<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight64" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="4" filename="$data/shared/clearGlass_diffuse.png" />
    <File fileId="1" filename="rearLight64_normal.png" />
    <File fileId="2" filename="rearLight64_vmask.png" />
  </Files>

  <Materials>
    <Material name="rearLight64_mat" materialId="1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="1 0 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="1 1 1 2"/>
      <Texture fileId="1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="clearGlass_mat" materialId="2" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.6253 0.6388 0.6524 2"/>
      <CustomParameter name="colorMat0" value="1 0 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="4"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight64.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="rearLight64" translation="0 -0 -0" nodeId="1">
      <Shape name="backLights_static" translation="0.013925 0.022316 -0.000097" shapeId="1" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="2"/>
      <Shape name="backLightsGlass_static" translation="0.016034 0.024695 -0.000064" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="3"/>
      <Shape name="turnLight_static" translation="-0.029623 0.022319 -0.000131" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="4"/>
      <Shape name="turnLightGlass_static" translation="-0.031015 0.024695 -0.000064" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="5"/>
      <Shape name="licensePlateLights_static" translation="0.044163 0.022317 -0.000365" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="6"/>
      <Shape name="licensePlateLightsGlass_static" translation="0.044102 0.024709 -0.000108" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="7"/>
      <Shape name="lightCases" translation="0 0.008336 0" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="8"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
