>
        <directionNode node="0>" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator>

    <turnOnVehicle>
        <sounds>
            <start template="STRAWBLOWER_START" />
            <work template="STRAWBLOWER_WORK" />
            <stop template="STRAWBLOWER_STOP" />
        </sounds>
        <animationNodes>
            <animationNode node="tine01" rotSpeed="-2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine02" rotSpeed="2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine03" rotSpeed="-2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine04" rotSpeed="2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine05" rotSpeed="-2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine06" rotSpeed="2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine07" rotSpeed="-2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine08" rotSpeed="2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine09" rotSpeed="-2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
            <animationNode node="tine10" rotSpeed="2500" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="3"/>
        </animationNodes>
    </turnOnVehicle>

    <ai>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack" />
        <collisionTrigger node="aiCollisionNode" width="3.1" height="2.7"/>
        <needsLowering value="true"/>
        <agentAttachment width="3" height="2.7" length="1.45" lengthOffset="0.8"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.55" maxX="1.55" minZ="0.1" maxZ="1.6" yOffset="0.3" />
    </foliageBending>

    <baseMaterial>
        <material name="centaya3000Super_mat" baseNode="gs3001Super_vis">
            <shaderParameter name="colorMat0" value="AMAZONE_GREEN1"/>
        </material>
    </baseMaterial>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="kg3001Super_main_component1" node="0>" />
        <i3dMapping id="gs3001Super_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="topReferenceNode" node="0>0|0|1" />
        <i3dMapping id="ptoDetachArm" node="0>0|0|2|0" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|2|1" />
        <i3dMapping id="ptoInputNode" node="0>0|0|2|2" />
        <i3dMapping id="supportCol" node="0>0|0|3" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|4|0" />
        <i3dMapping id="hydraulicOut01" node="0>0|0|4|1" />
        <i3dMapping id="electric" node="0>0|0|4|2" />
        <i3dMapping id="electric_detached" node="0>0|0|4|3" />
        <i3dMapping id="electric_detachedAdapter" node="0>0|0|4|3|0" />
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|4|4" />
        <i3dMapping id="hydraulicOut01_detachedAdapter" node="0>0|0|4|4|0" />
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|4|5" />
        <i3dMapping id="hydraulicIn01_detachedAdapter" node="0>0|0|4|5|0" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|1|0" />
        <i3dMapping id="frontlightStatic01" node="0>0|2|0|0" />
        <i3dMapping id="backArm" node="0>0|3|0" />
        <i3dMapping id="rollArm01RefFrame" node="0>0|3|0|0" />
        <i3dMapping id="rollArm01" node="0>0|3|0|0|0" />
        <i3dMapping id="rollArm02" node="0>0|3|0|0|0|0" />
        <i3dMapping id="roll" node="0>0|3|0|0|0|1|0" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|3|0|0|0|2|0" />
        <i3dMapping id="backAttacherJoint" node="0>0|3|0|0|0|4" />
        <i3dMapping id="backArmPartRef" node="0>0|3|0|1" />
        <i3dMapping id="rollArm02Ref" node="0>0|3|1" />
        <i3dMapping id="tine01" node="0>0|3|2|0" />
        <i3dMapping id="tine02" node="0>0|3|2|1" />
        <i3dMapping id="tine03" node="0>0|3|2|2" />
        <i3dMapping id="tine04" node="0>0|3|2|3" />
        <i3dMapping id="tine05" node="0>0|3|2|4" />
        <i3dMapping id="tine06" node="0>0|3|2|5" />
        <i3dMapping id="tine07" node="0>0|3|2|6" />
        <i3dMapping id="tine08" node="0>0|3|2|7" />
        <i3dMapping id="tine09" node="0>0|3|2|8" />
        <i3dMapping id="tine10" node="0>0|3|2|9" />
        <i3dMapping id="leftPart" node="0>0|3|3|0" />
        <i3dMapping id="leftPartSpring" node="0>0|3|3|0|0" />
        <i3dMapping id="rightPart" node="0>0|3|4|0" />
        <i3dMapping id="rightPartSpring" node="0>0|3|4|0|0" />
        <i3dMapping id="leftPartSpringRef" node="0>0|3|5" />
        <i3dMapping id="rightPartSpringRef" node="0>0|3|6" />
        <i3dMapping id="backArmPart" node="0>0|3|7" />
        <i3dMapping id="ridgeMarkerLeft" node="0>0|3|8" />
        <i3dMapping id="ridgeMarkerDisc01" node="0>0|3|8|0|0" />
        <i3dMapping id="ridgeMarkerLeftDiscEffect" node="0>0|3|8|0|1" />
        <i3dMapping id="ridgeMarkerLeftHydraulicRef" node="0>0|3|8|1" />
        <i3dMapping id="ridgeMarkerLeftNode" node="0>0|3|8|2" />
        <i3dMapping id="ridgeMarkerRight" node="0>0|3|9" />
        <i3dMapping id="ridgeMarkerDisc02" node="0>0|3|9|0|0" />
        <i3dMapping id="ridgeMarkerRightDiscEffect" node="0>0|3|9|0|1" />
        <i3dMapping id="ridgeMarkerRightHydraulicRef" node="0>0|3|9|1" />
        <i3dMapping id="ridgeMarkerRightNode" node="0>0|3|9|2" />
        <i3dMapping id="ridgeMarkerLeftHydraulic" node="0>0|3|10" />
        <i3dMapping id="ridgeMarkerLeftHydraulicPunch" node="0>0|3|10|0" />
        <i3dMapping id="ridgeMarkerLeftHolder" node="0>0|3|11" />
        <i3dMapping id="ridgeMarkerRightHydraulic" node="0>0|3|12" />
        <i3dMapping id="ridgeMarkerRightHydraulicPunch" node="0>0|3|12|0" />
        <i3dMapping id="ridgeMarkerRightHolder" node="0>0|3|13" />
        <i3dMapping id="rotationEffect01LinkNode" node="0>0|4|0" />
        <i3dMapping id="dustEmitterShape" node="0>0|4|1" />
        <i3dMapping id="workAreaStart" node="0>0|5|0" />
        <i3dMapping id="workAreaWidth" node="0>0|5|1" />
        <i3dMapping id="workAreaHeight" node="0>0|5|2" />
        <i3dMapping id="depthNode" node="0>0|5|3" />
        <i3dMapping id="groundReferenceNode" node="0>0|5|4" />
        <i3dMapping id="aiMarkerLeft" node="0>0|6|0" />
        <i3dMapping id="aiMarkerRight" node="0>0|6|1" />
        <i3dMapping id="aiMarkerBack" node="0>0|6|2" />
        <i3dMapping id="aiCollisionNode" node="0>0|6|3" />
        <i3dMapping id="componentJointRoller" node="0>0|7" />
        <i3dMapping id="kg3001Super_roller_component2" node="1>" />
        <i3dMapping id="backWheel01" node="1>0" />
        <i3dMapping id="backWheel02" node="1>1" />
        <i3dMapping id="backArmRef" node="1>2" />
        <i3dMapping id="leftPartRef" node="1>3" />
        <i3dMapping id="rightPartRef" node="1>4" />
    </i3dMappings>
</vehicle>
