<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="farmHouse02" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="3" filename="$data/maps/mapAlpine/textures/windowsCurtains01_diffuse.png" />
    <File fileId="4" filename="$data/maps/mapAlpine/textures/windowsCurtains01_normal.png" />
    <File fileId="5" filename="$data/maps/mapAlpine/textures/windowsCurtains01_specular.png" />
    <File fileId="1" filename="$data/maps/mapAlpine/textures/windowsGlass01_diffuse.png" />
    <File fileId="2" filename="$data/maps/mapAlpine/textures/windowsGlass01_specular.png" />
    <File fileId="20" filename="$data/maps/mapAlpine/textures/windowsRoomInteriorsDay_diffuse.png" />
    <File fileId="17" filename="$data/maps/mapAlpine/textures/windowsRoomInteriorsNight_diffuse.png" />
    <File fileId="29" filename="$data/maps/mapUS/textures/buildingDecalsWood_diffuse.png" />
    <File fileId="30" filename="$data/maps/mapUS/textures/buildingDecalsWood_normal.png" />
    <File fileId="31" filename="$data/maps/mapUS/textures/buildingDecalsWood_specular.png" />
    <File fileId="13" filename="$data/maps/mapUS/textures/farmBarn02_diffuse.png" />
    <File fileId="16" filename="$data/maps/mapUS/textures/farmBarn02_height.png" />
    <File fileId="14" filename="$data/maps/mapUS/textures/farmBarn02_normal.png" />
    <File fileId="15" filename="$data/maps/mapUS/textures/farmBarn02_specular.png" />
    <File fileId="7" filename="$data/maps/mapUS/textures/residentialHouse05_diffuse.png" />
    <File fileId="12" filename="$data/maps/mapUS/textures/residentialHouse05_height.png" />
    <File fileId="8" filename="$data/maps/mapUS/textures/residentialHouse05_normal.png" />
    <File fileId="9" filename="$data/maps/mapUS/textures/residentialHouse05_specular.png" />
    <File fileId="26" filename="$data/maps/textures/shared/props/icicles_diffuse.png" />
    <File fileId="27" filename="$data/maps/textures/shared/props/icicles_normal.png" />
    <File fileId="28" filename="$data/maps/textures/shared/props/icicles_specular.png" />
    <File fileId="21" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="22" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="23" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="11" filename="$data/placeables/mapUS/farmBuildings/farmHouse/farmHouse02_mask.png" />
    <File fileId="10" filename="$data/shaders/buildingShader.xml" />
    <File fileId="32" filename="$data/shaders/decalShader.xml" />
    <File fileId="19" filename="$data/shaders/glowShader.xml" />
    <File fileId="24" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="6" filename="$data/shaders/translucencyShader.xml" />
    <File fileId="18" filename="$data/shared/default_normal.png" />
    <File fileId="25" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="9" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="windowsGlass01_mat" materialId="5" alphaBlending="true">
      <Texture fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="windowsCurtains01_mat" materialId="6" customShaderId="6">
      <CustomParameter name="translucencyAmount" value="0.5"/>
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="residentialHouse05_mat" materialId="2" customShaderId="10" customShaderVariation="customParallax">
      <CustomParameter name="dirtMossMix" value="1.0 1.0"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12"/>
      <Custommap name="mMaskMap" fileId="11"/>
      <Custommap name="mParallaxMap" fileId="12"/>
      <Texture fileId="7"/>
      <Normalmap fileId="8" bumpDepth="0.5"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="farmBarn02_mat" materialId="1" customShaderId="10" customShaderVariation="customParallax">
      <CustomParameter name="dirtMossMix" value="1.0 1.0"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12"/>
      <Custommap name="mMaskMap" fileId="11"/>
      <Custommap name="mParallaxMap" fileId="16"/>
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="windowsRoomInteriorsNight_mat" materialId="8" specularColor="0 1 0" customShaderId="19" customShaderVariation="alphaTestDisable_extraBaseMap">
      <CustomParameter name="lightControl" value="1.0"/>
      <Custommap name="mExtraBaseMap" fileId="20"/>
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
    </Material>
    <Material name="snow_mat" materialId="3" customShaderId="24">
      <Custommap name="mSparklesNormal" fileId="25"/>
