<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="farmBuilding" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="12" filename="$data/maps/mapFR/textures/doorsSET_normal.png" />
    <File fileId="13" filename="$data/maps/mapFR/textures/doorsSET_specular.png" />
    <File fileId="1" filename="$data/maps/mapFR/textures/farmBuilding_diffuse.png" />
    <File fileId="6" filename="$data/maps/mapFR/textures/farmBuilding_height.png" />
    <File fileId="5" filename="$data/maps/mapFR/textures/farmBuilding_mask.png" />
    <File fileId="2" filename="$data/maps/mapFR/textures/farmBuilding_normal.png" />
    <File fileId="3" filename="$data/maps/mapFR/textures/farmBuilding_specular.png" />
    <File fileId="46" filename="$data/maps/mapFR/textures/props/cow5CartridgeLabels_diffuse.png" />
    <File fileId="43" filename="$data/maps/mapFR/textures/props/cow5Cartridge_diffuse.png" />
    <File fileId="44" filename="$data/maps/mapFR/textures/props/cow5Cartridge_normal.png" />
    <File fileId="45" filename="$data/maps/mapFR/textures/props/cow5Cartridge_specular.png" />
    <File fileId="38" filename="$data/maps/mapFR/textures/props/cow5Computer_diffuse.png" />
    <File fileId="39" filename="$data/maps/mapFR/textures/props/cow5Computer_normal.png" />
    <File fileId="40" filename="$data/maps/mapFR/textures/props/cow5Computer_specular.png" />
    <File fileId="35" filename="$data/maps/mapFR/textures/props/cow5Joystick_diffuse.png" />
    <File fileId="36" filename="$data/maps/mapFR/textures/props/cow5Joystick_normal.png" />
    <File fileId="37" filename="$data/maps/mapFR/textures/props/cow5Joystick_specular.png" />
    <File fileId="41" filename="$data/maps/mapFR/textures/props/cow5KeyboardLayout_diffuse.png" />
    <File fileId="33" filename="$data/maps/mapFR/textures/props/cow5MonitorGames_diffuse.png" />
    <File fileId="30" filename="$data/maps/mapFR/textures/props/cow5Monitor_diffuse.png" />
    <File fileId="31" filename="$data/maps/mapFR/textures/props/cow5Monitor_normal.png" />
    <File fileId="32" filename="$data/maps/mapFR/textures/props/cow5Monitor_specular.png" />
    <File fileId="18" filename="$data/maps/mapFR/textures/windowsCurtains01_diffuse.png" />
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    <File fileId="9" filename="$data/maps/mapFR/textures/windowsGlass01_normal.png" />
    <File fileId="10" filename="$data/maps/mapFR/textures/windowsGlass01_specular.png" />
    <File fileId="17" filename="$data/maps/mapFR/textures/windowsRoomInteriorsDay_diffuse.png" />
    <File fileId="14" filename="$data/maps/mapFR/textures/windowsRoomInteriorsNight_diffuse.png" />
    <File fileId="34" filename="$data/maps/textures/shared/default_normal.png" />
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    <File fileId="7" filename="$data/maps/textures/shared/mapLeaksFR_diffuse.png" />
    <File fileId="27" filename="$data/maps/textures/shared/props/icicles_diffuse.png" />
    <File fileId="28" filename="$data/maps/textures/shared/props/icicles_normal.png" />
    <File fileId="29" filename="$data/maps/textures/shared/props/icicles_specular.png" />
    <File fileId="22" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="23" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="24" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="16" filename="$data/shaders/glowShader.xml" />
    <File fileId="25" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="21" filename="$data/shaders/translucencyShader.xml" />
    <File fileId="15" filename="$data/shared/default_normal.png" />
    <File fileId="26" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="8" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="farmBuilding_mat" materialId="1" customShaderId="4" customShaderVariation="customParallax">
      <CustomParameter name="dirtMossMix" value="1.0 1.0"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="6"/>
      <Custommap name="mMossDiffuse" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2" bumpDepth="1.25"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="windowsGlass01_mat" materialId="4" alphaBlending="true">
      <Texture fileId="8"/>
      <Normalmap fileId="9" bumpDepth="0.25"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="doorsSET_mat" materialId="5">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="windowsRoomInteriorsNight_mat" materialId="2" specularColor="0 1 0" customShaderId="16" customShaderVariation="alphaTestDisable_extraBaseMap">
      <CustomParameter name="lightControl" value="1.0"/>
      <Custommap name="mExtraBaseMap" fileId="17"/>
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
    </Material>
    <Material name="windowsCurtains01_mat" materialId="3" customShaderId="21">
      <CustomParameter name="translucencyAmount" value="0.5"/>
      <Texture fileId="18"/>
      <Normalmap fileId="19" bumpDepth="0.25"/>
      <Glossmap fileId="20"/>
    </Material>
    <Material name="snow_mat" materialId="6" customShaderId="25">
