<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="frontloaderBaleSpike" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="2" filename="$data/shared/default_normal.png" />
    <File fileId="1" filename="$data/vehicles/albutt/frontloaderBaleSpike/frontloaderBaleSpikeDecals_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/albutt/frontloaderBaleSpike/frontloaderBaleSpike_normal.png" />
    <File fileId="3" filename="$data/vehicles/albutt/frontloaderBaleSpike/frontloaderBaleSpike_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="frontloaderBaleSpikeDecals_mat" materialId="3" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="frontloaderBaleSpike_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.939 0.0 0.009 0"/>
      <CustomParameter name="colorMat1" value="0.2195 0.2233 0.2310 0"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="frontloaderBaleSpike.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="frontloaderBaleSpike_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="frontloaderBaleSpike_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="2">
        <TransformGroup name="attacherJoint" translation="0.00107664 0.405499 -0.424027" rotation="90 -81.8528 -90.2082" scale="1 1 1" nodeId="3"/>
        <Shape name="frontloaderBaleSpike_decals" translation="0 0.5077 -0.3127" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="4"/>
      </Shape>
      <TransformGroup name="collisions" nodeId="5">
        <Shape name="colPartBack01" translation="0.75 0.436758 0.0541389" shapeId="4" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="6"/>
        <Shape name="colPartBack02" translation="-0.75 0.436758 0.0541389" shapeId="5" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
        <Shape name="colPartBack03" translation="0.75 0.151999 -0.0950818" shapeId="6" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="8"/>
        <Shape name="colPartBack04" translation="-0.75 0.151999 -0.0950818" shapeId="7" compoundChild="true" collisionMask="134225922" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="9"/>
        <Shape name="colPart05" translation="0.75 0.436758 0.529953" shapeId="8" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="10"/>
        <Shape name="colPart06" translation="-0.75 0.436758 0.529953" shapeId="9" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="11"/>
        <Shape name="colPart07" translation="0.75 0.151999 0.151551" shapeId="10" compoundChild="true" collisionMask="134225920" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="12"/>
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      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
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</i3D>
