<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="hayLoft" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/maps/textures/shared/mapDirt03SA_diffuse.png" />
    <File fileId="19" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="20" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="21" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="7" filename="$data/placeables/lizard/hayLoft//hayLoft_mask.png" />
    <File fileId="11" filename="$data/placeables/lizard/hayLoft/hayBlower_diffuse.png" />
    <File fileId="12" filename="$data/placeables/lizard/hayLoft/hayBlower_normal.png" />
    <File fileId="13" filename="$data/placeables/lizard/hayLoft/hayBlower_specular.png" />
    <File fileId="15" filename="$data/placeables/lizard/hayLoft/hayLoftDecal_diffuse.png" />
    <File fileId="16" filename="$data/placeables/lizard/hayLoft/hayLoftDecal_normal.png" />
    <File fileId="17" filename="$data/placeables/lizard/hayLoft/hayLoftDecal_specular.png" />
    <File fileId="8" filename="$data/placeables/lizard/hayLoft/hayLoftDoors_diffuse.png" />
    <File fileId="9" filename="$data/placeables/lizard/hayLoft/hayLoftDoors_normal.png" />
    <File fileId="10" filename="$data/placeables/lizard/hayLoft/hayLoftDoors_specular.png" />
    <File fileId="1" filename="$data/placeables/lizard/hayLoft/hayLoft_diffuse.png" />
    <File fileId="2" filename="$data/placeables/lizard/hayLoft/hayLoft_normal.png" />
    <File fileId="3" filename="$data/placeables/lizard/hayLoft/hayLoft_specular.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="18" filename="$data/shaders/decalShader.xml" />
    <File fileId="14" filename="$data/shaders/placeableShader.xml" />
    <File fileId="22" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="24" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/mapDirt_diffuse.png" />
    <File fileId="23" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="hayLoft_mat" materialId="7" customShaderId="4">
      <Custommap name="mMossDiffuse" fileId="5"/>
      <Custommap name="mDirtDiffuse" fileId="6"/>
      <Custommap name="mMaskMap" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2" bumpDepth="0.3"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="hayLoftDoors_mat" materialId="6">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="hayBlower_mat" materialId="5" customShaderId="14">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="hayLoftDecal_mat" materialId="4" alphaBlending="true" customShaderId="18">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
    <Material name="snow_mat" materialId="3" customShaderId="22">
      <Custommap name="mSparklesNormal" fileId="23"/>
      <Texture fileId="19"/>
      <Normalmap fileId="20" bumpDepth="0.5"/>
      <Glossmap fileId="21"/>
    </Material>
    <Material name="lambert2" materialId="2" diffuseColor="0.5 0.5 0.5 1">
      <Normalmap fileId="24"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="hayLoft.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="hayloft" clipDistance="800" nodeId="1">
      <TransformGroup name="hayLoft" translation="0 -0.061 0" nodeId="2">
        <TransformGroup name="loadingStation" translation="0 0 -0" nodeId="3">
          <TransformGroup name="loadingTriggers" nodeId="4">
            <Shape name="loadingTrigger" translation="-0.033099 4.660994 -0.023009" shapeId="1" static="true" trigger="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="5"/>
            <TransformGroup name="dischargeNode" translation="-0.033099 4.660994 0" nodeId="6"/>
            <TransformGroup name="dischargeEffect" translation="-0.041835 4.108716 0.00238" nodeId="7">
              <Shape name="pipeEffect" translation="0 0.908079 -0.013935" rotation="90 0 0" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="8"/>
              <Shape name="pipeEffectSmoke" translation="-0 -2.93984 -0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="100" nodeId="9"/>
            </TransformGroup>
            <TransformGroup name="aiNodeLoading" translation="-0 0 0" rotation="0 -90 0" nodeId="10"/>
          </TransformGroup>
          <Shape name="aiLoadingSpline" translation="0.02157 0.253397 0.013075" visibility="false" shapeId="4" nodeId="11"/>
        </TransformGroup>
        <TransformGroup name="unloadingStation" translation="-0 0 -35.129787" nodeId="12">
          <TransformGroup name="unloadingTriggers" nodeId="13">
