<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="frontloaderPalletFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="4" filename="$data/vehicles/albutt/frontloaderBaleSpike/frontloaderBaleSpikeDecals_diffuse.png" />
    <File fileId="1" filename="$data/vehicles/albutt/frontloaderPalletFork/frontloaderPalletFork_normal.png" />
    <File fileId="2" filename="$data/vehicles/albutt/frontloaderPalletFork/frontloaderPalletFork_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="palletForkP340_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="frontloaderBaleSpikeDecals_mat" materialId="3" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="frontloaderPalletFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="frontloaderPalletFork_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="frontloaderPalletFork_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 5 9" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="-0 0.63125 -0.662314" rotation="-90 261.10849 89.85746" scale="1 1 1" nodeId="3"/>
        <TransformGroup name="movingParts" nodeId="4">
          <TransformGroup name="forkLeft" translation="0.317 0.387 -0.5257" collision="false" clipDistance="300" nodeId="5">
            <Shape name="forkLeftColBack" translation="0.00018 -0.358999 0.425848" shapeId="3" compoundChild="true" density="0.001" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6"/>
            <Shape name="forkLeftColFront" translation="0.00018 -0.351736 1.157107" shapeId="4" compoundChild="true" density="0.001" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
            <Shape name="colPart03" translation="0.00008 -0.258324 -0.018339" shapeId="5" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="8"/>
          </TransformGroup>
          <TransformGroup name="forkRight" translation="-0.3169 0.3869 -0.5257" collision="false" clipDistance="300" nodeId="9">
            <Shape name="forkRightColBack" translation="0 -0.358999 0.425848" shapeId="6" compoundChild="true" density="0.001" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="10"/>
            <Shape name="forkRightColFront" translation="0 -0.351736 1.157107" shapeId="7" compoundChild="true" density="0.001" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="11"/>
            <Shape name="colPart04" translation="-0.0001 -0.258224 -0.018339" shapeId="8" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="12"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="jointNode" translation="0 0.056734 -0.000634" nodeId="13"/>
        <Shape name="frontloaderPalletFork_decals" translation="0 0.617595 -0.544865" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="50" nodeId="14"/>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
