<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="mobileHome" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="9" filename="$data/maps/mapAlpine/textures/windowsCurtains01_diffuse.png" />
    <File fileId="10" filename="$data/maps/mapAlpine/textures/windowsCurtains01_normal.png" />
    <File fileId="11" filename="$data/maps/mapAlpine/textures/windowsCurtains01_specular.png" />
    <File fileId="7" filename="$data/maps/mapAlpine/textures/windowsGlass01_diffuse.png" />
    <File fileId="8" filename="$data/maps/mapAlpine/textures/windowsGlass01_specular.png" />
    <File fileId="24" filename="$data/maps/mapAlpine/textures/windowsRoomInteriorsDay_diffuse.png" />
    <File fileId="21" filename="$data/maps/mapAlpine/textures/windowsRoomInteriorsNight_diffuse.png" />
    <File fileId="1" filename="$data/maps/mapUS/textures/residentialHouse09_diffuse.png" />
    <File fileId="6" filename="$data/maps/mapUS/textures/residentialHouse09_height.png" />
    <File fileId="5" filename="$data/maps/mapUS/textures/residentialHouse09_mask.png" />
    <File fileId="2" filename="$data/maps/mapUS/textures/residentialHouse09_normal.png" />
    <File fileId="3" filename="$data/maps/mapUS/textures/residentialHouse09_specular.png" />
    <File fileId="13" filename="$data/maps/textures/shared/props/icicles_diffuse.png" />
    <File fileId="14" filename="$data/maps/textures/shared/props/icicles_normal.png" />
    <File fileId="15" filename="$data/maps/textures/shared/props/icicles_specular.png" />
    <File fileId="17" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="18" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="19" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="23" filename="$data/shaders/glowShader.xml" />
    <File fileId="16" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="12" filename="$data/shaders/translucencyShader.xml" />
    <File fileId="22" filename="$data/shared/default_normal.png" />
    <File fileId="20" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="residentialHouse09_mat" materialId="1" customShaderId="4" customShaderVariation="customParallax">
      <CustomParameter name="dirtMossMix" value="1.0 1.0"/>
      <CustomParameter name="dirtMossSmoothness" value="0.12 0.12"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="6"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="windowsGlass01_mat1" materialId="2" alphaBlending="true">
      <Texture fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="windowsCurtains01_mat1" materialId="3" customShaderId="12">
      <CustomParameter name="translucencyAmount" value="0.5"/>
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
    </Material>
    <Material name="icicles_mat1" materialId="7" alphaBlending="true" customShaderId="16" customShaderVariation="icicle">
      <Refractionmap type="planar" coeff="1" bumpScale="0.1"/>
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
    <Material name="snow_mat1" materialId="6" customShaderId="16">
      <Custommap name="mSparklesNormal" fileId="20"/>
      <Texture fileId="17"/>
      <Normalmap fileId="18" bumpDepth="0.5"/>
      <Glossmap fileId="19"/>
    </Material>
    <Material name="windowsRoomInteriorsNight_mat1" materialId="5" specularColor="0 1 0" customShaderId="23" customShaderVariation="alphaTestDisable_extraBaseMap">
      <CustomParameter name="lightControl" value="1.0"/>
      <Custommap name="mExtraBaseMap" fileId="24"/>
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="mobileHome.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="farmHouse01" lockedgroup="true" clipDistance="800" nodeId="1">
      <TransformGroup name="clearAreas" nodeId="2">
        <TransformGroup name="clearArea1Start" translation="-2.5 0 -6" nodeId="3">
          <TransformGroup name="clearArea1Width" translation="-0 0 12.5" nodeId="4"/>
          <TransformGroup name="clearArea1Height" translation="5 0 0" nodeId="5"/>
        </TransformGroup>
        <TransformGroup name="clearArea2Start" translation="-3.5 0 -1" nodeId="6">
          <TransformGroup name="clearArea2Width" translation="0 0 1" nodeId="7"/>
          <TransformGroup name="clearArea2Height" translation="1.4 0 0" nodeId="8"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="9">
        <TransformGroup name="levelArea1Start" translation="-4.222616 0 -6" nodeId="10">
          <TransformGroup name="levelArea1Width" translation="-0 0 12.541595" nodeId="11"/>
          <TransformGroup name="levelArea1Height" translation="6.579625 0 0" nodeId="12"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="13">
