<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="alpsFence04" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/maps/mapAlpine/textures/props/alpsFence05_diffuse.png" />
    <File fileId="6" filename="$data/maps/mapAlpine/textures/props/alpsFence05_normal.png" />
    <File fileId="7" filename="$data/maps/mapAlpine/textures/props/alpsFence05_specular.png" />
    <File fileId="1" filename="$data/maps/mapAlpine/textures/props/alpsRoadFence02_diffuse.png" />
    <File fileId="2" filename="$data/maps/mapAlpine/textures/props/alpsRoadFence02_normal.png" />
    <File fileId="3" filename="$data/maps/mapAlpine/textures/props/alpsRoadFence02_specular.png" />
    <File fileId="4" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="alpsRoadFence02_mat" materialId="2" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="alpsFence05_mat" materialId="3" alphaBlending="true" customShaderId="4" customShaderVariation="vertexOffset_Decal">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="alpsFence04.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="poles" nodeId="1">
      <TransformGroup name="pole01" nodeId="2">
        <Shape name="col" shapeId="1" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="3"/>
        <Shape name="visual" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="80" nodeId="4"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="panels" nodeId="5">
      <TransformGroup name="panel01" nodeId="6">
        <Shape name="col" shapeId="3" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
        <Shape name="visual" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="80" nodeId="8"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
