<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tailorShop" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

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    <File fileId="34" filename="$data/maps/mapAlpine/textures/props/emptyRoom_normal.png" />
    <File fileId="35" filename="$data/maps/mapAlpine/textures/props/emptyRoom_specular.png" />
    <File fileId="14" filename="$data/maps/mapAlpine/textures/windowsCurtains01_diffuse.png" />
    <File fileId="15" filename="$data/maps/mapAlpine/textures/windowsCurtains01_normal.png" />
    <File fileId="16" filename="$data/maps/mapAlpine/textures/windowsCurtains01_specular.png" />
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    <File fileId="11" filename="$data/maps/mapFR/textures/buildingDecalsGrunge_normal.png" />
    <File fileId="12" filename="$data/maps/mapFR/textures/buildingDecalsGrunge_specular.png" />
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    <File fileId="26" filename="$data/maps/mapFR/textures/industrialGarageDoors_normal.png" />
    <File fileId="27" filename="$data/maps/mapFR/textures/industrialGarageDoors_specular.png" />
    <File fileId="41" filename="$data/maps/textures/shared/props/icicles_diffuse.png" />
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    <File fileId="43" filename="$data/maps/textures/shared/props/icicles_specular.png" />
    <File fileId="36" filename="$data/maps/textures/shared/snow_diffuse.png" />
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    <File fileId="30" filename="$data/placeables/lizard/productionPoints/sugarMill/sugarMill_specular.png" />
    <File fileId="44" filename="$data/placeables/lizard/productionPoints/tailorShop/tailorShopLogo_diffuse.png" />
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    <File fileId="6" filename="$data/placeables/lizard/productionPoints/tailorShop/tailorShop_height.png" />
    <File fileId="5" filename="$data/placeables/lizard/productionPoints/tailorShop/tailorShop_mask.png" />
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    <File fileId="48" filename="$data/placeables/lizard/sellingPoints/restaurant/restaurantTiles_normal.png" />
    <File fileId="49" filename="$data/placeables/lizard/sellingPoints/restaurant/restaurantTiles_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="24" filename="$data/shaders/colorShader.xml" />
    <File fileId="13" filename="$data/shaders/decalShader.xml" />
    <File fileId="31" filename="$data/shaders/glowShader.xml" />
    <File fileId="39" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="17" filename="$data/shaders/translucencyShader.xml" />
    <File fileId="45" filename="$data/shared/default_normal.png" />
    <File fileId="46" filename="$data/shared/default_specular.png" />
    <File fileId="40" filename="$data/shared/sparkles_normal.png" />
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  <Materials>
    <Material name="lambert1" materialId="13" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="tailorShop_mat" materialId="1" customShaderId="4" customShaderVariation="customParallax">
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="6"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2" bumpDepth="1.25"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="warningStripes_mat" materialId="14">
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      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="buildingDecalsGrunge_mat" materialId="6" alphaBlending="true" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="windowsCurtains01_mat" materialId="5" customShaderId="17">
      <CustomParameter name="translucencyAmount" value="0.8"/>
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      <Normalmap fileId="15"/>
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    <Material name="windowsGlass01_mat" materialId="4" alphaBlending="true">
      <Texture fileId="18"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
    </Material>
    <Material name="doorsSET_mat" materialId="3" customShaderId="24">
      <CustomParameter name="color" value="0.165 0.2 0.15"/>
      <CustomParameter name="mixAmount" value="0.85"/>
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
    </Material>
    <Material name="industrialGarageDoors_mat" materialId="2">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
    </Material>
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      <CustomParameter name="lightControl" value="1.0"/>
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      <Texture fileId="28"/>
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      <Glossmap fileId="30"/>
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      <CustomParameter name="lightControl" value="1.5"/>
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      <Glossmap fileId="35"/>
    </Material>
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      <Custommap name="mSparklesNormal" fileId="40"/>
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      <Glossmap fileId="38"/>
    </Material>
    <Material name="icicles_mat" materialId="11" alphaBlending="true" customShaderId="39" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="41"/>
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="tailorShopLogo_mat" materialId="7">
      <Texture fileId="44"/>
      <Normalmap fileId="45"/>
      <Glossmap fileId="46"/>
    </Material>
    <Material name="restaurantTiles_mat" materialId="10" customShaderId="4">
      <Custommap name="mMaskMap" fileId="5"/>
      <Texture fileId="47"/>
      <Normalmap fileId="48"/>
      <Glossmap fileId="49"/>
    </Material>
  </Materials>


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  </Shapes>

  <Scene>
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      <TransformGroup name="visual" lodDistance="0 90" static="true" nodeId="2">
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            <TransformGroup name="interior" collision="false" nodeId="5">
              <Shape name="garageDoors" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="200" nodeId="6"/>
              <Shape name="doors" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="7"/>
              <Shape name="glass" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="200" nodeId="8"/>
              <Shape name="curtains" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="150" nodeId="9"/>
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            <TransformGroup name="decals" collision="false" nodeId="10">
              <Shape name="decalsGrunge" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="65" nodeId="11"/>
              <Shape name="logoDecals" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="150" nodeId="12"/>
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            <TransformGroup name="illum" collision="false" nodeId="13">
              <Shape name="interiorDay" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="150" nodeId="14" weatherRequiredMask="64" renderInvisible="true"/>
              <Shape name="interiorSelfIllum" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="9" clipDistance="150" nodeId="15" weatherRequiredMask="64" renderInvisible="true"/>
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            <Shape name="tiles" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="10" clipDistance="800" nodeId="16"/>
            <TransformGroup name="winter" nodeId="17">
              <Shape name="icicles" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="11" clipDistance="80" nodeId="18" weatherRequiredMask="1024"/>
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            </TransformGroup>
          </Shape>
          <TransformGroup name="propsLinkNode" nodeId="20"/>
        </TransformGroup>
        <TransformGroup name="LOD1" nodeId="21">
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      <Attribute name="i3d_refModel" type="string" value="industrialWallLight"/>
      <Attribute name="i3d_refBrand" type="string" value="buildings"/>
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      <Attribute name="i3d_refModel" type="string" value="industrialWallLight"/>
      <Attribute name="i3d_refBrand" type="string" value="buildings"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
    </UserAttribute>
    <UserAttribute nodeId="101">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/lizard/buildings/industrialWallLight.ma"/>
      <Attribute name="i3d_refModel" type="string" value="industrialWallLight"/>
      <Attribute name="i3d_refBrand" type="string" value="buildings"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
    </UserAttribute>
    <UserAttribute nodeId="102">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/terraLed/fluorescentTube50W.ma"/>
      <Attribute name="i3d_refModel" type="string" value="fluorescentTube50W"/>
      <Attribute name="i3d_refBrand" type="string" value="terraLed"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
    </UserAttribute>
    <UserAttribute nodeId="103">
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/lights/terraLed/fluorescentTube50W.ma"/>
      <Attribute name="i3d_refModel" type="string" value="fluorescentTube50W"/>
      <Attribute name="i3d_refBrand" type="string" value="terraLed"/>
      <Attribute name="i3d_locatorPrefix" type="string" value="locatorRef_"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