      <Texture fileId="21"/>
      <Normalmap fileId="22" bumpDepth="0.5"/>
      <Glossmap fileId="23"/>
    </Material>
    <Material name="icicles_mat" materialId="4" alphaBlending="true" customShaderId="24" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
      <Glossmap fileId="28"/>
    </Material>
    <Material name="buildingDecalsWood_mat" materialId="7" customShaderId="32">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="farmHouse02.i3d.shapes">
  </Shapes>

  <Scene>
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      <TransformGroup name="clearAreas" nodeId="2">
        <TransformGroup name="clearArea1Start" translation="-7.6751 0 -10.7219" nodeId="3">
          <TransformGroup name="clearArea1Width" translation="-1.13687e-15 0 4.30687" nodeId="4"/>
          <TransformGroup name="clearArea1Height" translation="4.04132 0 0" nodeId="5"/>
        </TransformGroup>
        <TransformGroup name="clearArea2Start" translation="-9.96949 0 -7.51896" nodeId="6">
          <TransformGroup name="clearArea2Width" translation="4.54747e-15 0 13.5219" nodeId="7"/>
          <TransformGroup name="clearArea2Height" translation="13.1304 0 0" nodeId="8"/>
        </TransformGroup>
        <TransformGroup name="clearArea3Start" translation="1.88918 0 -6.21596" nodeId="9">
          <TransformGroup name="clearArea3Width" translation="-5.68434e-16 0 9.60374" nodeId="10"/>
          <TransformGroup name="clearArea3Height" translation="10.2877 0 0" nodeId="11"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="12">
        <TransformGroup name="levelArea1Start" translation="-9.94087 -4.54747e-15 -9.94434" nodeId="13">
          <TransformGroup name="levelArea1Width" translation="0 0 16.1331" nodeId="14"/>
          <TransformGroup name="levelArea1Height" translation="11.7008 0 -4.54747e-15" nodeId="15"/>
        </TransformGroup>
        <TransformGroup name="levelArea2Start" translation="1 0 -8.55048" nodeId="16">
          <TransformGroup name="levelArea2Width" translation="0 0 14.1647" nodeId="17"/>
          <TransformGroup name="levelArea2Height" translation="5.16 -1 -2.27374e-15" nodeId="18"/>
        </TransformGroup>
        <TransformGroup name="levelArea3Start" translation="6.49823 -1 -6.69697" nodeId="19">
          <TransformGroup name="levelArea3Width" translation="0 -1.42109e-16 11.076" nodeId="20"/>
          <TransformGroup name="levelArea3Height" translation="5.90643 -0.35 0" nodeId="21"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="22">
        <TransformGroup name="testArea1Start" translation="-10.034 0 -8.77418" nodeId="23">
          <TransformGroup name="testArea1End" translation="16.5144 10.8992 14.4174" nodeId="24"/>
        </TransformGroup>
        <TransformGroup name="testArea2Start" translation="5.74234 -1.06199 -5.33527" nodeId="25">
          <TransformGroup name="testArea2End" translation="5.5912 5.31374 8.12323" nodeId="26"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" lodDistance="0 110" collision="false" density="0" clipDistance="1500" nodeId="27">
        <TransformGroup name="LOD0" nodeId="28">
          <Shape name="farmHouse02Addon" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="29">
            <Shape name="farmHouse02Addon_walls" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="30"/>
            <TransformGroup name="winter" nodeId="31">
              <Shape name="snow" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="32" weatherRequiredMask="1024"/>
              <Shape name="icicle" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="85" nodeId="33" weatherRequiredMask="1024"/>
            </TransformGroup>
          </Shape>
          <Shape name="farmHouse02" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="34">
            <Shape name="farmHouse02_walls" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="35"/>
            <TransformGroup name="winter" nodeId="36">
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            </TransformGroup>
          </Shape>
          <TransformGroup name="interior" translation="47.5581 2.03541 3.18288" nodeId="39">
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            <Shape name="curtains" translation="-47.5581 -2.03541 -3.18288" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="100" nodeId="41"/>
