<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="beehive" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_beehive01</name>
        <functions>
            <function>$l10n_function_beehive</function>
        </functions>
        <image>$data/placeables/lizard/beeHives/level01/store_beeHivesLevel01.png</image>
        <price>1100</price>
        <lifetime>1000</lifetime>
        <dailyUpkeep>0</dailyUpkeep>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>beeHives</category>
        <vertexBufferMemoryUsage>35328</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>5632</indexBufferMemoryUsage>
        <textureMemoryUsage>1245184</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>

        <brush>
            <type>placeable</type>
            <category>animals</category>
            <tab>bees</tab>
        </brush>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <filename>$data/placeables/lizard/beeHives/level01/beeHivesLevel01.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
            <placeLayered template="beeLayer" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height"/>
        </levelAreas>
    </leveling>

    <indoorAreas />

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <hotspots>
        <hotspot type="BEE" />
    </hotspots>

    <beehive actionRadius="25" litersHoneyPerDay="5">
        <effects>
            <effectNode effectNode="emitterShape" effectClass="ParticleEffect" particleType="BEES"/>
        </effects>
        <sounds>
            <idle template="beeHives" linkNode="0>" />
        </sounds>
    </beehive>

    <infoTrigger triggerNode="infoTrigger" showAllPlayers="true"/>

    <i3dMappings>
        <i3dMapping id="beeHivesLevel01" node="0>" />
        <i3dMapping id="emitterShape" node="0>0" />
        <i3dMapping id="particleSystemNode" node="0>1" />
        <i3dMapping id="clearArea1Start" node="0>2|0" />
        <i3dMapping id="clearArea1Width" node="0>2|0|0" />
        <i3dMapping id="clearArea1Height" node="0>2|0|1" />
        <i3dMapping id="levelArea1Start" node="0>3|0" />
        <i3dMapping id="levelArea1Width" node="0>3|0|0" />
        <i3dMapping id="levelArea1Height" node="0>3|0|1" />
        <i3dMapping id="testArea1Start" node="0>4|0" />
        <i3dMapping id="testArea1End" node="0>4|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>5|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>5|0|0" />
        <i3dMapping id="infoTrigger" node="0>6" />
    </i3dMappings>
</placeable>
