<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bunkerSiloMedium" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/placeables/lizard/bunkerSilo/bunkerSilo_diffuse.png" />
    <File fileId="2" filename="$data/placeables/lizard/bunkerSilo/bunkerSilo_normal.png" />
    <File fileId="3" filename="$data/placeables/lizard/bunkerSilo/bunkerSilo_specular.png" />
    <File fileId="4" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="bunkerSilo_mat" materialId="2" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="bunkerSiloMedium.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="bunkerSiloMedium" nodeId="1">
      <TransformGroup name="bunkerSilo" nodeId="2">
        <TransformGroup name="siloArea" nodeId="3">
          <TransformGroup name="siloAreaStart" translation="4.25 0 19.5" nodeId="4"/>
          <TransformGroup name="siloAreaWidth" translation="-4.25 0 19.5" nodeId="5"/>
          <TransformGroup name="siloAreaHeight" translation="4.25 0 -19.5" nodeId="6"/>
          <Shape name="siloAreaTrigger" translation="0 7 0" visibility="false" shapeId="1" static="true" trigger="true" collisionMask="3145728" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="7"/>
        </TransformGroup>
        <TransformGroup name="siloInnerArea" nodeId="8">
          <TransformGroup name="siloInnerAreaStart" translation="3.75 0 19.5" nodeId="9"/>
          <TransformGroup name="siloInnerAreaWidth" translation="-3.75 0 19.5" nodeId="10"/>
          <TransformGroup name="siloInnerAreaHeight" translation="3.75 0 -19.5" nodeId="11"/>
        </TransformGroup>
        <TransformGroup name="walls" nodeId="12">
          <Shape name="wallLeft" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="500" nodeId="13"/>
          <Shape name="wallRight" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="500" nodeId="14"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="15">
        <TransformGroup name="clearArea1Start" translation="-4.5 0 -19.5" nodeId="16">
          <TransformGroup name="clearArea1Width" translation="0 0 39" nodeId="17"/>
          <TransformGroup name="clearArea1Height" translation="9 0 0" nodeId="18"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="19">
        <TransformGroup name="levelArea1Start" translation="-5.25 0 -23" nodeId="20">
          <TransformGroup name="levelArea1Width" translation="0 0 46" nodeId="21"/>
          <TransformGroup name="levelArea1Height" translation="10.5 0 0" nodeId="22"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="23">
        <TransformGroup name="testArea1Start" translation="-4.5 0 -19.5" nodeId="24">
          <TransformGroup name="testArea1End" translation="9 4 39" nodeId="25"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="26">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-4.710659 0 -19.91885" nodeId="27">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="9.464018 0 39.994556" nodeId="28"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollision" nodeId="29">
        <Shape name="tipCollision" visibility="false" shapeId="4" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="30"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="31">
        <TransformGroup name="winter" nodeId="32"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="33">
        <Shape name="wallLeftCollision" visibility="false" shapeId="5" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="34"/>
        <Shape name="wallRightCollision" visibility="false" shapeId="6" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="35"/>
        <Shape name="ground" translation="-0 -0.068016 -3.296649" shapeId="7" static="true" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="500" nodeId="36"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="30">
      <Attribute name="collisionHeight" type="float" value="4"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
