<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="garageSolarPanels" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_hoermannGarageContractor</name>
        <functions>
            <function>$l10n_function_garageSolarPanels</function>
        </functions>
        <image>$data/placeables/rudolfHormann/garageContractor/store_garageContractor.dds</image>
        <price>455000</price>
        <dailyUpkeep>150</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>RUDOLFHOERMANN</brand>
        <species>placeable</species>
        <category>sheds</category>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>7103232</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1254656</indexBufferMemoryUsage>
        <textureMemoryUsage>6684672</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/rudolfHormann/garageContractor/garageContractor.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="largeImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea01Start" widthNode="clearArea01Width" heightNode="clearArea01Height"/>
        <clearArea startNode="clearArea02Start" widthNode="clearArea02Width" heightNode="clearArea02Height"/>
        <clearArea startNode="clearArea03Start" widthNode="clearArea03Width" heightNode="clearArea03Height"/>
        <clearArea startNode="clearArea04Start" widthNode="clearArea04Width" heightNode="clearArea04Height"/>
        <clearArea startNode="clearArea05Start" widthNode="clearArea05Width" heightNode="clearArea05Height"/>
        <clearArea startNode="clearArea06Start" widthNode="clearArea06Width" heightNode="clearArea06Height"/>
        <clearArea startNode="clearArea07Start" widthNode="clearArea07Width" heightNode="clearArea07Height"/>
        <clearArea startNode="clearArea08Start" widthNode="clearArea08Width" heightNode="clearArea08Height"/>
        <clearArea startNode="clearArea09Start" widthNode="clearArea09Width" heightNode="clearArea09Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelingArea01Start" widthNode="levelingArea01Width" heightNode="levelingArea01Height" groundType="asphalt"/>
            <levelArea startNode="levelingArea02Start" widthNode="levelingArea02Width" heightNode="levelingArea02Height" groundType="asphalt"/>
            <levelArea startNode="levelingArea03Start" widthNode="levelingArea03Width" heightNode="levelingArea03Height" groundType="asphalt"/>
            <levelArea startNode="levelingArea04Start" widthNode="levelingArea04Width" heightNode="levelingArea04Height" groundType="asphalt"/>
            <levelArea startNode="levelingArea05Start" widthNode="levelingArea05Width" heightNode="levelingArea05Height" groundType="asphalt"/>
            <levelArea startNode="levelingArea06Start" widthNode="levelingArea06Width" heightNode="levelingArea06Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea01Start" widthNode="indoorArea01Width" heightNode="indoorArea01Height"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
        <obstacles>
            <obstacle node="rollingDoor1Panel1" size="7 4 1" offset="3.2 0 0" >
                <animatedObject index="1" startTime="0" endTime="0.95" />
            </obstacle>
            <obstacle node="rollingDoor2Panel1" size="7 4 1" offset="3.2 0 0" >
                <animatedObject index="2" startTime="0" endTime="0.95" />
            </obstacle>
            <obstacle node="rollingDoor3Panel1" size="7 4 1" offset="3.2 0 0">
                <animatedObject index="3" startTime="0" endTime="0.95" />
            </obstacle>
            <obstacle node="rollingDoor4Panel1" size="7 4 1" offset="3.2 0 0" >
                <animatedObject index="4" startTime="0" endTime="0.95" />
            </obstacle>
        </obstacles>
    </ai>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="powerSwitch01"   filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="powerSwitch02"   filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="powerSwitch03"   filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="powerSwitch04"   filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="powerSwitch05"   filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode01" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode02" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode03" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode04" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode05" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode06" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode07" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode08" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode09" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode10" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode11" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode12" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode13" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode14" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode15" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode16" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode17" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode18" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode19" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 -15" />
        </sharedLight>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode20" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode21" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 0 15" />
        </sharedLight>

        <realLights>
            <low>
                <light node="realLightsLow" groupIndex="1"/>
            </low>
            <high>
                <light node="realLightsHigh" groupIndex="1"/>
            </high>
        </realLights>

        <group name="$l10n_action_placeableLightShed" triggerNode="lightTrigger">
            <sounds>
                <toggle template="lizardFloodLight" innerRadius="50" outerRadius="100" volumeScale="0.2"/>
            </sounds>
        </group>
    </lights>


