<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="nautilus" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="11" filename="$data/placeables/lely/nautilus/nautilusDecal_diffuse.png" />
    <File fileId="8" filename="$data/placeables/lely/nautilus/nautilusGrid_diffuse.png" />
    <File fileId="5" filename="$data/placeables/lely/nautilus/nautilus_normal.png" />
    <File fileId="6" filename="$data/placeables/lely/nautilus/nautilus_vmask.png" />
    <File fileId="4" filename="$data/shaders/decalShader.xml" />
    <File fileId="7" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="2" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="3" filename="$data/shared/assets/assetLibraryDecals_vmask.png" />
    <File fileId="9" filename="$data/shared/default_normal.png" />
    <File fileId="10" filename="$data/shared/default_specular.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="3" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="LelyNautilus_mat" materialId="2" diffuseColor="0.5 0.5 0.5 1" customShaderId="7" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.96 0.88 0.00 1"/>
      <CustomParameter name="colorMat2" value="0.0595 0.0595 0.0595 1"/>
      <CustomParameter name="colorMat0" value="0.8751 0.0017 0.0303 0"/>
      <CustomParameter name="colorMat1" value="0.056 0.068 0.230 0"/>
      <CustomParameter name="colorMat4" value="1.00 1.00 0.10 1.0"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="nautilusGrid_mat" materialId="4" customShaderId="4">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
    <Material name="nautilusDecal_mat" materialId="5" alphaBlending="true" customShaderId="4">
      <Texture fileId="11"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="nautilus.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="nautilus" shapeId="1" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="1">
      <Shape name="visual" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="2"/>
      <Shape name="screwsDecals" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="20" nodeId="3"/>
      <Shape name="grid" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="4"/>
      <Shape name="decals" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="5"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
