<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight50" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight50_normal.png" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight50_vmask.png" />
    <File fileId="1" filename="$data/shared/clearPlastic_diffuse.png" />
  </Files>

  <Materials>
    <Material name="clearPlastic_mat" materialId="2" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight50_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat3" value="0.8 0.0016 0.0005 27"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight50.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight50_left" translation="-3.04655e-07 0 0" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="35" nodeId="1">
      <Shape name="backLightGlass_static" translation="0.0795617 0.0330093 -2.59399e-06" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="2"/>
      <Shape name="turnLightLeftGlass_static" translation="-0.0710705 0.0330106 -5.95093e-06" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="3"/>
      <Shape name="reverseLightGlass_static" translation="0.00836586 0.0330112 -5.0354e-06" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="4"/>
      <Shape name="rearLight50_static" translation="-0.071071 0.0255472 -5.64575e-06" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="5"/>
      <Shape name="rearLight50_vis" translation="8.43481e-07 0.0190231 4.73022e-06" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="35" nodeId="6"/>
    </Shape>
    <Shape name="rearLight50_right" translation="-3.04655e-07 0 0" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="35" nodeId="7">
      <Shape name="backLightGlass_static" translation="-0.0795599 0.033013 -8.39233e-07" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="8"/>
      <Shape name="turnLightRightGlass_static" translation="0.0710723 0.0330127 -4.11987e-06" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="9"/>
      <Shape name="reverseLightGlass_static" translation="-0.00836441 0.033013 -2.89917e-06" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="10"/>
      <Shape name="rearLight50_static" translation="0.0710722 0.0255435 -4.11987e-06" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="11"/>
      <Shape name="rearLight50_vis" translation="3.04655e-07 0.0190146 -8.88178e-18" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="35" nodeId="12"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