    <animatedObjects>
        <animatedObject saveId="door01" >
            <animation duration="3.5">
                <clip rootNode="rollingDoor1Panel1" name="gate6Panels1Source" filename="$data/placeables/rudolfHormann/garageContractor/gate6Panels_animation.i3d" />
            </animation>
            <controls triggerNode="rollingDoor1Trigger" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds>
                <moving template="slidingGateMetalLoop" linkNode="rollingDoor1Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="rollingDoor1Sound"/>
                <negEnd template="slidingGateMetalClose" linkNode="rollingDoor1Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject>
            <animation duration="3.5">
                <clip rootNode="rollingDoor2Panel1" name="gate6Panels1Source" filename="$data/placeables/rudolfHormann/garageContractor/gate6Panels_animation.i3d" />
            </animation>
            <controls triggerNode="rollingDoor2Trigger" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds>
                <moving template="slidingGateMetalLoop" linkNode="rollingDoor2Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="rollingDoor2Sound"/>
                <negEnd template="slidingGateMetalClose" linkNode="rollingDoor2Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject>
            <animation duration="3.5">
                <clip rootNode="rollingDoor3Panel1" name="gate6Panels1Source" filename="$data/placeables/rudolfHormann/garageContractor/gate6Panels_animation.i3d" />
            </animation>
            <controls triggerNode="rollingDoor3Trigger" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds>
                <moving template="slidingGateMetalLoop" linkNode="rollingDoor3Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="rollingDoor3Sound"/>
                <negEnd template="slidingGateMetalClose" linkNode="rollingDoor3Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject>
            <animation duration="3.5">
                <clip rootNode="rollingDoor4Panel1" name="gate6Panels1Source" filename="$data/placeables/rudolfHormann/garageContractor/gate6Panels_animation.i3d" />
            </animation>
            <controls triggerNode="rollingDoor4Trigger" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds>
                <moving template="slidingGateMetalLoop" linkNode="rollingDoor4Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="rollingDoor4Sound"/>
                <negEnd template="slidingGateMetalClose" linkNode="rollingDoor4Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject saveId="door05" >
            <animation duration="2.0">
                <part node="door05Left">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 -100 0"/>
                </part>
                <part node="door05Right">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 100 0"/>
                </part>
            </animation>
            <controls triggerNode="triggerDoor05" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
            <sounds>
                <moving linkNode="door5Sound" template="glassDoorLoop" />
                <posEnd linkNode="door5Sound" template="metalDoorsOpen" />
                <negEnd linkNode="door5Sound" template="metalDoorsClose" />
            </sounds>
        </animatedObject>
        <animatedObject saveId="door06" >
            <animation duration="2.0">
                <part node="door06">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 -100 0"/>
                </part>
            </animation>
            <controls triggerNode="triggerDoor06" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
            <sounds>
                <moving template="glassDoorLoop" linkNode="door6Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="door6Sound"/>
                <negEnd template="metalDoorsClose" linkNode="door6Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject saveId="door07" >
            <animation duration="2.0">
                <part node="door07">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 -100 0"/>
                </part>
            </animation>
            <controls triggerNode="triggerDoor07" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
            <sounds>
                <moving template="metalDoorsLoop" linkNode="door7Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="door7Sound"/>
                <negEnd template="metalDoorsClose" linkNode="door7Sound"/>
            </sounds>
        </animatedObject>
        <animatedObject saveId="door08" >
            <animation duration="2.0">
                <part node="door08">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 -100 0"/>
                </part>
            </animation>
            <controls triggerNode="triggerDoor08" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
            <sounds>
                <moving template="metalDoorsLoop" linkNode="door8Sound"/>
                <posEnd template="metalDoorsOpen" linkNode="door8Sound"/>
                <negEnd template="metalDoorsClose" linkNode="door8Sound"/>
            </sounds>
        </animatedObject>
    </animatedObjects>

    <incomePerHour>60</incomePerHour>

    <colorable>
        <nodes>
            <node node="garage01_vis" />
            <node node="garage02_vis" />
            <node node="metalStructure" />
            <node node="garage02_vis_LOD" />
        </nodes>

        <colors>
            <color value="RUDOLFHOERMANN_GREEN" />
            <color value="RUDOLFHOERMANN_BEIGE" />
            <color value="RUDOLFHOERMANN_RED" />
            <color value="RUDOLFHOERMANN_BLUE" />
            <color value="RUDOLFHOERMANN_DARKGREY" />
            <color value="RUDOLFHOERMANN_LIGHTGREY" />
            <color value="RUDOLFHOERMANN_WHITEALU" />
            <color value="RUDOLFHOERMANN_GREYALU" />
            <color value="RUDOLFHOERMANN_OXIDRED" />
            <color value="RUDOLFHOERMANN_WOODDARK" />
            <color value="RUDOLFHOERMANN_WOODBRIGHT" />
            <color value="RUDOLFHOERMANN_LIGHTGREEN" />
            <color value="RUDOLFHOERMANN_BROWN" />
            <color value="RUDOLFHOERMANN_DARKBEIGE" />
        </colors>
    </colorable>

