<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="waterTrailer1600" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="10" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="4" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Decal_diffuse.png" />
    <File fileId="5" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Decal_normal.png" />
    <File fileId="1" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Hose_normal.png" />
    <File fileId="2" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Hoses_vmask.png" />
    <File fileId="8" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Light_normal.png" />
    <File fileId="9" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600Lights_vmask.png" />
    <File fileId="7" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600_normal.png" />
    <File fileId="6" filename="$data/vehicles/abi/waterTrailer1600/waterTrailer1600_vmask.png" />
    <File fileId="11" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Decal_diffuse.png" />
    <File fileId="12" filename="$data/vehicles/abi/waterTrailer550/waterTrailer550Decal_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="waterTrailer1600Hoses_mat" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat2" value="1.0 1.0 1.0  8"/>
      <CustomParameter name="colorMat0" value="0.006 0.205 0.138  5"/>
      <CustomParameter name="colorMat1" value="0.02 0.02 0.02 5"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="waterTrailer1600Decal_mat" materialId="3" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="waterTrailer1600_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.001 0.444 0.694  34"/>
      <CustomParameter name="colorMat2" value="0.394 0.0 0.0  0"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0  34"/>
      <CustomParameter name="colorMat1" value="0.752 0.517 0.088  34"/>
      <CustomParameter name="colorMat4" value="1.00 1.00 0.10 1.0"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="waterTrailer1600Lights_mat" materialId="5" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="0.80 0.55 0.05 1.0"/>
      <CustomParameter name="colorMat1" value="1.00 0.10 0.10 1.0"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="waterTrailer1600Lights_mat1" materialId="6" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1.798 0.219 0.0  2"/>
      <CustomParameter name="colorMat1" value="1.0 0.0 0.0  2"/>
      <Texture fileId="10"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="pasted__waterTrailer550Decal_mat" materialId="7" alphaBlending="true" customShaderId="3" customShaderVariation="Decal_normalThirdUV">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="waterTrailer1600.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="agi1600_main_component1" shapeId="1" dynamic="true" compound="true" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="waterTrailer1600_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="2 6 8 10" clipDistance="300" nodeId="2">
        <TransformGroup name="attachable" nodeId="3">
          <TransformGroup name="attacherJoint" translation="0.000199 0.555595 2.83273" rotation="0 90 0" nodeId="4"/>
          <TransformGroup name="supportHolderRot" translation="0.259117 0.554154 2.320491" rotation="0.000045 238.999725 0" scale="1 1 1" nodeId="5">
            <TransformGroup name="supportHolder" scale="1 1 1" collision="false" clipDistance="300" nodeId="6">
              <TransformGroup name="supportWinderRot" translation="0.002149 0.100168 -0.093812" rotation="-0.000045 0.002142 -0" scale="1 1 1" nodeId="7">
                <TransformGroup name="supportWinder" collision="false" clipDistance="300" nodeId="8"/>
              </TransformGroup>
              <TransformGroup name="supportArmRot" translation="-1.855587 -0.554152 1.417257" rotation="0.000086 121.000282 0.000074" scale="1 1 1" nodeId="9">
                <TransformGroup name="supportArm" collision="false" clipDistance="300" nodeId="10">
                  <Shape name="colPart" translation="0.291939 0.083885 2.342388" visibility="false" shapeId="3" compoundChild="true" density="0.001" collisionMask="2109442" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="11"/>
                </TransformGroup>
              </TransformGroup>
              <Shape name="waterTrailer1600Decal1" translation="-3.684118 -0.579397 2.515962" rotation="0.000086 121.000282 0.000074" scale="1 1 1" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="12"/>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="electric" translation="0.173435 0.622387 2.474702" rotation="37.123737 15.103514 0" nodeId="13"/>
          <Shape name="electric_detached" translation="0.198889 0.268369 2.600381" rotation="79.820221 0 0" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="14"/>
        </TransformGroup>
        <TransformGroup name="wheels" nodeId="15">
          <TransformGroup name="wheelFrontLeft" translation="1.189136 0.386527 -0.234967" nodeId="16"/>
          <TransformGroup name="wheelFrontRight" translation="-1.189 0.386527 -0.234967" nodeId="17"/>
          <TransformGroup name="wheelBackLeft" translation="1.189 0.386527 -1.141958" nodeId="18"/>
          <TransformGroup name="wheelBackRight" translation="-1.189 0.386527 -1.141958" nodeId="19"/>
        </TransformGroup>
        <TransformGroup name="lights" nodeId="20">
          <TransformGroup name="staticLights" translation="0.713315 0.464833 -0.589041" nodeId="21">
            <Shape name="lights_static" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="22"/>
            <Shape name="lights_staticGlass" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="75" nodeId="23"/>
            <Shape name="turnlightLeftStatic01" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="24"/>
            <Shape name="turnlightRightStatic01" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="75" nodeId="25"/>
          </TransformGroup>
          <TransformGroup name="turnLights" nodeId="26">
            <Light name="turnLightLeftBack" translation="1.157431 0.451723 -1.765657" rotation="-15 0 0" scale="1 1 1" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="27"/>
            <Light name="turnLightRightBack" translation="-1.157 0.451723 -1.765657" rotation="-15 0 0" scale="1 1 1" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="4" coneAngle="120" dropOff="3" clipDistance="75" nodeId="28"/>
          </TransformGroup>
          <TransformGroup name="backLights" nodeId="29">
            <Light name="backLightsHigh" translation="1.149415 0.445571 -1.769501" rotation="-15 0 0" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2" clipDistance="75" nodeId="30">
              <Light name="backLightsHigh2" translation="-2.293159 0 0" type="spot" color="0.5 0 0" emitDiffuse="true" emitSpecular="true" range="2.5" coneAngle="130" dropOff="2" clipDistance="75" nodeId="31"/>
            </Light>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="discharge" nodeId="32">
          <TransformGroup name="dischargeNode" translation="0 0.685541 -2.795969" nodeId="33"/>
          <Shape name="dischargeTrigger" visibility="false" shapeId="10" kinematic="true" compound="true" trigger="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="34"/>
          <Shape name="waterTrigger" visibility="false" shapeId="11" kinematic="true" compound="true" trigger="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="35"/>
          <Shape name="exactFillRootNode" translation="0 -0 -0" visibility="false" shapeId="12" kinematic="true" compound="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="36"/>
        </TransformGroup>
        <TransformGroup name="visuals" nodeId="37">
          <Shape name="waterTrailer1600Decal" translation="0 -0.025246 -2.133232" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="38"/>
          <Shape name="waterTrailer1600Hose" translation="0 -0.025246 -2.133232" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="39"/>
          <Shape name="waterTrailer1600Decal3" translation="-0.22541 1.645524 1.084543" shapeId="15" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="30" nodeId="40"/>
        </TransformGroup>
        <TransformGroup name="licensePlateBack" translation="1.188102 0.299203 -1.712349" rotation="0 180 0" nodeId="41"/>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
