<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim001" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="6" filename="../dual001_normal.png" />
    <File fileId="7" filename="../dual001_vmask.png" />
    <File fileId="1" filename="rim001_normal.png" />
    <File fileId="2" filename="rim001_vmask.png" />
    <File fileId="4" filename="rim002_normal.png" />
    <File fileId="5" filename="rim002_vmask.png" />
  </Files>

  <Materials>
    <Material name="rim001_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="rim_numberOfStatics_colorMask">
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="numberOfStatics" value="4 0 0 0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="rim002_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="rim_numberOfStatics_colorMask">
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="numberOfStatics" value="8 0 0 0"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="dual001_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="rimDual_colorMask">
      <CustomParameter name="numberOfStatics" value="4"/>
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="widthAndDiam" value="40 40"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim001.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="outerRims" nodeId="1">
      <Shape name="dw_outerLeft" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="2"/>
      <Shape name="dw_outerRight" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="3"/>
    </TransformGroup>
    <TransformGroup name="innerRims" nodeId="4">
      <Shape name="dw_innerLeft" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="5"/>
      <Shape name="dw_innerRight" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="6"/>
    </TransformGroup>
    <TransformGroup name="innerDualRims" nodeId="7">
      <Shape name="dualRimsLeft" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="8">
        <Shape name="dualRimsLeftPart" translation="0 3.77464e-05 0" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="9"/>
      </Shape>
      <Shape name="dualRimsRight" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="10">
        <Shape name="dualRimsRightPart" translation="0 3.77464e-05 0" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="11"/>
      </Shape>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