    <i3dMappings>
        <i3dMapping id="rollingDoor1Panel1" node="0>0|0|0" />
        <i3dMapping id="rollingDoor1Panel2" node="0>0|0|0|0" />
        <i3dMapping id="rollingDoor1Panel3" node="0>0|0|0|0|0" />
        <i3dMapping id="rollingDoor1Panel4" node="0>0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor1Panel5" node="0>0|0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor1Panel6" node="0>0|0|0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor1Trigger" node="0>0|0|1" />
        <i3dMapping id="rollingDoor1Sound" node="0>0|0|2" />
        <i3dMapping id="rollingDoor2Panel1" node="0>0|1|0" />
        <i3dMapping id="rollingDoor2Panel2" node="0>0|1|0|0" />
        <i3dMapping id="rollingDoor2Panel3" node="0>0|1|0|0|0" />
        <i3dMapping id="rollingDoor2Panel4" node="0>0|1|0|0|0|0" />
        <i3dMapping id="rollingDoor2Panel5" node="0>0|1|0|0|0|0|0" />
        <i3dMapping id="rollingDoor2Panel6" node="0>0|1|0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor2Trigger" node="0>0|1|1" />
        <i3dMapping id="rollingDoor2Sound" node="0>0|1|2" />
        <i3dMapping id="rollingDoor3Panel1" node="0>0|2|0" />
        <i3dMapping id="rollingDoor3Panel2" node="0>0|2|0|0" />
        <i3dMapping id="rollingDoor3Panel3" node="0>0|2|0|0|0" />
        <i3dMapping id="rollingDoor3Panel4" node="0>0|2|0|0|0|0" />
        <i3dMapping id="rollingDoor3Panel5" node="0>0|2|0|0|0|0|0" />
        <i3dMapping id="rollingDoor3Panel6" node="0>0|2|0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor3Trigger" node="0>0|2|1" />
        <i3dMapping id="rollingDoor3Sound" node="0>0|2|2" />
        <i3dMapping id="rollingDoor4Panel1" node="0>0|3|0" />
        <i3dMapping id="rollingDoor4Panel2" node="0>0|3|0|0" />
        <i3dMapping id="rollingDoor4Panel3" node="0>0|3|0|0|0" />
        <i3dMapping id="rollingDoor4Panel4" node="0>0|3|0|0|0|0" />
        <i3dMapping id="rollingDoor4Panel5" node="0>0|3|0|0|0|0|0" />
        <i3dMapping id="rollingDoor4Panel6" node="0>0|3|0|0|0|0|0|0" />
        <i3dMapping id="rollingDoor4Trigger" node="0>0|3|1" />
        <i3dMapping id="rollingDoor4Sound" node="0>0|3|2" />
        <i3dMapping id="door05Left" node="0>0|4|0" />
        <i3dMapping id="door05Right" node="0>0|4|1" />
        <i3dMapping id="triggerDoor05" node="0>0|4|2" />
        <i3dMapping id="door5Sound" node="0>0|4|3" />
        <i3dMapping id="door06" node="0>0|5|0" />
        <i3dMapping id="triggerDoor06" node="0>0|5|1" />
        <i3dMapping id="door6Sound" node="0>0|5|2" />
        <i3dMapping id="door07" node="0>0|6|0" />
        <i3dMapping id="triggerDoor07" node="0>0|6|1" />
        <i3dMapping id="door7Sound" node="0>0|6|2" />
        <i3dMapping id="door08" node="0>0|7|0" />
        <i3dMapping id="triggerDoor08" node="0>0|7|1" />
        <i3dMapping id="door8Sound" node="0>0|7|2" />
        <i3dMapping id="clearArea01Start" node="0>1|0" />
        <i3dMapping id="clearArea01Width" node="0>1|0|0" />
        <i3dMapping id="clearArea01Height" node="0>1|0|1" />
        <i3dMapping id="clearArea02Start" node="0>1|1" />
        <i3dMapping id="clearArea02Width" node="0>1|1|0" />
        <i3dMapping id="clearArea02Height" node="0>1|1|1" />
        <i3dMapping id="clearArea03Start" node="0>1|2" />
        <i3dMapping id="clearArea03Width" node="0>1|2|0" />
        <i3dMapping id="clearArea03Height" node="0>1|2|1" />
        <i3dMapping id="clearArea04Start" node="0>1|3" />
        <i3dMapping id="clearArea04Width" node="0>1|3|0" />
        <i3dMapping id="clearArea04Height" node="0>1|3|1" />
        <i3dMapping id="clearArea05Start" node="0>1|4" />
        <i3dMapping id="clearArea05Width" node="0>1|4|0" />
        <i3dMapping id="clearArea05Height" node="0>1|4|1" />
        <i3dMapping id="clearArea06Start" node="0>1|5" />
        <i3dMapping id="clearArea06Width" node="0>1|5|0" />
        <i3dMapping id="clearArea06Height" node="0>1|5|1" />
