<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="objectStorage" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="19" filename="$data/maps/mapFR/textures/buildingDecalsRust_diffuse.png" />
    <File fileId="20" filename="$data/maps/mapFR/textures/buildingDecalsRust_normal.png" />
    <File fileId="21" filename="$data/maps/mapFR/textures/buildingDecalsRust_specular.png" />
    <File fileId="1" filename="$data/maps/mapUS/textures/animalTraderBarn_diffuse.png" />
    <File fileId="6" filename="$data/maps/mapUS/textures/animalTraderBarn_height.png" />
    <File fileId="5" filename="$data/maps/mapUS/textures/animalTraderBarn_mask.png" />
    <File fileId="2" filename="$data/maps/mapUS/textures/animalTraderBarn_normal.png" />
    <File fileId="3" filename="$data/maps/mapUS/textures/animalTraderBarn_specular.png" />
    <File fileId="15" filename="$data/maps/mapUS/textures/buildingDecals01_diffuse.png" />
    <File fileId="16" filename="$data/maps/mapUS/textures/buildingDecals01_normal.png" />
    <File fileId="17" filename="$data/maps/mapUS/textures/buildingDecals01_specular.png" />
    <File fileId="12" filename="$data/maps/textures/shared/props/icicles_diffuse.png" />
    <File fileId="13" filename="$data/maps/textures/shared/props/icicles_normal.png" />
    <File fileId="14" filename="$data/maps/textures/shared/props/icicles_specular.png" />
    <File fileId="7" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="8" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="9" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="22" filename="$data/maps/textures/shared/warningStripes_diffuse.png" />
    <File fileId="23" filename="$data/maps/textures/shared/warningStripes_normal.png" />
    <File fileId="24" filename="$data/maps/textures/shared/warningStripes_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="18" filename="$data/shaders/decalShader.xml" />
    <File fileId="10" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="11" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="2" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="animalTraderBarn_mat" materialId="1" customShaderId="4" customShaderVariation="customParallax">
      <CustomParameter name="dirtMossMix" value="1.0 1.0"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="6"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="snow_mat" materialId="4" customShaderId="10">
      <Custommap name="mSparklesNormal" fileId="11"/>
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="icicles_mat" materialId="5" alphaBlending="true" customShaderId="10" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="buildingDecals01_mat" materialId="6" alphaBlending="true" customShaderId="18">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
    <Material name="buildingDecalsRust_mat" materialId="7" alphaBlending="true" customShaderId="18">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
    </Material>
    <Material name="warningStripes_mat" materialId="3">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="objectStorage.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="objectStorage" lodDistance="0 100" collision="false" density="0" nodeId="1">
      <Shape name="LOD0" shapeId="1" static="true" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="2">
        <TransformGroup name="testArea1Start" translation="-6.25 0 -12.25" nodeId="3">
          <TransformGroup name="testArea1End" translation="12.5 7.5 33.25" nodeId="4"/>
        </TransformGroup>
        <TransformGroup name="clearArea1Start" translation="-6.25 0 -12.25" nodeId="5">
          <TransformGroup name="clearArea1Width" translation="0 0 33.25" nodeId="6"/>
          <TransformGroup name="clearArea1Height" translation="12.5 0 0" nodeId="7"/>
        </TransformGroup>
        <TransformGroup name="levelArea1Start" translation="-6.25 0 -12.25" nodeId="8">
          <TransformGroup name="levelArea1Width" translation="0 0 34" nodeId="9"/>
          <TransformGroup name="levelArea1Height" translation="12.5 0 0" nodeId="10"/>
        </TransformGroup>
        <TransformGroup name="indoorArea1Start" translation="-5.8 0 -11.8" nodeId="11">
          <TransformGroup name="indoorArea1Width" translation="-0 0 29.819994" nodeId="12"/>
          <TransformGroup name="indoorArea1Height" translation="11.6 0 0" nodeId="13"/>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-6.25 0 -12.25" nodeId="14">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="12.5 0 24.5" nodeId="15"/>
        </TransformGroup>
        <TransformGroup name="objectStorage" nodeId="16">
          <TransformGroup name="areas" nodeId="17">
            <TransformGroup name="spawnArea1Start" translation="3.051827 -0.01 14.736599" rotation="0 -90 0" nodeId="18">
              <TransformGroup name="spawnArea1End" translation="6.174386 0 8.819445" nodeId="19"/>
            </TransformGroup>
            <TransformGroup name="storageArea1Start" translation="5.73878 0 -11.756356" rotation="0 -90 0" nodeId="20">
              <TransformGroup name="storageArea1End" translation="20.013449 0 11.516378" nodeId="21"/>
            </TransformGroup>
          </TransformGroup>
          <Shape name="objectTrigger" translation="0 0 10.809599" shapeId="2" static="true" trigger="true" collisionMask="3149824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="22">
            <TransformGroup name="objectTriggerMarker" nodeId="23"/>
            <Shape name="warningStripes" translation="0 0.01 0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="24"/>
          </Shape>
          <Shape name="playerTrigger" translation="4.647192 0.5 14.677993" shapeId="4" static="true" trigger="true" collisionMask="3145728" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="25">
            <TransformGroup name="playerTriggerMarker" nodeId="26"/>
          </Shape>
          <Shape name="infoTrigger" translation="-0.000005 1.66444 15.196695" shapeId="5" static="true" trigger="true" collisionMask="3145728" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="27"/>
        </TransformGroup>
        <TransformGroup name="winter" translation="0 -1.011943 0" nodeId="28">
          <Shape name="snow" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="200" nodeId="29" weatherRequiredMask="1024"/>
          <Shape name="icicles" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="200" nodeId="30" weatherRequiredMask="1024"/>
        </TransformGroup>
        <TransformGroup name="decals" translation="0 -1.011943 0" nodeId="31">
          <Shape name="decalsBuilding" shapeId="8" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="100" nodeId="32"/>
          <Shape name="decalsRust" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="100" nodeId="33"/>
          <TransformGroup name="stopCrossing01" translation="-3 2.011943 8.559598" static="true" clipDistance="7.5" nodeId="34"/>
          <TransformGroup name="stopCrossing02" translation="0 2.011943 8.559598" static="true" clipDistance="7.5" nodeId="35"/>
          <TransformGroup name="stopCrossing03" translation="3 2.011943 8.559598" static="true" clipDistance="7.5" nodeId="36"/>
        </TransformGroup>
      </Shape>
      <Shape name="LOD1" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="500" nodeId="37"/>
      <Shape name="occluderMesh" shapeId="11" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="2" clipDistance="250" nodeId="38"/>
      <TransformGroup name="collisions" nodeId="39">
        <Shape name="interiorCollision" translation="0 1.225845 0.072904" visibility="false" shapeId="12" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="40"/>
        <Shape name="tipCollisionWall" visibility="false" shapeId="13" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="41"/>
        <Shape name="tipCollision" translation="0 0 16.563187" visibility="false" shapeId="14" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="42"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="41">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
