<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lightResidential01" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/placeables/lizard/floodLights/lightsSetEmissive_diffuse.png" />
    <File fileId="1" filename="$data/placeables/lizard/lightsResidential/level01/lightResidential01_diffuse.png" />
    <File fileId="2" filename="$data/placeables/lizard/lightsResidential/level01/lightResidential01_normal.png" />
    <File fileId="3" filename="$data/placeables/lizard/lightsResidential/level01/lightResidential01_specular.png" />
    <File fileId="6" filename="$data/shaders/glowShader.xml" />
    <File fileId="4" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="3" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="lightResidential01_mat" materialId="2" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="lightsSetEmissive_mat" materialId="1" specularColor="0.5 0.5 0.5" customShaderId="6">
      <CustomParameter name="lightControl" value="1.0"/>
      <Texture fileId="5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lightResidential01.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="lightResidential1" clipDistance="100" nodeId="1">
      <TransformGroup name="lights" nodeId="2">
        <Shape name="emmisive" translation="1.37329e-06 3.50853 0.418968" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="50" nodeId="3" weatherRequiredMask="64" renderInvisible="true" visibleShaderParameter="20"/>
        <Light name="spotLight1" translation="1.37329e-06 3.50853 0.418968" rotation="-90 -90 0" scale="1 1 1" type="spot" color="0.873494 0.873494 0.873494" emitDiffuse="true" emitSpecular="true" range="10" coneAngle="120" dropOff="4" clipDistance="100" nodeId="4" weatherRequiredMask="64"/>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="5">
        <TransformGroup name="testArea1Start" translation="0.2087 0 -0.1183" nodeId="6">
          <TransformGroup name="testArea1End" translation="-0.417415 3.70192 0.758401" nodeId="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="8">
        <TransformGroup name="winter" nodeId="9"/>
        <Shape name="lightResidential01Vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" nodeId="10"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="11">
        <Shape name="collision" visibility="false" shapeId="3" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3" nodeId="12"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
