<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="astronautA5" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/placeables/lely/astronautA5/astronautA5Decals_diffuse.png" />
    <File fileId="6" filename="$data/placeables/lely/astronautA5/astronautA5Decals_normal.png" />
    <File fileId="7" filename="$data/placeables/lely/astronautA5/astronautA5Hoses_normal.png" />
    <File fileId="8" filename="$data/placeables/lely/astronautA5/astronautA5Hoses_vmask.png" />
    <File fileId="9" filename="$data/placeables/lely/astronautA5/astronautA5_normal.png" />
    <File fileId="3" filename="$data/placeables/lely/astronautA5/astronautA5_vmask.png" />
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="2" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="10" filename="$data/shared/window_diffuse.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="7" diffuseColor="0.0662651 0.0662651 0.0662651 1">
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="astronautA5Decals_mat" materialId="5" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="astronautA5Hoses_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <CustomParameter name="colorMat0" value="0.04 0.04 0.04 5"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="astronautA5_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="4" customShaderVariation="colorMask">
      <CustomParameter name="colorMat3" value="0.347 0.347 0.347 1"/>
      <CustomParameter name="colorMat2" value="1 1 1 10"/>
      <CustomParameter name="colorMat0" value="0.8751 0.0017 0.0303 0"/>
      <CustomParameter name="colorMat1" value="0.8751 0.0017 0.0303 10"/>
      <CustomParameter name="colorMat6" value="1.0 0.774 0.0 1"/>
      <CustomParameter name="colorMat4" value="0.8751 0.0017 0.0303 1"/>
      <CustomParameter name="colorMat5" value="1 1 1 1"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="astronautA5Decals_mat1" materialId="4" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="window_mat" materialId="2" alphaBlending="true" customShaderId="4" customShaderVariation="Window">
      <Texture fileId="10"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="astronautA5.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="lelyAstronautA5" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="1">
      <Shape name="glass" translation="-6.16523e-36 -0.0581 2.77657e-20" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="75" nodeId="2"/>
      <Shape name="hoses" translation="-4.62223e-33 -0.0581 2.08167e-17" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="75" nodeId="3"/>
      <Shape name="decal" translation="0 -0.0581 0" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="75" nodeId="4"/>
      <Shape name="alpha_decal" translation="0 -0.0581 0" shapeId="5" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="15" nodeId="5"/>
      <Shape name="screws_decal" translation="1.38778e-17 -0.0581 3.08149e-33" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="15" nodeId="6"/>
      <Shape name="collision" visibility="false" shapeId="7" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7" nodeId="7"/>
    </Shape>
  </Scene>

</i3D>
