<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="floodLight03" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/placeables/lizard/floodLights/level03/floodLight03_diffuse.png" />
    <File fileId="5" filename="$data/placeables/lizard/floodLights/level03/floodLight03_normal.png" />
    <File fileId="6" filename="$data/placeables/lizard/floodLights/level03/floodLight03_specular.png" />
    <File fileId="8" filename="$data/placeables/lizard/floodLights/lightsSetEmissive_diffuse.png" />
    <File fileId="9" filename="$data/shaders/glowShader.xml" />
    <File fileId="7" filename="$data/shaders/placeableShader.xml" />
    <File fileId="2" filename="$data/shared/default_normal.png" />
    <File fileId="1" filename="$data/shared/window_diffuse.png" />
    <File fileId="3" filename="$data/shared/window_specular.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="2" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="window_mat" materialId="4" alphaBlending="true">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="floodLight03_mat" materialId="3" customShaderId="7">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="lightsSetEmissive_mat" materialId="1" specularColor="0.5 0.5 0.5" customShaderId="9">
      <CustomParameter name="lightControl" value="1.0"/>
      <Texture fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="floodLight03.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="floodLight3" clipDistance="200" nodeId="1">
      <TransformGroup name="lights" translation="0 -0.298492 0" nodeId="2">
        <TransformGroup name="soundLinkNode" translation="0 18.797 0" nodeId="3"/>
        <Shape name="emissiveShape" translation="0.0337897 19.7454 0.0832089" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="4"/>
        <TransformGroup name="lightHigh" nodeId="5">
          <Light name="spotLight1" translation="1.13687e-15 18.6985 1.7" rotation="-149.237 0 0" scale="1 1 1" type="spot" color="0.873494 0.873494 0.873494" emitDiffuse="true" emitSpecular="true" range="45" coneAngle="170" dropOff="2" clipDistance="100" nodeId="6"/>
        </TransformGroup>
        <TransformGroup name="lightLow" nodeId="7">
          <Light name="spotLight1" translation="1.13687e-15 18.6985 1.7" rotation="-149.237 0 0" scale="1 1 1" type="spot" color="0.873494 0.873494 0.873494" emitDiffuse="true" emitSpecular="true" range="20" coneAngle="170" dropOff="2" clipDistance="100" nodeId="8"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="9">
        <TransformGroup name="clearArea1Start" translation="-0.540487 0 -0.539179" nodeId="10">
          <TransformGroup name="clearArea1Width" translation="1.06583 0 0" nodeId="11"/>
          <TransformGroup name="clearArea1Height" translation="0 0 1.06876" nodeId="12"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="13">
        <TransformGroup name="levelArea1Start" translation="-0.540487 0 -0.539179" nodeId="14">
          <TransformGroup name="levelArea1Width" translation="1.06583 0 0" nodeId="15"/>
          <TransformGroup name="levelArea1Height" translation="0 0 1.06876" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="17">
        <TransformGroup name="indoorArea1Start" translation="-0.540487 0 -0.539179" nodeId="18">
          <TransformGroup name="indoorArea1Width" translation="1.06583 0 0" nodeId="19"/>
          <TransformGroup name="indoorArea1Height" translation="0 0 1.06876" nodeId="20"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollision" nodeId="21">
        <Shape name="collision" visibility="false" shapeId="2" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="22"/>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="23">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-0.66588 0 -0.663897" nodeId="24">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="1.34298 0 1.34439" nodeId="25"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="26">
        <TransformGroup name="testArea1Start" translation="-0.6 0 -0.6" nodeId="27">
          <TransformGroup name="testArea1End" translation="1.2 20.5871 1.2" nodeId="28"/>
        </TransformGroup>
        <TransformGroup name="testArea2Start" translation="-1.90978 17.9609 -0.94854" nodeId="29">
          <TransformGroup name="testArea2End" translation="3.63246 2.64932 1.64064" nodeId="30"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" translation="0 -0.298492 0" nodeId="31">
        <Shape name="floodLighting03Vis" translation="0 0.298492 0" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" nodeId="32"/>
        <Shape name="glass" translation="0.0337897 19.7454 0.10095" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="50" nodeId="33"/>
      </TransformGroup>
      <TransformGroup name="collisions" translation="0 -0.298492 0" nodeId="34">
        <Shape name="collision" translation="0 10.2989 -0.0189874" visibility="false" shapeId="5" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="35"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
