<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="hds9184M" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="7" filename="$data/placeables/kaercher/hds9184M/hds9184MDecals1_diffuse.png" />
    <File fileId="4" filename="$data/placeables/kaercher/hds9184M/hds9184MDecals_diffuse.png" />
    <File fileId="6" filename="$data/placeables/kaercher/hds9184M/hds9184MDecals_vmask.png" />
    <File fileId="1" filename="$data/placeables/kaercher/hds9184M/hds9184M_normal.png" />
    <File fileId="2" filename="$data/placeables/kaercher/hds9184M/hds9184M_vmask.png" />
    <File fileId="3" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="8" filename="$data/shared/default_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="kaercherHDS918_4M_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" customShaderId="3" customShaderVariation="colorMask">
      <CustomParameter name="colorMat2" value="0.8434 0.1275 0.0738 1"/>
      <CustomParameter name="colorMat0" value="0.2 0.2 0.2 1"/>
      <CustomParameter name="colorMat1" value="1.0000 0.8751 0.0000 1"/>
      <CustomParameter name="colorMat4" value="0.8513 0.4820 0.0012 1"/>
      <CustomParameter name="colorMat3" value="0.9323 0.8592 0.4591 1"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
    <Material name="kaercherHDS918_4MDecals_mat" materialId="2" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="kaercherHDS918_4MDecals1_mat" materialId="3" alphaBlending="true" customShaderId="3" customShaderVariation="Decal">
      <Texture fileId="7"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="hds9184M.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="hds9184M" clipDistance="300" nodeId="1">
      <TransformGroup name="highPressureWasher" nodeId="2">
        <Shape name="lance" translation="-0.29121 0.773883 1.02228" shapeId="1" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="50" nodeId="3">
          <Shape name="decalsLanceHP" translation="-0.00178426 0.137405 -0.05753" shapeId="2" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="20" nodeId="4"/>
          <Shape name="decalAdditional" translation="-0.000593958 0.0709466 -0.123487" shapeId="3" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="30" nodeId="5"/>
        </Shape>
        <TransformGroup name="lanceMountedSoundNode" translation="-0.286099 0.809828 0.526554" nodeId="6"/>
        <TransformGroup name="exhaust" translation="-2.00272e-07 0.853112 0.320288" nodeId="7"/>
      </TransformGroup>
      <TransformGroup name="positionRefs" nodeId="8">
        <TransformGroup name="positionRef1" translation="0 -5.55112e-19 0.605382" nodeId="9"/>
        <TransformGroup name="positionRef2" translation="-0.3501 0.00164895 0.586643" nodeId="10"/>
        <TransformGroup name="positionRef3" translation="0.350147 0.00168098 0.586639" rotation="0.00262112 -89.9997 0" scale="1 1 1" nodeId="11"/>
      </TransformGroup>
      <Shape name="infoTrigger" visibility="false" shapeId="4" static="true" trigger="true" collisionMask="1048576" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" nodeId="12"/>
      <TransformGroup name="clearAreas" nodeId="13">
        <TransformGroup name="clearArea1Start" translation="-0.4 0 -0.3" nodeId="14">
          <TransformGroup name="clearArea1Width" translation="0 0 1.42784" nodeId="15"/>
          <TransformGroup name="clearArea1Height" translation="0.8 0 0" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="17">
        <TransformGroup name="indoorArea1Start" translation="-0.4 0 -0.224974" nodeId="18">
          <TransformGroup name="indoorArea1Width" translation="0 0 1.34859" nodeId="19"/>
          <TransformGroup name="indoorArea1Height" translation="0.8 0 0" nodeId="20"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="21">
        <TransformGroup name="testArea1Start" translation="-0.4 0 -0.224974" nodeId="22">
          <TransformGroup name="testArea1End" translation="0.8 1.03731 1.35148" nodeId="23"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="24">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-0.50158 0 -0.390418" nodeId="25">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="1 0 1.66051" nodeId="26"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="27">
        <Shape name="rope" translation="-0.218824 0.514721 1.04057" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="40" nodeId="28"/>
        <Shape name="decals" translation="-2.00272e-07 0.187987 0.584842" shapeId="6" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="40" nodeId="29"/>
        <Shape name="kaercherHDS918" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="30"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="31">
        <Shape name="tipCollision" translation="0 0 0.445721" visibility="false" shapeId="8" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" nodeId="32"/>
        <Shape name="collision" visibility="false" shapeId="9" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="4" clipDistance="300" nodeId="33"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
