<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="sellingStation" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_station_us_mainGrainSilo</name>
        <image>$data/placeables/sellingStationGeneric/store_sellingStationGeneric.png</image>
        <price>1</price>
        <canBeSold>false</canBeSold>
        <showInStore>false</showInStore>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>placeableMisc</category>
        <vertexBufferMemoryUsage>604444</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>71982</indexBufferMemoryUsage>
        <textureMemoryUsage>64</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/sellingStationGeneric/sellingStationGeneric.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" />

    <clearAreas></clearAreas>

    <leveling></leveling>

    <indoorAreas></indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <hotspots>
        <hotspot type="UNLOADING" linkNode="unloadTriggerMarker" teleportNode="teleportNodeLeft" />
    </hotspots>

    <triggerMarkers>
        <triggerMarker node="unloadTriggerMarker" filename="$data/shared/assets/marker/markerIcons.xml" id="UNLOAD" adjustToGround="true" />
    </triggerMarkers>

    <sellingStation supportsExtension="false" litersForFullPriceDrop="200000" fullPriceRecoverHours="48">
        <unloadTrigger exactFillRootNode="unloadTrigger" aiNode="aiNodeLeft" fillTypes="WHEAT BARLEY CANOLA SUNFLOWER SOYBEAN MAIZE OAT SORGHUM POTATO SUGARBEET SUGARCANE" />
        <fillType name="WHEAT"            priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="BARLEY"           priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="CANOLA"           priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="SUNFLOWER"        priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="SOYBEAN"          priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="MAIZE"            priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="OAT"              priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="SORGHUM"          priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="POTATO"           priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="SUGARBEET"        priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
        <fillType name="SUGARCANE"        priceScale="1" supportsGreatDemand="true" disablePriceDrop="false" />
    </sellingStation>

    <animatedObjects>
        <animatedObject saveId="gate_01" >
            <animation duration="3">
                <part node="cap">
                    <keyFrame time="0.0" rotation="-99 0 0"/>
                    <keyFrame time="1.0" rotation="0 0 0"/>
                </part>
            </animation>
            <controls triggerNode="playerTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_closeGate" negText="action_openGate" />
        </animatedObject>
    </animatedObjects>

    <i3dMappings>
        <i3dMapping id="cap" node="0>1" />
        <i3dMapping id="playerTrigger" node="0>2" />
        <i3dMapping id="unloadTrigger" node="0>3" />
        <i3dMapping id="aiNodeLeft" node="0>5" />
        <i3dMapping id="aiNodeRight" node="0>6" />
        <i3dMapping id="unloadTriggerMarker" node="0>7" />
        <i3dMapping id="teleportNodeLeft" node="0>8" />
        <i3dMapping id="teleportNodeRight" node="0>9" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>11" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>11|0" />
    </i3dMappings>
</placeable>