      <Custommap name="mSparklesNormal" fileId="26"/>
      <Texture fileId="22"/>
      <Normalmap fileId="23" bumpDepth="0.5"/>
      <Glossmap fileId="24"/>
    </Material>
    <Material name="icicles_mat" materialId="7" alphaBlending="true" customShaderId="25" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="cow5Monitor_mat" materialId="11">
      <Texture fileId="30"/>
      <Normalmap fileId="31"/>
      <Glossmap fileId="32"/>
    </Material>
    <Material name="cow5MonitorGames_mat" materialId="12" specularColor="0 0 0">
      <Texture fileId="33"/>
      <Normalmap fileId="34"/>
    </Material>
    <Material name="cow5Joystick_mat" materialId="13">
      <Texture fileId="35"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="37"/>
    </Material>
    <Material name="cow5Computer_mat" materialId="14">
      <Texture fileId="38"/>
      <Normalmap fileId="39"/>
      <Glossmap fileId="40"/>
    </Material>
    <Material name="cow5KeyboardLayout_mat" materialId="15">
      <Texture fileId="41"/>
      <Normalmap fileId="34"/>
      <Glossmap fileId="42"/>
    </Material>
    <Material name="cow5Cartridge_mat" materialId="9">
      <Texture fileId="43"/>
      <Normalmap fileId="44"/>
      <Glossmap fileId="45"/>
    </Material>
    <Material name="cow5CartridgeLabels_mat" materialId="10">
      <Texture fileId="46"/>
      <Normalmap fileId="34"/>
      <Glossmap fileId="42"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="farmBuilding.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="farmBuilding" lockedgroup="true" nodeId="1">
      <TransformGroup name="visuals" nodeId="2">
        <TransformGroup name="farmBuilding" lodDistance="0 150" collision="false" density="0" nodeId="3">
          <Shape name="LOD0" rotation="9.33467e-06 0 0" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="175" nodeId="4">
            <TransformGroup name="interior" rotation="-9.33467e-06 0 0" scale="1 1 1" nodeId="5">
              <TransformGroup name="illum" nodeId="6">
                <TransformGroup name="selfIllum" nodeId="7">
                  <Shape name="interiorDay" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="175" nodeId="8" weatherRequiredMask="64" renderInvisible="true"/>
                </TransformGroup>
                <TransformGroup name="realLights" translation="0 0 -70" collision="false" density="0" nodeId="9" weatherRequiredMask="64">
                  <Light name="pointLight1" translation="6.52347 2.0163 64.7341" type="point" color="0.06 0.06 0.045" emitDiffuse="true" emitSpecular="true" range="5" clipDistance="75" nodeId="10"/>
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              <Shape name="curtains" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="175" nodeId="13"/>
              <Shape name="windows" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="175" nodeId="14"/>
              <Shape name="doors" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="175" nodeId="15"/>
            </TransformGroup>
            <TransformGroup name="winter" rotation="-9.33467e-06 0 0" scale="1 1 1" static="true" nodeId="16" weatherRequiredMask="1024">
              <Shape name="snow" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="17"/>
              <Shape name="icicles" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="80" nodeId="18"/>
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        </TransformGroup>
        <TransformGroup name="props" nodeId="23"/>
        <TransformGroup name="cow5HomeComputer" translation="-10.15 1 -4.2" rotation="0 -90 0" static="true" clipDistance="300" nodeId="24">
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            <TransformGroup name="cartridge01" translation="0.768 0 -1.13687e-15" rotation="-90.0001 25.2491 -1.79979" scale="1 1 1" visibility="false" nodeId="26">
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            <TransformGroup name="cartridge03" translation="1.23 0 0.003" rotation="-90.0004 -25.3925 -1.80003" scale="1 1 1" visibility="false" nodeId="32">
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          <Shape name="cow5Computer" shapeId="74" static="true" castsShadows="true" receiveShadows="true" materialIds="14" clipDistance="300" nodeId="108">
            <Shape name="cow5KeyboardLayout" shapeId="75" castsShadows="false" receiveShadows="true" materialIds="15" clipDistance="300" nodeId="109"/>
          </Shape>
          <TransformGroup name="cartridgeConnector" translation="0.118 0.06 -0.17" nodeId="110"/>
          <Shape name="computerCartridgeTrigger" translation="0 0 0.513" visibility="false" shapeId="76" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="111"/>
          <Light name="monitorLight" translation="0 0.4 0.1" visibility="false" type="point" color="0.4 0.4 0.4" emitDiffuse="true" emitSpecular="true" range="1" clipDistance="50" nodeId="112"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="lights" nodeId="113">
