<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="discOVigne" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="7" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="8" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="4" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/vehicles/agrisem/discOVigne/discOVigneDecal_diffuse.png" />
    <File fileId="12" filename="$data/vehicles/agrisem/discOVigne/discOVigneDiscsArray.png" />
    <File fileId="9" filename="$data/vehicles/agrisem/discOVigne/discOVigneDiscs_diffuse.png" />
    <File fileId="10" filename="$data/vehicles/agrisem/discOVigne/discOVigneDiscs_normal.png" />
    <File fileId="11" filename="$data/vehicles/agrisem/discOVigne/discOVigneDiscs_vmask.png" />
    <File fileId="5" filename="$data/vehicles/agrisem/discOVigne/discOVigneHoses_vmask.png" />
    <File fileId="1" filename="$data/vehicles/agrisem/discOVigne/discOVigne_normal.png" />
    <File fileId="2" filename="$data/vehicles/agrisem/discOVigne/discOVigne_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="discOVigne_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.041 0.075 0.559  1"/>
      <CustomParameter name="colorMat1" value="1.0000 0.6592 0.0000 1 0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="discOVigneHoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 5"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="discOVigneDecal_mat" materialId="5" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="6"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="6" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="discOVigneDiscs_mat" materialId="4" customShaderId="3" customShaderVariation="vtxRotate">
      <Custommap name="mTrackArray" fileId="12"/>
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="discOVigne.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="discOVigne_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="discOVigne_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 16" clipDistance="300" nodeId="2">
        <TransformGroup name="wheel" translation="0.00410889 0.362332 -1.01471" nodeId="3"/>
        <TransformGroup name="attachable" nodeId="4">
          <Shape name="supportCol" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="5"/>
          <TransformGroup name="attacherJoint" translation="0 0.555217 0.886538" rotation="0 90 0" nodeId="6"/>
          <TransformGroup name="topReferenceNode" translation="0 1.26517 0.868494" nodeId="7"/>
          <TransformGroup name="connectionHoses" nodeId="8">
            <Shape name="hydraulicIn01_detached" translation="0 0.716839 0" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="9">
              <Shape name="silver1_to_delete" translation="0 -0.716839 0" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="60" nodeId="10"/>
            </Shape>
            <Shape name="hydraulicOut01_detached" translation="0 0.716839 0" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="11">
              <Shape name="silver1_to_delete1" translation="0 -0.716839 0" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="60" nodeId="12"/>
            </Shape>
            <TransformGroup name="hydraulicIn01" translation="-0.1317 1.16254 0.759077" nodeId="13"/>
            <TransformGroup name="hydraulicOut01" translation="-0.0955095 1.16018 0.759283" nodeId="14"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="movingParts" nodeId="15">
          <TransformGroup name="roll" translation="0.00410889 0.362332 -1.01471" collision="false" clipDistance="300" nodeId="16"/>
          <Shape name="discs" translation="0.000917854 0.419835 -0.166379" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="17"/>
        </TransformGroup>
        <TransformGroup name="workAreas" nodeId="18">
          <TransformGroup name="workAreaStart" translation="0.75 0 1" nodeId="19"/>
          <TransformGroup name="workAreaWidth" translation="-0.75 0 1" nodeId="20"/>
          <TransformGroup name="workAreaHeight" translation="0.75 0 -0.51719" nodeId="21"/>
          <TransformGroup name="groundReferenceNode" translation="0 0.1779 0" nodeId="22"/>
          <TransformGroup name="depthNode" nodeId="23"/>
        </TransformGroup>
        <TransformGroup name="ai" nodeId="24">
          <TransformGroup name="aiMarkerLeft" translation="0.75 0 1" nodeId="25"/>
          <TransformGroup name="aiMarkerRight" translation="-0.75 0 1" nodeId="26"/>
          <TransformGroup name="aiMarkerBack" translation="0 0 -0.51719" nodeId="27"/>
        </TransformGroup>
        <TransformGroup name="effects" nodeId="28">
          <Shape name="smokeEmitter" visibility="false" shapeId="9" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="29"/>
          <TransformGroup name="sweepEffectLinkNode01" translation="0.626616 0.156172 0.948532" nodeId="30"/>
          <TransformGroup name="sweepEffectLinkNode02" translation="-0.0308846 0.156172 0.948532" nodeId="31"/>
          <TransformGroup name="sweepEffectLinkNode03" translation="-0.619186 0.156172 0.948532" nodeId="32"/>
          <TransformGroup name="rollerEffect01LinkNode" translation="0 0.469402 -1.90321" nodeId="33">
          </TransformGroup>
          <TransformGroup name="discEffect01LinkNode" translation="1.42109e-16 2.84217e-16 0" scale="1 1 1" nodeId="34">
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="35">
          <Shape name="sticker_decal" translation="0 0.716839 0" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="36"/>
          <Shape name="screw_decal" translation="0 0.716839 0" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="30" nodeId="37"/>
        </TransformGroup>
      </Shape>
      <TransformGroup name="skinnedMeshs" nodeId="38">
        <Shape name="hose" translation="0 0.716839 0" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="39"/>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
