<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="supermarket" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="26" filename="$data/maps/mapAlpine/textures/doorsSET_specular.png" />
    <File fileId="35" filename="$data/maps/mapAlpine/textures/props/emptyRoom_diffuse.png" />
    <File fileId="36" filename="$data/maps/mapAlpine/textures/props/emptyRoom_normal.png" />
    <File fileId="37" filename="$data/maps/mapAlpine/textures/props/emptyRoom_specular.png" />
    <File fileId="31" filename="$data/maps/mapAlpine/textures/windowsCurtains01_diffuse.png" />
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    <File fileId="33" filename="$data/maps/mapAlpine/textures/windowsCurtains01_specular.png" />
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    <File fileId="8" filename="$data/maps/mapAlpine/textures/windowsGlass01_normal.png" />
    <File fileId="9" filename="$data/maps/mapAlpine/textures/windowsGlass01_specular.png" />
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    <File fileId="19" filename="$data/maps/mapFR/textures/buildingDecalsGrunge_specular.png" />
    <File fileId="13" filename="$data/maps/mapFR/textures/buildingDecalsRust_diffuse.png" />
    <File fileId="14" filename="$data/maps/mapFR/textures/buildingDecalsRust_normal.png" />
    <File fileId="15" filename="$data/maps/mapFR/textures/buildingDecalsRust_specular.png" />
    <File fileId="20" filename="$data/maps/mapFR/textures/gasStationShopLights_diffuse.png" />
    <File fileId="21" filename="$data/maps/mapFR/textures/gasStationShopLights_normal.png" />
    <File fileId="22" filename="$data/maps/mapFR/textures/gasStationShopLights_specular.png" />
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    <File fileId="6" filename="$data/maps/mapFR/textures/gasStationShop_height.png" />
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    <File fileId="3" filename="$data/maps/mapFR/textures/gasStationShop_specular.png" />
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    <File fileId="12" filename="$data/maps/mapFR/textures/industrialGarageDoors_specular.png" />
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    <File fileId="40" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="28" filename="$data/placeables/lizard/sellingPoints/supermarket/supermarketLogo_diffuse.png" />
    <File fileId="5" filename="$data/placeables/lizard/sellingPoints/supermarket/supermarket_mask.png" />
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    <File fileId="27" filename="$data/shaders/colorShader.xml" />
    <File fileId="16" filename="$data/shaders/decalShader.xml" />
    <File fileId="23" filename="$data/shaders/glowShader.xml" />
    <File fileId="41" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="34" filename="$data/shaders/translucencyShader.xml" />
    <File fileId="29" filename="$data/shared/default_normal.png" />
    <File fileId="30" filename="$data/shared/default_specular.png" />
    <File fileId="42" filename="$data/shared/sparkles_normal.png" />
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  <Materials>
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    </Material>
    <Material name="gasStationShop_mat" materialId="1" customShaderId="4" customShaderVariation="customParallax">
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="6"/>
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      <Normalmap fileId="2" bumpDepth="1.25"/>
      <Glossmap fileId="3"/>
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    <Material name="windowsGlass01_mat" materialId="3" alphaBlending="true">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="industrialGarageDoors_mat" materialId="4">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="buildingDecalsRust_mat" materialId="8" alphaBlending="true" customShaderId="16">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
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    <Material name="buildingDecalsGrunge_mat" materialId="7" alphaBlending="true" customShaderId="16">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="gasStationShopLights_mat" materialId="9" customShaderId="23">
      <CustomParameter name="lightControl" value="1.0"/>
      <Texture fileId="20"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="doorsSET_mat" materialId="5" customShaderId="27">
      <CustomParameter name="color" value="0.165 0.2 0.15"/>
      <CustomParameter name="mixAmount" value="0.85"/>
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
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    <Material name="supermarketLogo_mat" materialId="6">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
    </Material>
    <Material name="windowsCurtains01_mat" materialId="2" customShaderId="34" customShaderVariation="vertexColor">
      <CustomParameter name="translucencyAmount" value="0.5"/>
      <CustomParameter name="mixAmount" value="0.75"/>
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
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    <Material name="emptyRoom_mat" materialId="10" customShaderId="23" customShaderVariation="alphaTestDisable">
      <CustomParameter name="lightControl" value="1.5"/>
      <Texture fileId="35"/>
      <Normalmap fileId="36"/>
      <Glossmap fileId="37"/>
    </Material>
