<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight49" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/lights/lizard/rearLight49_normal.png" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight49_vmask.png" />
    <File fileId="4" filename="$data/shared/clearGlass_diffuse.png" />
  </Files>

  <Materials>
    <Material name="light_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat3" value="0.8 0.0016 0.0005 27"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="lightGlass_mat" materialId="2" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="4"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight49.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight49_left" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="35" nodeId="1">
      <Shape name="backLight_static" translation="0.0604502 0.0509048 -0.0136124" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="2"/>
      <Shape name="backLightGlass_static" translation="0.060209 0.0547201 -0.013613" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="3"/>
      <Shape name="turnLightLeft_static" translation="-0.0615627 0.0518802 -0.0269596" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="4"/>
      <Shape name="turnLightLeftGlass_static" translation="-0.0615626 0.0547198 -0.0269601" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="5"/>
      <Shape name="reverseLight_static" translation="0.000217896 0.0527231 0.0069918" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="6"/>
      <Shape name="reverseLightGlass_static" translation="0.000660477 0.0547192 0.00699129" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="7"/>
    </Shape>
    <Shape name="rearLight49_right" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="35" nodeId="8">
      <Shape name="backLight_static" translation="-0.0604502 0.0509057 -0.0136126" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="9"/>
      <Shape name="backLightGlass_static" translation="-0.060209 0.0547204 -0.0136126" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="10"/>
      <Shape name="turnLightRight_static" translation="0.0615627 0.0518811 -0.0269597" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="11"/>
      <Shape name="turnLightRightGlass_static" translation="0.0615628 0.0547201 -0.0269597" shapeId="12" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="12"/>
      <Shape name="reverseLight_static" translation="-0.000217857 0.052724 0.00699169" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="13"/>
      <Shape name="reverseLightGlass_static" translation="-0.000660439 0.0547195 0.00699169" shapeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="14"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
