<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R38_TM800" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/wheels/tires/trelleborg/TM800/TM800_normal.png" />
    <File fileId="2" filename="$data/shared/wheels/tires/trelleborg/TM800/TM800_vmask.png" />
  </Files>

  <Materials>
    <Material name="TM800_mat14" materialId="5" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.533 -0.981 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="TM800_mat13" materialId="4" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.533 -0.911 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="TM800_mat12" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.533 -0.874 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="TM800_mat11" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.533 -0.855 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="TM800_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.531 -0.834 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="TM800_mat15" materialId="6" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <CustomParameter name="morphPosition" value="-0.533 -0.984 0.5 0.05"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R38_TM800.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="_540_65R38_" collision="false" clipDistance="1000" nodeId="1">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="2">
        <Shape name="lod0" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="1000" nodeId="3"/>
        <Shape name="lod1" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="1000" nodeId="4"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_540_65R38_HS" collision="false" clipDistance="1000" nodeId="5">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="6">
        <Shape name="lod0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1000" nodeId="7"/>
        <Shape name="lod1" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1000" nodeId="8"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_600_65R38_" collision="false" clipDistance="1000" nodeId="9">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="10">
        <Shape name="lod0" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="1000" nodeId="11"/>
        <Shape name="lod1" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="1000" nodeId="12"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_650_65R38_" collision="false" clipDistance="1000" nodeId="13">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="14">
        <Shape name="lod0" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="1000" nodeId="15"/>
        <Shape name="lod1" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="1000" nodeId="16"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_650_65R38_HS" collision="false" clipDistance="1000" nodeId="17">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="18">
        <Shape name="lod0" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="1000" nodeId="19"/>
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      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_710_70R38_" collision="false" clipDistance="1000" nodeId="21">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="22">
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      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_710_70R38_HS" collision="false" clipDistance="1000" nodeId="25">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="26">
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        <Shape name="lod1" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="1000" nodeId="28"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="_710_70R38_SC" collision="false" clipDistance="1000" nodeId="29">
      <TransformGroup name="lod" lodDistance="0 35" collision="false" density="0" clipDistance="600" nodeId="30">
        <Shape name="lod0" shapeId="15" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="1000" nodeId="31"/>
        <Shape name="lod1" shapeId="16" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="1000" nodeId="32"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