    <Material name="snow_mat" materialId="12" customShaderId="41">
      <Custommap name="mSparklesNormal" fileId="42"/>
      <Texture fileId="38"/>
      <Normalmap fileId="39" bumpDepth="0.5"/>
      <Glossmap fileId="40"/>
    </Material>
    <Material name="icicles_mat" materialId="11" alphaBlending="true" customShaderId="41" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="43"/>
      <Normalmap fileId="44"/>
      <Glossmap fileId="45"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="supermarket.i3d.shapes">
  </Shapes>

  <Scene>
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      <TransformGroup name="visuals" lodDistance="0 150" collision="false" density="0" nodeId="2">
        <TransformGroup name="LOD0" collision="false" nodeId="3">
          <Shape name="supermarket_vis" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="4">
            <TransformGroup name="interior" collision="false" nodeId="5">
              <Shape name="curtains" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="200" nodeId="6"/>
              <Shape name="glass" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="7"/>
              <Shape name="garageDoors" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="200" nodeId="8"/>
              <Shape name="brandingPlates" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="200" nodeId="9"/>
              <Shape name="brandingDecals" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="150" nodeId="10"/>
            </TransformGroup>
            <TransformGroup name="decals" collision="false" nodeId="11">
              <Shape name="decalsGrunge" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="50" nodeId="12"/>
              <Shape name="decalsRust" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="8" clipDistance="50" nodeId="13"/>
            </TransformGroup>
            <TransformGroup name="illum" collision="false" nodeId="14">
              <TransformGroup name="selfIllum" nodeId="15">
                <Shape name="lightsGlass" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="9" clipDistance="50" nodeId="16" weatherRequiredMask="64" renderInvisible="true"/>
                <Shape name="interiorSelfIllum" translation="1.0877e-31 0 -8.88178e-16" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="10" clipDistance="50" nodeId="17" weatherRequiredMask="64" renderInvisible="true"/>
              </TransformGroup>
              <TransformGroup name="realLights" translation="0 0 -5.64711" collision="false" density="0" nodeId="18" weatherRequiredMask="64">
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            </TransformGroup>
            <TransformGroup name="winter" collision="false" nodeId="25" weatherRequiredMask="1024">
              <Shape name="icicles" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="11" clipDistance="80" nodeId="26"/>
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            </TransformGroup>
          </Shape>
          <TransformGroup name="propsLinkNode" nodeId="28"/>
        </TransformGroup>
        <TransformGroup name="LOD1" clipDistance="600" nodeId="29">
          <Shape name="vis_LOD1" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="30"/>
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        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="33">
        <TransformGroup name="clearArea1Start" translation="-7.74715 0 -7.41183" nodeId="34">
          <TransformGroup name="clearArea1Width" translation="0 0 14.6424" nodeId="35"/>
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        <TransformGroup name="clearArea2Start" translation="-13.0426 0 -6.53828" nodeId="37">
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          <TransformGroup name="clearArea2Height" translation="6.68729 0 0" nodeId="39"/>
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      <TransformGroup name="levelAreas" nodeId="40">
        <TransformGroup name="levelArea1Start" translation="-7.94132 -4.54747e-15 -7.68614" nodeId="41">
          <TransformGroup name="levelArea1Width" translation="0 0 15.2248" nodeId="42"/>
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        <TransformGroup name="levelArea2Start" translation="-13.1842 -4.54747e-15 -6.64811" nodeId="44">
          <TransformGroup name="levelArea2Width" translation="0 0 7.19414" nodeId="45"/>
          <TransformGroup name="levelArea2Height" translation="6.10866 0 0" nodeId="46"/>
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      <TransformGroup name="testAreas" nodeId="47">
        <TransformGroup name="testArea1Start" translation="-7.80567 0 -7.29771" nodeId="48">
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        <TransformGroup name="realLights" visibility="false" nodeId="60">
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        <TransformGroup name="linkedLights" nodeId="65"/>
        <TransformGroup name="lightSwitch" nodeId="66"/>
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      <TransformGroup name="sellingStation" nodeId="67">
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        <TransformGroup name="unloadTriggerAINode" translation="-9.94246 -1.36424e-14 -3.11162" nodeId="70"/>
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  <UserAttributes>
  </UserAttributes>
</i3D>
