<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight34" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="2" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="3" filename="$data/shared/assets/assetLibraryDecals_vmask.png" />
    <File fileId="6" filename="$data/shared/assets/lights/lizard/rearLight08_normal.png" />
    <File fileId="7" filename="$data/shared/assets/lights/lizard/rearLight08_vmask.png" />
    <File fileId="5" filename="$data/shared/clearPlastic_diffuse.png" />
  </Files>

  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="3" customShaderId="4" customShaderVariation="Decal_colorMask">
      <CustomParameter name="RDT" value="0.0 0.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.5 0.5 0.5 2.0"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="2" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat0" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="rear3ChamberLight_01_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="RDT" value="0.0 0.0 0.0 0.0"/>
      <CustomParameter name="colorMat0" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="rear3ChamberLight_01_mat1" materialId="4" diffuseColor="0.5 0.5 0.5 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight34.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight34_left" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="75" nodeId="1">
      <Shape name="defaultLightStatic" translation="-4.29153e-08 0.0375 0" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="2"/>
      <Shape name="brakeLightStatic" translation="-4.29153e-08 0.0375 0" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="3"/>
      <Shape name="turnLightStatic" translation="-4.29153e-08 0.0375 0" visibility="false" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="4"/>
      <Shape name="decal" translation="-5.48363e-08 0.0755757 -8.13007e-07" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="5"/>
      <Shape name="innerPartStatic" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="6"/>
    </Shape>
    <Shape name="rearLight34_right" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="75" nodeId="7">
      <Shape name="defaultLightStatic" translation="4.29153e-08 0.0375 0" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="8"/>
      <Shape name="brakeLightStatic" translation="4.29153e-08 0.0375 0" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="9"/>
      <Shape name="turnLightStatic" translation="4.29153e-08 0.0375 0" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="10"/>
      <Shape name="decal" translation="5.48363e-08 0.0755757 -8.13007e-07" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="11"/>
      <Shape name="innerPartStatic" shapeId="12" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="12"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
