<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight29" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight28_normal.png" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight29_vmask.png" />
    <File fileId="1" filename="$data/shared/clearPlastic_diffuse.png" />
  </Files>

  <Materials>
    <Material name="rearLight29_mat" materialId="1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="1.00 0.25 0.00 2"/>
      <CustomParameter name="colorMat0" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat1" value="1.00 1.00 1.00 2"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight29_mat1" materialId="2" diffuseColor="1 1 1 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="colorMat2" value="1.00 0.25 0.00 2"/>
      <CustomParameter name="colorMat3" value="0.50 0.00 0.00 2"/>
      <CustomParameter name="colorMat0" value="0.014 0.014 0.014 1"/>
      <CustomParameter name="colorMat1" value="1.00 1.00 1.00 2"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight29.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="rearLight29_left" rotation="0 -180 0" nodeId="1">
      <Shape name="backLightGlass_static" translation="0.157331 0.0681338 -8.3847e-05" shapeId="1" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="2"/>
      <Shape name="brakeLightGlass_static" translation="-0.0723129 0.0681338 -8.36945e-05" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="3"/>
      <Shape name="turnlightLeftGlass_static" translation="-0.130307 0.0708717 -7.78198e-05" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="4"/>
      <Shape name="reverseLightGlass_static" translation="-0.0237882 0.0681337 -8.36945e-05" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="5"/>
      <TransformGroup name="visuals" nodeId="6">
        <Shape name="light_static" translation="0.0040094 0.0380459 0.000832062" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="7"/>
        <Shape name="lightGlass_static" translation="-0.0249465 0.0681338 -8.37541e-05" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="8"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="rearLight29_right" rotation="0 180 0" nodeId="9">
      <Shape name="backLightGlass_static" translation="-0.157331 0.0681337 -8.39233e-05" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="10"/>
      <Shape name="brakeLightGlass_static" translation="0.0723129 0.0681337 -8.36182e-05" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="11"/>
      <Shape name="turnLightRightGlass_static" translation="0.130307 0.0708719 -7.78961e-05" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="12"/>
      <Shape name="reverseLightGlass_static" translation="0.0237882 0.0681337 -8.36182e-05" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="13"/>
      <TransformGroup name="visuals" nodeId="14">
        <Shape name="light_static" translation="-0.0040094 0.0380459 0.000831375" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="75" nodeId="15"/>
        <Shape name="lightGlass_static" translation="0.0249466 0.0681337 -8.36444e-05" shapeId="12" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="1" clipDistance="75" nodeId="16"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
