<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="frontloaderManureFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="2" filename="$data/shared/default_normal.png" />
    <File fileId="1" filename="$data/vehicles/albutt/frontloaderManureFork/frontloaderManureForkDecals_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/albutt/frontloaderManureFork/frontloaderManureFork_normal.png" />
    <File fileId="3" filename="$data/vehicles/albutt/frontloaderManureFork/frontloaderManureFork_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="frontloaderManureForkDecals_mat" materialId="5" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="frontloaderManureFork_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.939 0.0 0.009 0"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="default_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" specularColor="0.5 0.5 0.5">
      <Normalmap fileId="2"/>
    </Material>
    <Material name="unloadMap_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" alphaBlending="true">
      <Normalmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="frontloaderManureFork.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="frontloaderManureFork_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="frontloaderManureFork_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="-4.3869e-07 0.558134 -0.382094" rotation="-90 255.955 89.9986" scale="1 1 1" nodeId="3"/>
        <TransformGroup name="fillUnit" nodeId="4">
          <Shape name="fillVolume" translation="-0.000261863 0.134029 -0.269576" rotation="39.4954 0 0" shapeId="3" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="5"/>
          <Shape name="exactFillRootNode" translation="0 0.345967 0.0865025" shapeId="4" kinematic="true" compound="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6"/>
          <TransformGroup name="fillVolumeLoadNode" translation="0 0.313574 0.230172" nodeId="7"/>
          <TransformGroup name="fillVolumeUnloadNode" translation="0 0.681222 -0.174685" nodeId="8"/>
          <TransformGroup name="pickUpNode" translation="0 0.0443684 0.529806" nodeId="9"/>
          <TransformGroup name="dischargeNode" translation="0 0.0563685 0.441858" nodeId="10"/>
        </TransformGroup>
        <TransformGroup name="effects" translation="-2.68213e-31 0.046367 0.586176" scale="1 1 1" nodeId="11">
          <Shape name="grainEffect" translation="-8.47453e-17 0.0113808 -0.00500732" visibility="false" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="100" nodeId="12"/>
          <Shape name="smokeEffect" translation="-8.47453e-17 -0.018327 0.0580157" visibility="false" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="100" nodeId="13"/>
          <Shape name="emitterShape" translation="2.68213e-31 0.135477 -0.502603" scale="1 1 1" shapeId="7" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="14"/>
        </TransformGroup>
        <Shape name="frontloaderManureFork_decals" translation="3.5553e-05 0.48057 -0.234188" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="30" nodeId="15"/>
      </Shape>
      <TransformGroup name="collisions" nodeId="16">
        <Shape name="colPartBack01" translation="0 0.0553178 0.112367" shapeId="9" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="17"/>
        <Shape name="colPart02" translation="0 0.0553178 0.458468" shapeId="10" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="18"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
