<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bgaHall" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="12" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="13" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="14" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="6" filename="$data/placeables/planET/bga99kw/bgaGrid_diffuse.png" />
    <File fileId="7" filename="$data/placeables/planET/bga99kw/bgaGrid_normal.png" />
    <File fileId="8" filename="$data/placeables/planET/bga99kw/bgaGrid_specular.png" />
    <File fileId="9" filename="$data/placeables/planET/bga99kw/bgaProps_diffuse.png" />
    <File fileId="10" filename="$data/placeables/planET/bga99kw/bgaProps_normal.png" />
    <File fileId="11" filename="$data/placeables/planET/bga99kw/bgaProps_specular.png" />
    <File fileId="1" filename="$data/placeables/planET/bgaHall/bgaHall_diffuse.png" />
    <File fileId="2" filename="$data/placeables/planET/bgaHall/bgaHall_normal.png" />
    <File fileId="3" filename="$data/placeables/planET/bgaHall/bgaHall_specular.png" />
    <File fileId="5" filename="$data/placeables/planET/bgaHall/bgaHalle_mask.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="15" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="16" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="5" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="bgaHall_mat" materialId="1" customShaderId="4">
      <Custommap name="mMaskMap" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="bgaGrid_mat" materialId="3">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="bgaProps_mat" materialId="2">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="snow_mat" materialId="4" customShaderId="15">
      <Custommap name="mSparklesNormal" fileId="16"/>
      <Texture fileId="12"/>
      <Normalmap fileId="13" bumpDepth="0.5"/>
      <Glossmap fileId="14"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="bgaHall.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="planET_bgaHall" clipDistance="800" nodeId="1">
      <TransformGroup name="clearAreas" nodeId="2">
        <TransformGroup name="clearArea1Start" translation="-14.2329 0 -36.7798" nodeId="3">
          <TransformGroup name="clearArea1Width" translation="0 0 74.059" nodeId="4"/>
          <TransformGroup name="clearArea1Height" translation="33.2408 0 4.54747e-15" nodeId="5"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="6">
        <TransformGroup name="levelArea1Start" translation="-14.0073 0 -36.5342" nodeId="7">
          <TransformGroup name="levelArea1Width" translation="4.54747e-15 0 73.4085" nodeId="8"/>
          <TransformGroup name="levelArea1Height" translation="31.7208 0 1.36424e-14" nodeId="9"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="10">
        <TransformGroup name="indoorArea1Start" translation="-13.5317 9.09495e-15 -35.9542" nodeId="11">
          <TransformGroup name="indoorArea1Width" translation="0 0 72.1706" nodeId="12"/>
          <TransformGroup name="indoorArea1Height" translation="31.4829 0 0" nodeId="13"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="14">
        <TransformGroup name="testArea1Start" translation="-14.1588 9.09495e-15 -36.602" nodeId="15">
          <TransformGroup name="testArea1End" translation="32.7067 11.4686 72.999" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="17">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-16.3056 0 -38.7423" nodeId="18">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="35.581 0 77.9862" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="bgaHalle_vis" lodDistance="0 110" collision="false" density="0" nodeId="20">
        <TransformGroup name="LOD0" nodeId="21">
          <Shape name="bgaHalle" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="160" nodeId="22">
            <Shape name="bgaStairs" translation="1.43451 4.44931 -32.911" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="160" nodeId="23">
              <Shape name="grid" translation="13.3637 -0.53292 16.3844" rotation="0 -57.3244 0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="100" nodeId="24"/>
            </Shape>
            <Shape name="bgaStairsPipes" translation="2.80264 6.71158 -30.7363" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="160" nodeId="25"/>
          </Shape>
          <TransformGroup name="winter" nodeId="26">
            <Shape name="snow" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="4" nodeId="27" weatherRequiredMask="1024"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="LOD1" nodeId="28">
          <Shape name="bgaHalle" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="600" nodeId="29"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="30">
        <Shape name="collision" visibility="false" shapeId="7" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5" nodeId="31"/>
        <Shape name="tipCollision" visibility="false" shapeId="8" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5" nodeId="32"/>
      </TransformGroup>
      <TransformGroup name="lights" visibility="false" nodeId="33">
        <TransformGroup name="realLights" nodeId="34">
          <TransformGroup name="realLightsLow" nodeId="35">
            <Light name="pointLightLow" type="point" color="0.44 0.4 0.4" emitDiffuse="true" emitSpecular="true" range="7" clipDistance="75" nodeId="36"/>
          </TransformGroup>
          <TransformGroup name="realLightsHigh" nodeId="37">
            <Light name="spotLightHigh" rotation="-90 0 0" type="spot" color="0.55 0.5 0.5" emitDiffuse="true" emitSpecular="true" range="18" coneAngle="120" dropOff="4" clipDistance="75" nodeId="38"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="linkedLights" nodeId="39"/>
        <TransformGroup name="lightSwitch" nodeId="40"/>
      </TransformGroup>
      <Shape name="occluder" translation="4.63968e-31 1.04476e-15 0" shapeId="9" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="5" nodeId="41"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
