<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="farmhouse" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_object_farmhouse</name>
        <functions>
            <function>$l10n_function_farmHouse</function>
        </functions>
        <image>$data/placeables/mapAlpine/farmBuildings/farmHouse/store_farmHouse.png</image>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <price>350000</price>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>farmhouses</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>farmhouses</tab>
        </brush>
        <vertexBufferMemoryUsage>2780596</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>372492</indexBufferMemoryUsage>
        <textureMemoryUsage>76387040</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/mapAlpine/farmBuildings/farmHouse/farmHouse.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End"/>
        </testAreas>
    </placement>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
        <clearArea startNode="clearArea2Start" widthNode="clearArea2Width" heightNode="clearArea2Height"/>
        <clearArea startNode="clearArea3Start" widthNode="clearArea3Width" heightNode="clearArea3Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas></indoorAreas>

    <ai>
        <updateAreas></updateAreas>
    </ai>

    <hotspots>
        <hotspot type="FARM" linkNode="hotspotNode" teleportNode="teleportNode" />
    </hotspots>

    <triggerMarkers>
        <triggerMarker node="sleepingTriggerMarker" filename="$data/shared/assets/marker/markerIcons.xml" id="EXCLAMATION_MARK" adjustToGround="false" />
    </triggerMarkers>

    <farmhouse spawnNode="playerSpawnLocation">
        <sleeping triggerNode="sleepingTrigger" cameraNode="sleepingCamera"/>
    </farmhouse>

    <i3dMappings>
        <i3dMapping id="sleepingTrigger" node="0>1|0" />
        <i3dMapping id="sleepingCamera" node="0>1|1" />
        <i3dMapping id="playerSpawnLocation" node="0>1|2" />
        <i3dMapping id="wardrobeTrigger" node="0>1|3" />
        <i3dMapping id="wardrobeTriggerMarker" node="0>1|4" />
        <i3dMapping id="sleepingTriggerMarker" node="0>1|5" />
        <i3dMapping id="hotspotNode" node="0>1|6" />
        <i3dMapping id="teleportNode" node="0>1|7" />
        <i3dMapping id="clearArea1Start" node="0>2|0" />
        <i3dMapping id="clearArea1Width" node="0>2|0|0" />
        <i3dMapping id="clearArea1Height" node="0>2|0|1" />
        <i3dMapping id="clearArea2Start" node="0>2|1" />
        <i3dMapping id="clearArea2Width" node="0>2|1|0" />
        <i3dMapping id="clearArea2Height" node="0>2|1|1" />
        <i3dMapping id="clearArea3Start" node="0>2|2" />
        <i3dMapping id="clearArea3Width" node="0>2|2|0" />
        <i3dMapping id="clearArea3Height" node="0>2|2|1" />
        <i3dMapping id="levelArea1Start" node="0>3|0" />
        <i3dMapping id="levelArea1Width" node="0>3|0|0" />
        <i3dMapping id="levelArea1Height" node="0>3|0|1" />
        <i3dMapping id="testArea1Start" node="0>6|0" />
        <i3dMapping id="testArea1End" node="0>6|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>7|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>7|0|0" />
    </i3dMappings>
</placeable>