        <i3dMapping id="clearArea07Start" node="0>1|6" />
        <i3dMapping id="clearArea07Width" node="0>1|6|0" />
        <i3dMapping id="clearArea07Height" node="0>1|6|1" />
        <i3dMapping id="clearArea08Start" node="0>1|7" />
        <i3dMapping id="clearArea08Width" node="0>1|7|0" />
        <i3dMapping id="clearArea08Height" node="0>1|7|1" />
        <i3dMapping id="clearArea09Start" node="0>1|8" />
        <i3dMapping id="clearArea09Width" node="0>1|8|0" />
        <i3dMapping id="clearArea09Height" node="0>1|8|1" />
        <i3dMapping id="levelingArea01Start" node="0>2|0" />
        <i3dMapping id="levelingArea01Width" node="0>2|0|0" />
        <i3dMapping id="levelingArea01Height" node="0>2|0|1" />
        <i3dMapping id="levelingArea02Start" node="0>2|1" />
        <i3dMapping id="levelingArea02Width" node="0>2|1|0" />
        <i3dMapping id="levelingArea02Height" node="0>2|1|1" />
        <i3dMapping id="levelingArea03Start" node="0>2|2" />
        <i3dMapping id="levelingArea03Width" node="0>2|2|0" />
        <i3dMapping id="levelingArea03Height" node="0>2|2|1" />
        <i3dMapping id="levelingArea04Start" node="0>2|3" />
        <i3dMapping id="levelingArea04Width" node="0>2|3|0" />
        <i3dMapping id="levelingArea04Height" node="0>2|3|1" />
        <i3dMapping id="levelingArea05Start" node="0>2|4" />
        <i3dMapping id="levelingArea05Width" node="0>2|4|0" />
        <i3dMapping id="levelingArea05Height" node="0>2|4|1" />
        <i3dMapping id="levelingArea06Start" node="0>2|5" />
        <i3dMapping id="levelingArea06Width" node="0>2|5|0" />
        <i3dMapping id="levelingArea06Height" node="0>2|5|1" />
        <i3dMapping id="indoorArea01Start" node="0>3|0" />
        <i3dMapping id="indoorArea01Width" node="0>3|0|0" />
        <i3dMapping id="indoorArea01Height" node="0>3|0|1" />
        <i3dMapping id="lightTrigger" node="0>4|0" />
        <i3dMapping id="realLightsLow" node="0>4|1|0" />
        <i3dMapping id="realLightsHigh" node="0>4|1|1" />
        <i3dMapping id="powerSwitch01" node="0>4|2" />
        <i3dMapping id="powerSwitch02" node="0>4|3" />
        <i3dMapping id="powerSwitch03" node="0>4|4" />
        <i3dMapping id="lightNode01" node="0>4|5" />
        <i3dMapping id="lightNode02" node="0>4|6" />
        <i3dMapping id="lightNode03" node="0>4|7" />
        <i3dMapping id="lightNode04" node="0>4|8" />
        <i3dMapping id="lightNode05" node="0>4|9" />
        <i3dMapping id="lightNode06" node="0>4|10" />
        <i3dMapping id="lightNode07" node="0>4|11" />
        <i3dMapping id="lightNode08" node="0>4|12" />
        <i3dMapping id="lightNode09" node="0>4|13" />
        <i3dMapping id="lightNode10" node="0>4|14" />
        <i3dMapping id="lightNode11" node="0>4|15" />
        <i3dMapping id="lightNode12" node="0>4|16" />
        <i3dMapping id="lightNode13" node="0>4|17" />
        <i3dMapping id="lightNode14" node="0>4|18" />
        <i3dMapping id="lightNode15" node="0>4|19" />
        <i3dMapping id="lightNode16" node="0>4|20" />
        <i3dMapping id="lightNode17" node="0>4|21" />
        <i3dMapping id="lightNode18" node="0>4|22" />
        <i3dMapping id="lightNode19" node="0>4|23" />
        <i3dMapping id="lightNode20" node="0>4|24" />
        <i3dMapping id="lightNode21" node="0>4|25" />
        <i3dMapping id="powerSwitch04" node="0>4|26" />
        <i3dMapping id="powerSwitch05" node="0>4|27" />
        <i3dMapping id="testArea1Start" node="0>6|0" />
        <i3dMapping id="testArea1End" node="0>6|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>7|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>7|0|0" />
        <i3dMapping id="garage01_vis" node="0>8|0|0" />
        <i3dMapping id="garage02_vis" node="0>8|0|1" />
        <i3dMapping id="metalStructure" node="0>8|0|7" />
        <i3dMapping id="garage02_vis_LOD" node="0>8|1|2" />
    </i3dMappings>
</placeable>
