<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dual01" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/wheels/rims/dual01_normal.png" />
    <File fileId="2" filename="$data/shared/wheels/rims/dual01_vmask.png" />
  </Files>

  <Materials>
    <Material name="dual01_02_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="rimDual_colorMask">
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="widthAndDiam" value="40 40"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="numberOfStatics" value="8"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="dual01_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="rimDual_colorMask">
      <CustomParameter name="numberOfStatics" value="12"/>
      <CustomParameter name="connectorPos" value="0 80 40 40"/>
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="widthAndDiam" value="40 40"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dual01.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="_01_" collision="false" clipDistance="1000" nodeId="1">
      <Shape name="left" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="1000" nodeId="2"/>
      <Shape name="right" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="1000" nodeId="3"/>
    </TransformGroup>
    <TransformGroup name="_02_" collision="false" clipDistance="1000" nodeId="4">
      <Shape name="left" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1000" nodeId="5"/>
      <Shape name="right" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1000" nodeId="6"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