        <TransformGroup name="realLights" nodeId="114">
          <TransformGroup name="realLightsLow" nodeId="115">
            <Light name="garageSpotLight" translation="-12.4994 6.04397 -1.5" rotation="-90 0 0" type="spot" color="1.4 1.3 1" emitDiffuse="true" emitSpecular="true" range="12" coneAngle="120" dropOff="5" clipDistance="200" nodeId="116"/>
          </TransformGroup>
          <TransformGroup name="realLightsHigh" nodeId="117">
            <Light name="garageSpotLight" translation="-12.4994 6.04397 -1.5" rotation="-90 0 0" type="spot" color="1.4 1.3 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.01" depthMapResolution="1024" range="12" coneAngle="120" dropOff="5" clipDistance="200" nodeId="118"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="linkedLights" nodeId="119">
          <TransformGroup name="garageCeilingLamp1" translation="-12.5 5.9 -3.5" nodeId="120"/>
          <TransformGroup name="garageCeilingLamp2" translation="-12.5 5.9 0.5" nodeId="121"/>
        </TransformGroup>
        <TransformGroup name="lightSwitch" nodeId="122">
          <Shape name="lightTrigger" translation="-13.5 0 0" visibility="false" shapeId="77" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="123"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="farmBuildingFeatures" nodeId="124">
        <TransformGroup name="sleep" nodeId="125">
          <Shape name="sleepTrigger" translation="-0.5 0.8 6.5" visibility="false" shapeId="78" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="126"/>
          <TransformGroup name="sleepTriggerMarker" translation="-0.5 0.8 6.5" nodeId="127"/>
          <Camera name="sleepCameraNode" translation="-18.5 13.5 14.5" rotation="-34 -42 0" fov="54.4322" nearClip="0.1" farClip="10000" nodeId="128"/>
          <TransformGroup name="spawnPoint" translation="-0.5 1.15 9.3" rotation="0 -90 0" nodeId="129"/>
        </TransformGroup>
        <TransformGroup name="wardrobe" nodeId="130">
          <Shape name="wardrobeTrigger" translation="-9.9 0 1.5" visibility="false" shapeId="79" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="131"/>
          <TransformGroup name="wardrobeTriggerMarker" translation="-10 0 1.5" visibility="false" nodeId="132"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="movableDoors" nodeId="133">
        <TransformGroup name="garageDoor" translation="-12.75 0 3.35" scale="1 1 1" nodeId="134">
          <Shape name="garageDoorUpper" translation="0 1.45 0" shapeId="80" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="600" nodeId="135">
            <Shape name="garageDoorUpperCol" scale="1 1 1" visibility="false" shapeId="81" kinematic="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="136"/>
          </Shape>
          <Shape name="garageDoorLower" shapeId="82" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="600" nodeId="137">
            <Shape name="garageDoorLowerCol" scale="1 1 1" visibility="false" shapeId="83" kinematic="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="138"/>
          </Shape>
          <Shape name="garagePlayerTrigger" translation="0 0 1.5" visibility="false" shapeId="84" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8" nodeId="139"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="140">
        <TransformGroup name="clearAreaStart1" translation="-19 0 -9" nodeId="141">
          <TransformGroup name="clearAreaWidth1" translation="34 0 0" nodeId="142"/>
          <TransformGroup name="clearAreaHeight1" translation="0 0 20" nodeId="143"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="144">
        <TransformGroup name="levelAreaStart1" translation="-19 0 -9" nodeId="145">
          <TransformGroup name="levelAreaWidth1" translation="34 0 0" nodeId="146"/>
          <TransformGroup name="levelAreaHeight1" translation="0 0 20" nodeId="147"/>
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      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="148">
        <TransformGroup name="indoorAreaStart1" translation="-16 0 -6.5" nodeId="149">
          <TransformGroup name="indoorAreaWidth1" translation="28 0 0" nodeId="150"/>
          <TransformGroup name="indoorAreaHeight1" translation="0 0 15" nodeId="151"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="152">
        <TransformGroup name="tipOcclusionUpdateAreaStart1" translation="-19 0 -9" nodeId="153">
          <TransformGroup name="tipOcclusionUpdateAreaEnd1" translation="34 0 20" nodeId="154"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="155">
        <TransformGroup name="testAreaStart1" translation="-16.5 0 -7.5" nodeId="156">
          <TransformGroup name="testAreaEnd1" translation="28.8 10.5 16.5" nodeId="157"/>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="25">
      <Attribute name="onCreate" type="scriptCallback" value="CollectibleTarget.onCreate"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