            <Shape name="exactFillRootNode" translation="-0.007374 -0.45 51.051956" visibility="false" shapeId="5" static="true" collisionMask="1073741824" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="14"/>
            <TransformGroup name="aiNodeUnlading" translation="0 0.856198 51.979191" rotation="0 -90 0" nodeId="15"/>
          </TransformGroup>
          <TransformGroup name="fanSoundNode" translation="-0.259997 0.886935 48.193665" nodeId="16"/>
        </TransformGroup>
        <Shape name="infoTrigger" visibility="false" shapeId="6" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="17"/>
        <TransformGroup name="teleportNode" translation="-3.963946 0.061 -6.150184" nodeId="18"/>
      </TransformGroup>
      <TransformGroup name="hotspotMarker" translation="0 -0.061 -0" nodeId="19"/>
      <TransformGroup name="markers" nodeId="20">
        <TransformGroup name="markerUnloading" translation="0 0 15.618213" nodeId="21"/>
        <TransformGroup name="markerLoading" nodeId="22"/>
      </TransformGroup>
      <TransformGroup name="clearAreas" translation="0 -0.061 0" nodeId="23">
        <TransformGroup name="clearArea1Start" translation="5.074643 0 -12.096632" nodeId="24">
          <TransformGroup name="clearArea1Width" translation="0 0 29.900919" nodeId="25"/>
          <TransformGroup name="clearArea1Height" translation="-9.880592 0 0" nodeId="26"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" translation="0 -0.061 0" nodeId="27">
        <TransformGroup name="levelArea1Start" translation="-5 0 -12.5" nodeId="28">
          <TransformGroup name="levelArea1Width" translation="0 -0 30.799999" nodeId="29"/>
          <TransformGroup name="levelArea1Height" translation="9.653 0 0" nodeId="30"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" translation="0 -0.061 0" nodeId="31">
        <TransformGroup name="indoorArea1Start" translation="4.387203 0 -12.204868" nodeId="32">
          <TransformGroup name="indoorArea1Width" translation="0 0 24.622427" nodeId="33"/>
          <TransformGroup name="indoorArea1Height" translation="-8.732194 0 0" nodeId="34"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" translation="0 -0.061 0" nodeId="35">
        <TransformGroup name="testArea1Start" translation="4.973451 0 -12.846211" nodeId="36">
          <TransformGroup name="testArea1End" translation="-9.885843 10.847 31" nodeId="37"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" translation="0 -0.061 0" nodeId="38">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-5.611148 0 -12.838669" nodeId="39">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="12.436572 0 32.186638" nodeId="40"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollision" translation="0 -0.061 0" nodeId="41">
        <Shape name="tipCol" translation="0.04188 0 2.140128" visibility="false" shapeId="7" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="42"/>
      </TransformGroup>
      <TransformGroup name="visuals" translation="0 -0.061 0" nodeId="43">
        <TransformGroup name="winter" nodeId="44">
          <Shape name="snow" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="200" nodeId="45" weatherRequiredMask="1024"/>
        </TransformGroup>
        <Shape name="decal" shapeId="9" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="80" nodeId="46"/>
        <Shape name="addons" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="80" nodeId="47"/>
        <Shape name="hayBlower" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="150" nodeId="48"/>
        <Shape name="doors" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="150" nodeId="49"/>
        <Shape name="pipe" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="150" nodeId="50"/>
        <Shape name="hayloft_vis" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="350" nodeId="51"/>
      </TransformGroup>
      <TransformGroup name="collisions" translation="0 -0.061 0" nodeId="52">
        <Shape name="collision" visibility="false" shapeId="15" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="53"/>
      </TransformGroup>
      <Shape name="occluderMesh" translation="0 3.254593 0" scale="1 1 1" shapeId="16" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="1" clipDistance="400" nodeId="54"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
