<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="doghouse" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="2" filename="$data/placeables/lizard/doghouse/doghouse_diffuse.png" />
    <File fileId="3" filename="$data/placeables/lizard/doghouse/doghouse_normal.png" />
    <File fileId="4" filename="$data/placeables/lizard/doghouse/doghouse_specular.png" />
    <File fileId="1" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="1">
    </Material>
    <Material name="doghouse_mat" materialId="1" customShaderId="1">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="doghouse.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="placeable" nodeId="1">
      <TransformGroup name="dogHouse" nodeId="2">
        <TransformGroup name="dogSpawnNode" translation="4.26326e-16 0.5 1.06153" nodeId="3"/>
        <TransformGroup name="ballSpawnNode" translation="-0.81321 0.167644 1.33783" nodeId="4"/>
        <Shape name="dogbowl" translation="0.644874 0 1.04798" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="80" nodeId="5">
          <Shape name="dogfood" translation="0 0 0.000102582" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="80" nodeId="6"/>
        </Shape>
        <Shape name="playerTrigger" translation="0 0.75 0" visibility="false" shapeId="3" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="7"/>
        <TransformGroup name="nameplate" translation="0 0.914834 0.586188" nodeId="8"/>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="9">
        <TransformGroup name="levelArea1Start" translation="1 0 2" nodeId="10">
          <TransformGroup name="levelArea1Width" translation="-2 0 0" nodeId="11"/>
          <TransformGroup name="levelArea1Height" translation="0 0 -3" nodeId="12"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="13">
        <TransformGroup name="clearArea1Start" translation="0.75 0 -0.75" nodeId="14">
          <TransformGroup name="clearArea1Width" translation="-1.5 0 5.68434e-16" nodeId="15"/>
          <TransformGroup name="clearArea1Height" translation="5.68434e-16 0 1.25" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="17">
        <TransformGroup name="testArea1Start" translation="-1 0 -1" nodeId="18">
          <TransformGroup name="testArea1End" translation="2 1.3582 3" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="20">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-1 0 -1" nodeId="21">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="2 0 2" nodeId="22"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollision" nodeId="23">
        <Shape name="tipBlocker" visibility="false" shapeId="4" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="24"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="25">
        <TransformGroup name="winter" nodeId="26"/>
        <Shape name="doghouse" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="27"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="28">
        <Shape name="collision" translation="0 0.504631 0" visibility="false" shapeId="6" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="2" nodeId="29"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