            <Shape name="decals" translation="-47.5581 -2.03541 -3.18288" shapeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="50" nodeId="42"/>
            <Shape name="interiorSelfIllum" translation="-47.5581 -2.03541 -3.18288" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="300" nodeId="43" weatherRequiredMask="64" renderInvisible="true"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="LOD1" rotation="2.50448e-06 0 0" clipDistance="1500" nodeId="44">
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            <Shape name="farmHouse02_walls_LOD" shapeId="14" static="true" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1500" nodeId="46"/>
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          <Shape name="farmHouse02Addon_LOD" shapeId="15" static="true" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="1500" nodeId="47">
            <Shape name="farmHouse02Addon_walls_LOD" shapeId="16" static="true" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="1500" nodeId="48"/>
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          <TransformGroup name="interior" translation="-7.10543e-15 -4.44089e-16 0" nodeId="49">
            <Shape name="windows_LOD" translation="9.09495e-15 5.68434e-16 -1.7053e-15" shapeId="17" static="true" castsShadows="true" receiveShadows="true" materialIds="5" nodeId="50"/>
            <TransformGroup name="llum" translation="0 8.52651e-16 -3.72706e-23" collision="false" nodeId="51">
              <Shape name="interior_LOD" translation="-2.72848e-14 3.41061e-15 -3.05176e-07" shapeId="18" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="400" nodeId="52" weatherRequiredMask="64" renderInvisible="true"/>
            </TransformGroup>
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        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="53">
        <Shape name="collision" translation="0 3.46945e-18 -4.44089e-16" scale="1 1 1" visibility="false" shapeId="19" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9" nodeId="54"/>
        <Shape name="tipCollision" visibility="false" shapeId="20" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9" nodeId="55"/>
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      <TransformGroup name="tipOcclusionUpdateAreaStart" translation="-10.9049 0 -9.94855" nodeId="56">
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      <Shape name="occluderMesh" translation="0 0 -4.44089e-16" scale="1 1 1" shapeId="21" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="9" clipDistance="300" nodeId="58"/>
      <TransformGroup name="lights" nodeId="59">
        <TransformGroup name="realLights" nodeId="60">
          <TransformGroup name="realLightsLow" collision="false" density="0" nodeId="61" weatherRequiredMask="64">
            <Light name="pointLight1" translation="10.6397 0.748676 -1.0286" type="point" color="0.03 0.03 0.02" emitDiffuse="true" emitSpecular="true" range="5" clipDistance="75" nodeId="62"/>
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          <TransformGroup name="realLightsHigh" collision="false" density="0" nodeId="68" weatherRequiredMask="64">
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          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="linkedLights" nodeId="75"/>
        <TransformGroup name="lightSwitch" nodeId="76"/>
      </TransformGroup>
      <TransformGroup name="farmhouseFeatures" nodeId="77">
        <Camera name="sleepCamera" translation="-21.7263 20.4849 -24.8017" rotation="153.262 -44.2 180" fov="54.4322" nearClip="0.0559864" farClip="559.864" nodeId="78"/>
        <TransformGroup name="sleepTriggerMarker" translation="-4.76947 1.06289 -3.93251" nodeId="79"/>
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        <TransformGroup name="spawnPoint" translation="-4.76741 1.00479 -4.5522" rotation="0 180 0" nodeId="81"/>
      </TransformGroup>
      <TransformGroup name="wardrobe" nodeId="82">
        <Shape name="wardrobeTrigger" translation="-8.15827 2.20295 -0.651926" visibility="false" shapeId="23" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="9" nodeId="83"/>
        <TransformGroup name="wardrobeTriggerMarker" translation="-8.10729 1.1169 -0.326579" nodeId="84"/>
      </TransformGroup>
      <TransformGroup name="linked" nodeId="85">
        <TransformGroup name="propsLinkNode" clipDistance="150" nodeId="86"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
