<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rain" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor - DEBUG 64bit" version="7.0.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="dust.png" relativePath="true"/>
    <File fileId="3" filename="../shaders/rainShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="dustMaterial" materialId="1" ambientColor="0 0 0" alphaBlending="true" allowSubsequentPasses="false" customShaderId="3">
      <Emissivemap fileId="1"/>
    </Material>
  </Materials>


  <Shapes>
    <Precipitation shapeId="2" name="dustGeom" maxNumDrops="16" dropMaterialId="1" boundsWidth="12" boundsHeight="12" dropWidth="0.075" dropHeight="0.075" dropAtlasSize="8" dropMinVelocity="0.001" dropMaxVelocity="0.002" dropMinMass="0.1" dropMaxMass="0.2" windVelocity="0.0001 0.00015 0.0001" rotateWithCameraVelocity="false" useVelocityAlignedBillboards="true"/>
  </Shapes>

  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="2" name="mist" />
  </Scene>

</i3D>
