<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="walterscheidWWE" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="walterscheidWWZDecal_diffuse.png" />
    <File fileId="2" filename="walterscheidWWZDecal_normal.png" />
    <File fileId="5" filename="walterscheidWWZ_normal.png" />
    <File fileId="3" filename="walterscheidWWZ_vmask.png" />
    <File fileId="6" filename="walterscheidW_normal.png" />
    <File fileId="7" filename="walterscheidW_vmask.png" />
  </Files>

  <Materials>
    <Material name="walterscheidWWZDecal_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="shaking_colorMask_Decal">
      <CustomParameter name="colorMat3" value="0.01 0.01 0.01 1.0"/>
      <CustomParameter name="colorMat2" value="0.1274 0.2016 0.1329 1"/>
      <CustomParameter name="colorMat0" value="0.5333 0.3968 0.0630 1"/>
      <CustomParameter name="colorMat1" value="0.5333 0.3968 0.0630 0"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="walterscheidWWZ_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="shaking_colorMask">
      <CustomParameter name="colorMat2" value="0.03 0.12 0.08 34"/>
      <CustomParameter name="colorMat0" value="0.3763 0.2582 0.0497 0"/>
      <CustomParameter name="colorMat1" value="0.5333 0.3968 0.0630 1"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="walterscheidW_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="shaking_colorMask">
      <CustomParameter name="colorMat0" value="0.5333 0.3968 0.0630 1"/>
      <CustomParameter name="colorMat1" value="0.5333 0.3968 0.0630 0"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="walterscheidWWE.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="startNode" rotation="0 180 0" nodeId="1">
      <TransformGroup name="startJoint1RefFrame" nodeId="2">
        <TransformGroup name="startJoint1Fake" nodeId="3">
          <TransformGroup name="startJoint2RefFrame" translation="0 -0 0.124568" nodeId="4">
            <Shape name="startJoint" translation="-0 0 -0.124569" rotation="0 -0.000002 0" scale="1 1 1" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="150" nodeId="5">
              <Shape name="endJoint1" translation="0 -0 1.04322" rotation="0 0.000002 0" scale="1 1 1" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="6">
                <TransformGroup name="linkNodeRot" translation="-0 0 0.124682" rotation="0 180 0" scale="1 1 1" nodeId="7">
                  <TransformGroup name="endJoint2RefFrame" translation="0 0 -0" scale="1 1 1" nodeId="8">
                    <Shape name="endJoint2" translation="0 0 0.000001" scale="1 1 1" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="9">
                      <TransformGroup name="endJoint1Ref" translation="-0 -0 0.124682" scale="1 1 1" nodeId="10"/>
                      <Shape name="rotationPart03" translation="-0 -0 0.117693" rotation="0 180 0" scale="1 1 1" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="35" nodeId="11"/>
                      <TransformGroup name="endJoint2_joint" translation="0 0 1.167901" rotation="0 -0.000002 0" nodeId="12"/>
                      <Shape name="decals" translation="0 0 0.151384" rotation="0 180 0" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="13"/>
                    </Shape>
                  </TransformGroup>
                  <Shape name="rotationPart04" translation="0 -0 0" scale="1 1 1" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="35" nodeId="14"/>
                </TransformGroup>
                <Shape name="translationPart" translation="0 0 -0.139643" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="250" nodeId="15">
                  <Shape name="decals" translation="0.000032 -0 -0.107084" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="16"/>
                </Shape>
                <TransformGroup name="scalePartRef" translation="0 -0 -0.140053" nodeId="17"/>
                <TransformGroup name="endJoint1_joint" translation="-0 0 -1.043219" rotation="0 180 0" nodeId="18"/>
              </Shape>
              <Shape name="scalePart" translation="-0 -0 0.118059" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="150" nodeId="19"/>
              <Shape name="rotationPart02" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="20"/>
            </Shape>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <Shape name="rotationPart01" translation="-0 0 -0.000001" rotation="0 180 0" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="21"/>
      <Shape name="skinned" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="2" skinBindNodeIds="12 18" clipDistance="300" nodeId="22"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="12">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="18">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
