<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="silo" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>Farma 800 + Obi 1000</name>
        <functions>
            <function>$l10n_function_farmSilo</function>
        </functions>
        <image>$data/placeables/unia/farma/farma800/store_farma800.png</image>
        <price>147000</price>
        <dailyUpkeep>150</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>UNIA</brand>
        <species>placeable</species>
        <category>silos</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>silos</tab>
        </brush>
        <vertexBufferMemoryUsage>1586944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>181760</indexBufferMemoryUsage>
        <textureMemoryUsage>2162688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/unia/farma/farma800/farma800.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
            <testArea startNode="testArea2Start" endNode="testArea2End" />
        </testAreas>

        <sounds>
            <place template="siloImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
        <clearArea startNode="clearArea2Start" widthNode="clearArea2Width" heightNode="clearArea2Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>
            <levelArea startNode="levelArea2Start" widthNode="levelArea2Width" heightNode="levelArea2Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
        <indoorArea startNode="indoorArea2Start" widthNode="indoorArea2Width" heightNode="indoorArea2Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
        <splines>
            <spline node="aiSpline" />
        </splines>
    </ai>

    <hotspots>
        <hotspot type="UNLOADING" linkNode="mapPosition" teleportNode="teleportNode"/>
    </hotspots>

    <triggerMarkers>
        <triggerMarker node="markerLoading"   filename="$data/shared/assets/marker/markerIcons.xml" id="LOAD" />
        <triggerMarker node="markerUnloading" filename="$data/shared/assets/marker/markerIcons.xml" id="UNLOAD" />
    </triggerMarkers>

    <infoTrigger triggerNode="infoTrigger"/>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart filename="$data/placeables/sellingStationGeneric/sellingStationGenericNoCover.i3d" node="0" linkNode="grainGutterLinkNode" />
    </dynamicallyLoadedParts>

    <silo>
        <loadingStation node="loadingTrigger" supportsExtension="true" storageRadius="50">
            <loadTrigger triggerNode="loadingTrigger" fillLitersPerSecond="2000" dischargeNode="dischargeNode" fillTypeCategories="farmSilo" aiNode="aiLoadingNode">
                <effectNode effectClass="PipeEffect" effectNode="pipeEffect"      materialType="pipe"           fadeTime="0.5" maxBending="0" controlPoint="4.8 0 0 0"/>
                <effectNode                          effectNode="pipeEffectSmoke" materialType="unloadingSmoke" fadeTime="0.5" />
            </loadTrigger>
        </loadingStation>

        <unloadingStation supportsExtension="true" storageRadius="50">
            <unloadTrigger exactFillRootNode="exactFillRootNode" fillTypeCategories="farmSilo" aiNode="aiUnloadingNode"/>
        </unloadingStation>

        <storages>
            <storage node="storage" fillTypeCategories="farmSilo" capacity="800000" isExtension="true"/>
        </storages>
    </silo>

    <i3dMappings>
        <i3dMapping id="mapPosition" node="0>0|0" />
        <i3dMapping id="storage" node="0>0|1" />
        <i3dMapping id="loadingTrigger" node="0>0|2|0|0" />
        <i3dMapping id="dischargeNode" node="0>0|2|0|1" />
        <i3dMapping id="dischargeEffect" node="0>0|2|0|2" />
        <i3dMapping id="pipeEffect" node="0>0|2|0|2|0" />
        <i3dMapping id="pipeEffectSmoke" node="0>0|2|0|2|1" />
        <i3dMapping id="aiLoadingNode" node="0>0|2|0|3" />
        <i3dMapping id="exactFillRootNode" node="0>0|3|0" />
        <i3dMapping id="grainGutterLinkNode" node="0>0|3|1" />
        <i3dMapping id="aiUnloadingNode" node="0>0|3|2" />
        <i3dMapping id="infoTrigger" node="0>0|4" />
        <i3dMapping id="aiSpline" node="0>0|5" />
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="clearArea2Start" node="0>1|1" />
        <i3dMapping id="clearArea2Width" node="0>1|1|0" />
        <i3dMapping id="clearArea2Height" node="0>1|1|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="levelArea2Start" node="0>2|1" />
        <i3dMapping id="levelArea2Width" node="0>2|1|0" />
        <i3dMapping id="levelArea2Height" node="0>2|1|1" />
        <i3dMapping id="indoorArea1Start" node="0>3|0" />
        <i3dMapping id="indoorArea1Width" node="0>3|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>3|0|1" />
        <i3dMapping id="indoorArea2Start" node="0>3|1" />
        <i3dMapping id="indoorArea2Width" node="0>3|1|0" />
        <i3dMapping id="indoorArea2Height" node="0>3|1|1" />
        <i3dMapping id="testArea1Start" node="0>4|0" />
        <i3dMapping id="testArea1End" node="0>4|0|0" />
        <i3dMapping id="testArea2Start" node="0>4|1" />
        <i3dMapping id="testArea2End" node="0>4|1|0" />
        <i3dMapping id="markerLoading" node="0>5" />
        <i3dMapping id="markerUnloading" node="0>6" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>7|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>7|0|0" />
        <i3dMapping id="teleportNode" node="0>10" />
    </i3dMappings>
</placeable>
