<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="beeHivesLevel01" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/placeables/lizard/beeHives/level01/beeHivesLevel01_diffuse.png" />
    <File fileId="2" filename="$data/placeables/lizard/beeHives/level01/beeHivesLevel01_normal.png" />
    <File fileId="3" filename="$data/placeables/lizard/beeHives/level01/beeHivesLevel01_specular.png" />
    <File fileId="5" filename="$data/placeables/lizard/beeHives/level01/plastic_diffuse.png" />
    <File fileId="6" filename="$data/placeables/lizard/beeHives/level01/plastic_specular.png" />
    <File fileId="4" filename="$data/shaders/placeableShader.xml" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="beeHivesLevel01_mat" materialId="2" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="plastic_mat" materialId="3" alphaBlending="true">
      <Texture fileId="5"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="beeHivesLevel01.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="beeHivesLevel01" clipDistance="120" nodeId="1">
      <Shape name="emitterShape" rotation="0 90 0" shapeId="1" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="2"/>
      <TransformGroup name="particleSystemNode" translation="0 0.310442 0.479564" nodeId="3"/>
      <TransformGroup name="clearAreas" nodeId="4">
        <TransformGroup name="clearArea1Start" translation="-0.443579 0 -0.432352" nodeId="5">
          <TransformGroup name="clearArea1Width" translation="0 0 0.867616" nodeId="6"/>
          <TransformGroup name="clearArea1Height" translation="0.944 0 0" nodeId="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="8">
        <TransformGroup name="levelArea1Start" translation="-0.77376 0 -0.872561" nodeId="9">
          <TransformGroup name="levelArea1Width" translation="0 0 1.73959" nodeId="10"/>
          <TransformGroup name="levelArea1Height" translation="1.60972 0 7.10543e-16" nodeId="11"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="12">
        <TransformGroup name="testArea1Start" translation="-0.443579 0 -0.432352" nodeId="13">
          <TransformGroup name="testArea1End" translation="0.881222 0.817247 0.867616" nodeId="14"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="15">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="1 0 1" nodeId="16">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="-2 0 -2" nodeId="17"/>
        </TransformGroup>
      </TransformGroup>
      <Shape name="infoTrigger" translation="0 1 0" visibility="false" shapeId="2" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="18"/>
      <TransformGroup name="visuals" nodeId="19">
        <Shape name="beeHivesLevel01Vis" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="2" nodeId="20"/>
        <Shape name="beeHivesLevel01_plastic" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="50" nodeId="21"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="22">
        <Shape name="collision" visibility="false" shapeId="5" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="200" nodeId="23"/>
        <Shape name="tipCollision" visibility="false" shapeId="6" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="24"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
