<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="windTurbine" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_shopItem_electricityGernerator03</name>
        <functions>
            <function>$l10n_function_powerGenerator</function>
        </functions>
        <image>$data/placeables/lizard/electricityGenerators/level03/store_electricityGenerator03.png</image>
        <price>11400</price>
        <dailyUpkeep>5</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>generators</category>
        <brush>
            <type>placeable</type>
            <category>production</category>
            <tab>generators</tab>
        </brush>
        <vertexBufferMemoryUsage>94720</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>14080</indexBufferMemoryUsage>
        <textureMemoryUsage>1638400</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/lizard/electricityGenerators/level03/electricityGenerator03.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true"  >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height"/>
        </levelAreas>
    </leveling>

    <indoorAreas />

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <incomePerHour>41</incomePerHour>

    <windTurbine optimalWindSpeed="10">
        <animationNodes>
            <animationNode node="rotationNode" rotSpeed="240" rotAxis="3" />
        </animationNodes>
        <sounds>
            <idle template="generator05" linkNode="rotationNode" pitchScale="5" innerRadius="2" outerRadius="13" volumeScale="0.2">
                <volume indoor="0.1" outdoor="1" >
                  <modifier type="WIND_TURBINE_LOAD" value="0" modifiedValue="0" />
                  <modifier type="WIND_TURBINE_LOAD" value="0.25" modifiedValue="0" />
                  <modifier type="WIND_TURBINE_LOAD" value="0.50" modifiedValue="0.2" />
                  <modifier type="WIND_TURBINE_LOAD" value="1.0" modifiedValue="0.5" />
                </volume>
                <pitch indoor="1.00" outdoor="1.00" >
                  <modifier type="WIND_TURBINE_LOAD" value="0.0" modifiedValue="0.5" />
                  <modifier type="WIND_TURBINE_LOAD" value="0.5" modifiedValue="0.5" />
                  <modifier type="WIND_TURBINE_LOAD" value="1.0" modifiedValue="1" />
                </pitch>
            </idle>
        </sounds>
    </windTurbine>

    <i3dMappings>
        <i3dMapping id="rotationNode" node="0>0|0" />
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="testArea1Start" node="0>3|0" />
        <i3dMapping id="testArea1End" node="0>3|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>4|0|0" />
    </i3dMappings>
</placeable>
