<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="waterTankLevel02" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/placeables/lizard/waterTanks/level02/waterTankLevel02_diffuse.png" />
    <File fileId="2" filename="$data/placeables/lizard/waterTanks/level02/waterTankLevel02_normal.png" />
    <File fileId="3" filename="$data/placeables/lizard/waterTanks/level02/waterTankLevel02_specular.png" />
    <File fileId="4" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="waterTankLevel02_mat" materialId="2" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="waterTankLevel02.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="waterTank2" nodeId="1">
      <Shape name="fillTrigger" translation="0 1 0" shapeId="1" static="true" trigger="true" collisionMask="1075838976" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="2"/>
      <TransformGroup name="aiNode" translation="-0 0 3.724813" rotation="0 90 0" nodeId="3"/>
      <TransformGroup name="loadingMarker" translation="0 0 1.915058" nodeId="4"/>
      <TransformGroup name="clearAreas" nodeId="5">
        <TransformGroup name="clearArea1Start" translation="-1.3 0 -1.3" nodeId="6">
          <TransformGroup name="clearArea1Width" translation="2.6 0 0" nodeId="7"/>
          <TransformGroup name="clearArea1Height" translation="0 0 2.6" nodeId="8"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="9">
        <TransformGroup name="levelArea1Start" translation="-1.3 0 -1.3" nodeId="10">
          <TransformGroup name="levelArea1Width" translation="2.6 0 0" nodeId="11"/>
          <TransformGroup name="levelArea1Height" translation="0 0 2.6" nodeId="12"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="13">
        <TransformGroup name="indoorArea1Start" translation="-1.3 0 -1.3" nodeId="14">
          <TransformGroup name="indoorArea1Width" translation="2.6 0 0" nodeId="15"/>
          <TransformGroup name="indoorArea1Height" translation="0 0 2.6" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="17">
        <TransformGroup name="testArea1Start" translation="-1.3 0 -1.3" nodeId="18">
          <TransformGroup name="testArea1End" translation="2.6 1.795087 2.6" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="20">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-1.5 0 -1.5" nodeId="21">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="3 0 3" nodeId="22"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollision" nodeId="23">
        <Shape name="collision" translation="0 -0.382566 0" visibility="false" shapeId="2" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="24"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="25">
        <Shape name="waterTankLevel02" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="180" nodeId="26"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="27">
        <Shape name="collision" visibility="false" shapeId="4" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="28"/>
      </TransformGroup>
      <TransformGroup name="teleportNode" translation="-1.328298 0 1.782621" rotation="0 90.920197 0" nodeId="29"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