        <TransformGroup name="testAreaStart" translation="-3.798985 0 -6" nodeId="14">
          <TransformGroup name="testAreaEnd" translation="5.916369 4.379807 12.420742" nodeId="15"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="16">
        <TransformGroup name="indoorArea1Start" translation="-1.628399 0 -5.565604" nodeId="17">
          <TransformGroup name="indoorArea1Width" translation="3.457335 0 0" nodeId="18"/>
          <TransformGroup name="indoorArea1Height" translation="-0 0 11.396718" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" lodDistance="0 110" collision="false" density="0" clipDistance="1500" nodeId="20">
        <TransformGroup name="LOD0" nodeId="21">
          <Shape name="residentialHouse09" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="22">
            <Shape name="windows" translation="0.008353 2.414649 0.000112" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="200" nodeId="23"/>
            <Shape name="curtains" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="150" nodeId="24"/>
            <Shape name="extraCollision" shapeId="4" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" clipDistance="200" nodeId="25"/>
            <TransformGroup name="selfIllum" nodeId="26">
              <Shape name="interiorDay" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="200" nodeId="27" weatherRequiredMask="64" renderInvisible="true"/>
            </TransformGroup>
            <TransformGroup name="winter" collision="false" nodeId="28" weatherRequiredMask="1024">
              <Shape name="snow" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="29"/>
              <Shape name="icicles1" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="100" nodeId="30"/>
            </TransformGroup>
          </Shape>
        </TransformGroup>
        <TransformGroup name="LOD1" scale="1 1 1" nodeId="31">
          <Shape name="residentialHouse09_LOD" scale="1 1 1" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="500" nodeId="32">
            <Shape name="windows_LOD" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="200" nodeId="33"/>
            <TransformGroup name="illum" nodeId="34">
              <TransformGroup name="selfIllum" nodeId="35">
                <Shape name="interiorDay_LOD" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="250" nodeId="36" weatherRequiredMask="64" renderInvisible="true"/>
              </TransformGroup>
            </TransformGroup>
          </Shape>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="37">
        <Shape name="tipCollision" visibility="false" shapeId="11" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" nodeId="38"/>
        <Shape name="col" shapeId="12" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" nodeId="39"/>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreaStart" translation="-6 0 -9" nodeId="40">
        <TransformGroup name="tipOcclusionUpdateAreaEnd" translation="11 0 17" nodeId="41"/>
      </TransformGroup>
      <Shape name="occluderMesh" shapeId="13" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="4" clipDistance="200" nodeId="42"/>
      <TransformGroup name="farmhouseFeatures" nodeId="43">
        <Camera name="sleepCamera" translation="0 10 0" rotation="270 0 180" fov="54.4322" nearClip="0.0559864" farClip="559.864" nodeId="44"/>
        <TransformGroup name="sleepTriggerMarker" translation="-2.522283 1.116028 -0.502983" nodeId="45"/>
        <Shape name="sleepingTrigger" translation="-2.733418 1.316761 -0.495835" visibility="false" shapeId="14" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" nodeId="46"/>
        <TransformGroup name="spawnPoint" translation="-4.5 0.5 -0.5" rotation="0 -90 0" nodeId="47"/>
      </TransformGroup>
      <TransformGroup name="realLights" collision="false" clipDistance="200" nodeId="48" weatherRequiredMask="64">
        <Light name="pointLight1" translation="2.221712 2.354989 2.158515" type="point" color="0.3 0.3 0.2001" emitDiffuse="true" emitSpecular="true" range="5" clipDistance="75" nodeId="49"/>
        <Light name="pointLight2" translation="-2.158345 2.370739 3.194496" type="point" color="0.3 0.3 0.2001" emitDiffuse="true" emitSpecular="true" range="5" clipDistance="75" nodeId="50"/>
        <Light name="pointLight3" translation="0.49044 2.653798 6.278178" type="point" color="0.3 0.3 0.2001" emitDiffuse="true" emitSpecular="true" range="4" clipDistance="75" nodeId="51"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
