<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight31" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight31_normal.png" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight31_vmask.png" />
    <File fileId="1" filename="$data/shared/clearPlastic_diffuse.png" />
  </Files>

  <Materials>
    <Material name="clearPlastic_mat" materialId="2" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight31_mat1" materialId="1" diffuseColor="0.5 0.5 0.5 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat0" value="1.0 1.0 1.0 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight31.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight31_left" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="innerPartStatic" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="2"/>
      <Shape name="reflectorLeft" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="3"/>
      <Shape name="reflector" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="4"/>
      <Shape name="reverseLightLeftStatic" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="5"/>
      <Shape name="breakLightLeftStatic" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="6"/>
      <Shape name="defaultLightLeftStatic" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="7"/>
      <Shape name="turnLightLeftStatic" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="8"/>
      <Shape name="lightStatic" translation="-1.52588e-07 0.0410232 -0.000348485" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="9"/>
    </Shape>
    <Shape name="rearLight31_right" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="10">
      <Shape name="innerPartStatic" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="11"/>
      <Shape name="reflectorRight" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="12"/>
      <Shape name="reflector" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="13"/>
      <Shape name="reverseLightRightStatic" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="14"/>
      <Shape name="breakLightRightStatic" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="15" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="15"/>
      <Shape name="defaultLightRightStatic" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="16" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="16"/>
      <Shape name="turnLightRightStatic" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="17" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="17"/>
      <Shape name="lightStatic" translation="1.52588e-07 0.0410232 -0.000348485" shapeId="18" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="18"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
